Ah yes, the "rage quit." It's well known to fans of online multiplayer.
It happens a lot when racing online, too, and it can be a real detriment to other, more determined, players. However, you won't have to worry about it in the upcoming PlayStation 4 exclusive Driveclub , as posted over at the PlayStation Blog .
Game Director Paul Rustchynsky says the easiest way to avoid this is to de-emphasize the importance of winning:
"I play a lot of racing games and I’m a pretty good driver, but I’m not always the guy who’s in first place. I like to have fun and take risks, rather than obsess about perfecting every single corner. The problem for drivers like me, and I think we’re in the majority, is that racing becomes too intense and intimidating when it’s all about winning."
Instead, Driveclub always "gives you new goals to aim for," so just because you don't finish first doesn't mean all is lost. It's not an "all or nothing" mentality; if you have a good performance, you'll earn points, which means every event should prove useful in some way. Finished Rustchynsky:
"With DRIVECLUB, if you’re racing online and you make a mistake it’s not game over. You don’t lose everything and you’ve still got dynamic Face-offs to keep playing for. In short, it doesn’t pay to quit from a race in DRIVECLUB. Not only will you lose everything that you’ve already earned, but you’ll also stop contributing to your club as well. It’s always worth finishing the race – you still might record a good run which you can then set as a challenge – and there are then additional rewards tied in to that too."
Related Game(s): Driveclub