Not every game needs multiplayer. Let me say that again- Not every game needs multiplayer . Truth.
One can use 2013 as an example: Many would agree that the four best games of the year so far are Bioshock Infinite , Tomb Raider , DmC: Devil May Cry , and God of War: Ascension . Two of those games don't even have a multiplayer option (and nobody complained) and the multiplayer in the other two were basically unnecessary. Nobody bought them for multiplayer, that's for sure.
So when Eidos Montreal producer Stephane Roy told Eurogamer that there are currently no plans to add competitive multiplayer to the upcoming Thief reboot, I was actually happy. Awesome; another team that will focus on the single-player experience! Said Roy:
"Right now, let's say competitive multiplayer, like the example you just gave us – Tomb Raider – there is no plan for that."
He did say they were examining some possible multiplayer options, such as a challenge mode of some kind, but he maintained that the primary emphasis would be on the campaign. My favorite set of quotes is as follows:
"…but I'm going to be very honest with you – our main goal with this team is to give you the best single-player experience, just to bring back this franchise, to convince you we're part of the future and not something holding onto the past. It's really demanding, so I don't want to see my team wasting any energy… I want to see them focusing on that."
Thank you. Thief and multiplayer don't mix and there's no need to make them mix. The reboot in question is coming to next-generation consoles in 2014 and as of now, it's one of my most anticipated titles.
Related Game(s): Thief