Ever since we've seen footage of the PlayStation 4 exclusive The Order: 1886 , gamers have assumed the enemies are werewolves.
Well, not quite. As Ready at Dawn community manager J Goldberg told Polygon in a recent interview , the player will face off against half-wolf, half-man creatures, which are nasty and brutal…but also intelligent.
"When you say 'werewolves' people think they're generally just, you know, dog-like creatures that don't have any intelligence. But since they're half-breed, they're half-man and half-wolf, they still have intelligence. That allows them to think and talk. There will be lots of interactions with them."
Werewolves are popular these days, especially on television ("Bitten," "Teen Wolf," etc.), but don't assume The Order 's story is simple and cliched. These Lycans aren't romantic in the least and in fact, the developers have spent a great deal of time devising the horrid enemies for the game. It wasn't a response to what's popular; it was a concerted effort to produce a frightening foe. Added Goldberg:
"This game has been in development for quite some time, the first creative draft was written before the PlayStation 4 was even announced; [the developers] have had this creative idea for a while, and there have been many different attempts at who the enemies should be in the game. We've always had them in there, we've never been like, 'Oh look, they're doing werewolves, and they're doing werewolves, so let's do our own werewolves.' It's more like it just happened this way [with the Lycans]."
That's an important distinction, because we have high hopes for the plot in The Order: 1886 . Even if it's a pretty standard third-person shooter, we want the narrative to stand out.
Related Game(s): The Order: 1886