We've seen a lot of multiplatform games performing better on the PlayStation 4.

But Xbox One owners don't have to worry about an under-performing version of the upcoming Alien: Isolation , so says developer Creative Assembly.

According to a recent OXM interview with lead game designer Gary Napper, we learn that both the PS4 and Xbox One versions will run at 1080p. And the frame rate is "comparable."

"When I think about working on the game, it's almost platform agnostic because I only think about the differences between platforms and the different mechanics we can use, like the light on the PS4 pad and the stuff with Kinect 2.0. So I think with framerate it's pretty comparable. There's no noticeable drop or change in graphics between them. Obviously there are a lot more options to tweak and scale up on the PC."

Numerous titles have boasted either a better resolution or frame rate (or both) on the PS4, starting with Call of Duty: Ghosts and Assassin's Creed: Black Flag last year. Looking down the road, developers do seem to be getting more out of Sony's machine, but perhaps that will change with time.

Alien: Isolation , a survival/horror-esque game that might actually be true to the original film's horror roots, is slated to arrive on October 7 for the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC.

Related Game(s): Alien: Isolation

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8 years ago

To be fair it isn't a graphics intensive game.

8 years ago

It does look nice though, but yeah it's coming to the PS3 and 360 as well, so I figure it shouldn't be too hard to make it look nice across both One and PS4.