Sony has gone to great lengths to involve the development community in the creation of the PlayStation 4.

And that extends to the new controller, too. In a new CVG interview , Guerrilla game director Steven ter Heide said that indeed, the Dual Shock 4 is "a great controller for an FPS." Don't forget that Guerrilla will deliver Killzone: Shadow Fall , a launch title for the PS4.

He went on to discuss some of the positive enhancements we'll all enjoy when we put our hands on the new controller:

"It sounds like a lot of really simple features that we've put in there but they make all the difference because it's in one comprehensive package. For example, there are little tweaks to the indentation on the sticks, where you have your thumbs on them, we've slightly raised them so there's a little bit more precision. They're slight changes but they make a huge difference."

He added that Sony did indeed listen to a lot of developers when making the Dual Shock 4. Guerrilla co-founder Herman Hulst said that the Dual Shock 4 is a "big step forward from what we have [on PS3]." He also said:

"It feels incredibly accurate, in your hands it feels solid, it feels really high quality with the materials that have been used, it feels like you're in control and particularly with that feeling of being a Shadow Marshal, this big hero guy with extra capabilities, it's very suitable. And like we said earlier, we've been feeding back on what it should be for so long that I think we have what we wanted to have. It's very suitable for Killzone."

The Dual Shock 4 definitely appears to be a very slick and accurate gamepad. Can't wait to try it!

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WorldEndsWithMe
WorldEndsWithMe
8 years ago

I wonder what these enhanced rumble capabilities are about. I bet the touch pad will be used well in Killzone. I like that it's going to be a bit heavier too.

clockwyzebkny
clockwyzebkny
8 years ago

Agreed I also like nice touches with the audio. Helghan propaganda from the radio will come through via the controller. The back also has a grip am i right?

bigrailer19
bigrailer19
8 years ago

I like that itll be a bit heaver too. Not really excited about the touchpad, I just dont want it to be utilized in terrible ways just to make use of it like the six-axis was early on.

daus26
daus26
8 years ago

I'm also personally curious if devs will utilize that speaker in a unique way, other than voice chat. And yeah, the textured grip on the back is one of the neat changes I'm happy about.

WorldEndsWithMe
WorldEndsWithMe
8 years ago

I like the audio touch too, perfect propaganda machine for more Bioshocks too.

Nix50
Nix50
8 years ago

clockwyzebkny, that sounds awesome! I didn't know that. The textured back looks cool, really like what they've done with the controller actually.

Jed
Jed
8 years ago

I'm just happy that the rumors about Sony abandoning the basic DualShock design were wrong. The analog sticks appear to be a little further apart, which I like.

clockwyzebkny
clockwyzebkny
8 years ago

what if the touchpad could be used as a secondary input for the right thumbstick for more precise control for fps? Like a mouse functionality?

Beamboom
Beamboom
8 years ago

Have you tried gaming with a mousepad on a laptop? It is *not* the same as a real mouse.

H8WL3R
H8WL3R
8 years ago

Yeah, while I too feel that the touchpad is usually not ideal Beamboom, maybe the one found on the DS4 will be function better? I can't say for sure, of course, but optimistically thinking. 🙂

clockwyzebkny, yeah maybe it will suit some people better for FPS, but I was also thinking RTS games, would then be more compatible with the DS4's touchpad feature. I remember briefly trying the AVP RTS on PS2 and thought, not the same caliber of two of my personal faves, StarCraft and WarCraft among a few others, that it played OK and was somewhat interesting. I hope this will be more akin to a mouse though, and since it's integrated, therefor no need to plug one in either. Just a thought. 🙂

TheHighlander
TheHighlander
8 years ago

I keep getting the impression that there is this slightly overenthusiastic hype building over PS4, almost as is they're talking stuff up because there's not really that much there. I know I'm being cynical, but this controller is a mishmash of a Sixaxis, DS3, Move controller, and Vita.

Is it really such a "Big Step Forward"? I don't really get where they are coming from, it sounds like incremental improvements, which never qualify as a "Big Step Forward".

Simcoe
Simcoe
8 years ago

I think compared to the jump between the DS2 to the Sixaxis it's considered a big step forward!

WorldEndsWithMe
WorldEndsWithMe
8 years ago

I think they mean it's a big step forward for them, if you ever played a KZ game you'd know why, they try to do more interesting things with the controls than your average shooter.

LegendaryWolfeh
LegendaryWolfeh
8 years ago

I'm glad they say it's so great and such. Because for some reason from all the pictures I see of it it just seems like it's made of cheap materials or something.

Amnesiac
Amnesiac
8 years ago

I READ THIS LIKE AN ONION HEADLINE

Guerrilla Games: The Dual Shock 4
Is A "Huge Leap Backwards"

Kryten1029a
Kryten1029a
8 years ago

I always preferred the heft of the 360 controller over the dualshock 3. If this take the best aspects of each, then it would be a leap forward.

gruvsf
gruvsf
8 years ago

I always found the original 360 controller to be a tad big compared tot he DS3. Also, not including rechargeable batteries in the 360 controller also didn't help win a fan here. I've always felt the Sony controllers were designed well for most hands

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