It's an interesting approach, but will multiplayer aficionados like it?
During a new Eurogamer interview , Bungie investment lead Tyson Green revealed that the multiplayer mode for Destiny won't be immediately available. You actually have to unlock it, which will require "a couple of hours" of solo play.
Once it's unlocked, however, all your characters can play online without any restrictions. Why is the developer doing this? Because Bungie wants to make sure characters have the necessary equipment and experience, so they don't die constantly on the online battlefield:
"We found early on that people here in the studio, when they jumped on the game–these were people who were already really familiar with the game mechanics–they would roll a new character, play through the first mission then go right into PvP, and they would just get really beaten up by the other players because they didn't have a super ability yet and they'd only got an auto rifle from the first mission."
You'll discover new weapons and equipment, and earn new abilities during the campaign that will carry over to multiplayer, so by the time you unlock multiplayer, you'll be better prepared. You will also have completed at least one campaign mission and gained a special weapon and super ability.
So, what do you think? Is this the best way to approach things from a development perspective?
Related Game(s): Destiny