It's always nifty…even if it doesn't always work right.
According to TheSixthAxis , there's a distinct possibility that the new PlayStation console will include a speech recognition feature, which is interesting.
This is due to a LinkedIn job listing that reads:
"Sony Computer Entertainment America’s Research and Development department has a summer internship opportunity available. This intern will work within the Acoustic Analysis Group and the team is looking for motivated and enthusiastic students who will contribute to the voice recognition system and technologies for the PlayStation platforms."
The PS3 and Vita don't have a voice recognition system, so we'll just have to assume they're talking about a future project. Right now, all information concerning the PS4 can only be classified as "rumor," so you can't go around telling everyone the new PlayStation will have voice recognition. But then again, maybe you should…it's definitely a conversation-starter.
Perhaps Sony will drop the bomb at E3, which would make perfect sense. On the other hand, if the PS4 is too far away (which is possible), maybe we should be looking at E3 2013.
If I remember right, I sent Ben some schematics of a this(or a project similar to this) a couple months ago.
Now I wish I had kept them.
Interesting
hmmm…i usually shout abuse at the tv when i die in a game or when my digital counterpart does something inexplicable.
I wonder what the PS4 will do when i call cole mcgrath a'stupid c**t' because he keeps grabbing the wrong ledge in INfamous 4!
lol, thank you for using the word "inexplicable" to describe AI partners.
Last edited by WorldEndsWithMe on 4/16/2012 2:24:54 PM
Cole would probably curse you right back. Now that would be interactive wouldn't out?
Your statement indicates what I consider to be the exact opposite of progress in video games. If Cole is grabbing the wrong ledge in InFamous4 I would be disappointed. I would rather have the technology level of today with "PERFECTED" gameplay than deal with that. I won't blame Cole though.
I say this because inFamous 3 is not even on the horizon let alone #4 so it is not beyond the realm of possibility that it will hit when the PS5 comes out. By that time technology will get under or skin. PS3 2007. PS4 2013-14-15? PS5 2020-2025? Who knows? Regardless, By that time Cole shouldn't be grabbing the wrong ledge.
Last edited by FatherSun on 4/16/2012 6:10:38 PM
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PS3 does do voice recognition, but it's implemented in games, not the OS. SingStar is a simple example of this. You use voice commands to navigate menus.
… But then it's the games who does it, not the ps3. What is "ps3" if not the os 🙂
As you of course know, If it is implemented on OS level then all software can utilize the feature, like is the case on the x360 nowadays.
There was also a war strategy game who had voice recognition, by the way. But man, it sucked. At least for us non-native english speaking gamers… Boy did I struggle with those voice commands.
Last edited by Beamboom on 4/16/2012 2:00:54 PM
I'm not sure that it isn't already in the OS, there are several games that use voice commands. It might be in the SDK with the hooks in the OS, but not implemented in XMB.
That said, voice command only works in a room where you are the only source of speech. Much like gesture control, there is always the simple fact that people like to curl up on their favorite seat and pick up a controller. Personally, I think voice and gesture based command are gimmicks, nothing more, nothing less, and I don't personally need either.
Last edited by TheHighlander on 4/16/2012 2:14:28 PM
I doubt it, I'm pretty sure we would have heard about it had it been there, and highly likely been implemented in the games made by Sonys own studios (much like Move support). It's a cool jippo after all. And that strategy game I referred to were multiplat and had the same feature on all platforms.
I've not tried it on the X360, have you? It would be fun to try out. It would be awesome if it actually worked. Not as a primary input, but for minor stuff in the game, like changing weapon (instead of wheel), or simple commands to the companions… Yeah, it could be fun!
Last edited by Beamboom on 4/16/2012 2:23:11 PM
If there was working voice recognition in the PS3 then they would have been able to implement the voice commands in ME3 on both consoles instead of just x360.
Most gimmicks are new and unique. Stay classy Sony!
1) rumor – strange to call out Sony
2) standard "gimmick". Should be common place in new entertainment hardware
3) My personal favorite innovation from Sony is a -free- PSN. What's yours? (There's lots to choose from)
Last edited by Underdog15 on 4/16/2012 2:47:31 PM
I'd prefer they didn't do it at all, seems Kinect-y. I already talk to myself far too much.
Maybe it will be as sophisticated as the computer on the Enterprise, then it would be fun to talk to. Otherwise… it's really not that hard to press buttons.
What does the poor thing do when you're playing a game and getting frustrated and start talking back to the game, or other players?
Imagine shouting "Would you quit doing that! Quit! Quit! Just Quit it will you!?"
Suddenly the game exits. Ooops….
😉
This isn't really a new tech as EndWar had voice commands.
My Acer Iconia responds to voice commands so why is it so far fetched that the PS4 will also??
Voice recognition goes alright, and implementing at the OS-level deffo means that there'll be more options for devs (as many, particularly small ones, won't want to put the work in themselves). But it's hardly big news – I remember using it nearly ten years ago in the original SOCOM! Not on an OS level then, of course ;).
As Beam noted, it was also in Endwar (and was still a bit hit-and-miss, and slower, than just using the pad) and it's been in a few other games over the years. It's a nice touch in some circumstances (the best implementation I've seen, noting I don't have a 360/Kinect, was SOCOM 2, I'd say), but don't think it'll be a big thing. Although having it available at the OS level could be cool. What would be funky, would be using it to maybe increase the range of text-adventure style games (or even more creative stuff :)) for blind people. I always feel for vision-impaired folk (for many reasons, of course, no just gaming, but this is a gaming site), as gaming is very much visually focussed.
Talking to a system no thanks it's bad enough i have to talk to my husband…lol
What if the console actually "LISTENS"?
Soon we will be conversating with or consoles, at times even arguing.
Therapy….
To be absolutely honest I don't give a …. if the PS4 has voice recognition or not.
But… I actually expect this from the console. I expect this and a whole lot more. Technology is converging and soon my refrigerator will be capable of 1080p 60 fps gameplay. To keep the consumers attention this must happen.
What I do Care about is the TRUE GAMING experience that it will provide. Go ahead, go online. Play your music, watch you're Movies. Recognize my voice. Do any and all of those things and more. Just get the GAMING right and the true audience shall follow.
Last edited by FatherSun on 4/16/2012 6:35:34 PM
Forget touch screens, touch pads and motion controls, throw a microphone in the controller, and you got yourself a mutliplayer communicator and voice input device for games!!!
as long as theres a function to make sure you dont end up saying something you dont want the thing to do, that could be really cool!
watching the trailer for kinect support for skyrim made me really enthusiastic for these kind of things its really cool!
think in infamous 3 instead of having to pause the game and scroll through tedious menus, you could switch powers, and types of powers by a few words.