To clarify, yes, there was a Resident Evil remake on the GameCube and we are getting another one next year.

The new effort will boast some impressive upgrades as well, as explained by producer Yoshiaki Hirabayashi in a new video posted at the Capcom Unity blog .

For instance, certain scenes will boast polygonal environments in lieu of the game's standard practice of flat images and video files played in the background. They didn't choose to implement these new environments throughout the entire game because, as Hirabayashi says, they wanted to retain the original feel and tone. He was afraid it would "look a little soulless" if they did a complete polygonal overhaul.

The Resident Evil Remake will hit stores next year; it'll run at 1080p on PlayStation 4 and Xbox One, and all versions will feature 5.1 surround sound, a 16:9 aspect ratio, and both classic and modern control schemes.