The seriously broken 10-point scale has resulted in a generation of gamers who have skewed views.
Well, it makes sense: If the overwhelming majority of review scores are indeed between 7 and 10, then it stands to reason that any consumer would consider anything below a 7 to be trash, 7-8 to be merely average, and 8 and up might be worth buying.
Even so, the only way to fix this is for critics to approach the review scale with more mathematical logic. Personally, I've been trying to do that all year; I've reassessed how games should be analyzed and scored based on the 10-point scale and as such, I'm giving out a lot fewer 9+ scores and more scores in the 4-6 range. But you can't go too crazy; this has to be done gradually. More reviewers have to do this and more consumers have to understand that a 10-point scale is just that- a 10-point scale.
I've been saying all along that a 7 doesn't mean a game sucks. But you really have to drive this point home many times over, or people just won't get it.