The PlayStation 4 and Xbox One gives developers more opportunity to expand upon their visions.
And that's precisely what developer Rocksteady Studios seeks to do with their latest project, the recently announced Batman: Arkham Knight for next-gen consoles. As noted by Examiner , producer Dax Ginn spoke about how his team is embracing the power of these new systems:
"The main thing we wanted to do, with Rocksteady being a visual studio at our hearts, was use the power of next-gen hardware to really deliver an amazing graphical experience that wouldn’t have been possible on previous generations.
You saw the amount of detail we’ve built into Gotham also the destruction of the Batmobile driving into the corners of buildings, smashing through and really giving gamers the feeling of taking control of this legendary vehicle and smashing it through the city like a wrecking ball."
A more destructible Gotham City is on the way, and it'll be bigger than you might anticipate. That extra power allows designers to expand and grow; they can give us virtual worlds that are more dynamic and realistic than ever before. It's pretty exciting, especially if you're a fan of the Caped Crusader. It's all the more exciting because Rocksteady is back at the helm where they belong; last year's Origins just wasn't at the same level in terms of polish, you know?
We'll hear more about Batman: Arkham Knight soon, I'm sure.
Related Game(s): Batman: Arkham Knight