Well, this is bound to generate some discussion among the long-time PlayStation faithful.

According to an inside development source speaking to CVG , Sony will abandon 16 years of the standard PlayStation gamepad in favor of a fancy new one for their next console.

It seems a designer working on an upcoming PS4/Orbis game says the new controller "has undergone numerous iterations," and few of them resemble the traditional Dual Shock. Versions within R&D development include biometric sensors on the grips and an LCD touchscreen. A second source said PlayStation engineers are "trying to emulate the same user interface philosophies as the PS Vita."

However, while it now seems clear that the Dual Shock will not be the primary controller for Sony's next machine, it's "likely" that PS3 controllers will be compatible. Well, they better be because let me explain something to you, Sony- If you force me to use touchscreen controls, which – I really don't care what anyone says – are vastly inferior to precise button inputs, I'm done with you. The entire world doesn't flip around on their smartphones all day long, ya know.

But if I can use a regular controller, I'll be fine.

Subscribe
Notify of
39 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Temjin001
Temjin001
9 years ago

interesting… wait and see I guess

http://www.gamesindustry.biz/articles/df-hardware-orbis-unmasked-what-to-expect-from-next-gen-console_4

here's some interesting stuff. DF doesn't normally report on bogus stuff so I'm inclined to believe it.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

This configuration makes a lot of sense if they want it to have a decent cost and I'm glad they have added a few tricks for devs to work from but of course it's sad to see Sony give up on Cell and any B/C.

Also, if true, I don't think the next generation has much of a chance of providing the same leap we had between PS2 and PS3 (not just graphics but physics etc).

Temjin001
Temjin001
9 years ago

yah, probably won't be the same leap in some respects. 4GB is an 8x increase in memory which is about the same leap from Xbox to 360, in memory that is. I'm thinking the leap will feel about like that.

Beamboom
Beamboom
9 years ago

We can't estimate leap "length" on ram alone, Temjin. I think this looks very promising! And a very interesting read (much more interesting than the media favourite of the change of the dual shock controller).

This looked like a well thought out machine for me, with some customizations and thinking ahead. It is very important to remember that with a gaming-optimized, specialized operating system this hardware has the potential of performing *much* better than on a general purpose Windows machine.

In short, I'd say this is pretty much what I was hoping for. I can see myself buing this machine. Indeed I can.
Now I want to see what new the Playstation OS brings with this new gen, what new features and fun stuff it got in store for me.
I'm ready!


Last edited by Beamboom on 1/19/2013 4:31:11 AM

Temjin001
Temjin001
9 years ago

I realize that beam. Df's report puts my mind at ease because its a 7970m and not ign's 7760m
There's a pretty huge performance jump there.
Memory bandwidth is going from RSX's 22gb to 150gb
Gflops have gone from like 400 to about 2000
The bus width looks 256bit as well.

The A8 is an APU, housing it's own gpu on chip as well, adding even more processing.

DF is claiming there's some sort of compute chip added to help with physics and calculations.

I'm thinking it'll be a nice jump.
Not 7 years nice, but 5 years nice

___________
___________
9 years ago

WTF do we need GDDR5 memory for!?
$ony ditched quantity for speed this gen, and oh boy did it bite them in the a$$!
first off a good portion of the delays and high cost for the ps3 was due to both the XDR memory and cell.
secondly all the inferior ports, problems in skyrim and fallout, all thanks to the less amount of RAM with the ps3.
so did $ony learn?
sigh.
they understand and agree its better to go multi core than high speed, but when it comes to memory there the other way around.
makes no sense!
this WILL come back and bite them on the a$$, and HARD!
what really worries me too is that dev kits always have more memory than retail units, so if this is the specs for the dev units oh boy are we in trouble!

as for the power though both are supposed to be around the 1.8TFLOP range which is lower than what i was expecting and hoping, but i guess due to the state of the industry hardly surprising.
just makes me a little concerned whats going to happen with games like starwars 1313 and $Es luminous engine, ect.
im worried that instead of holding back the PC versions, developers are going to get fed up and just start making games PC exclusives, or give consoles the second crumbs.
its a shame, the transitions been far longer than weve ever seen, and also the smallest.

Beamboom
Beamboom
9 years ago

noname,
4gb is not bad for a console? Remember the OS is a lot smaller than Windows, I'd say 4gb sounds pretty decent for a dedicated gaming machine with such a minimalistic OS. You must *not* do a direct compare between a PC and this console, that would be a mistake.

___________
___________
9 years ago

dont forget that dev kits tend to have twice the memory of retail units there for retail units will have a piddly 2GBs!
even with super efficient OS and other technologies helping out, 4GBs of memory just is not enough!
PCs these days come with minimum 16GB!
yes windows is a memory pig, but not 4 times the pig of console OSs!
and what about all the gaming PCs these days which come with a minimum of 32GBs?
problem is this is BY FAR the biggest time between systems, and its also by far the smallest power gap.
oh, not to mention its supposedly got 2.2GBs of VRAM!
IS THAT ALL!?!?!?!?!?!?!?
my 500 dollar netbook has that!
how can a crappy netbook have the same specs as a high end brand new game console?
most games these days have over that just in texture details!
and thats todays games, so in other words were going to see no increase.
people are wanting ps4 to support 4K gaming, how the blazing hell are you going to do that with 2GBs of video memory!?
ray tracing, higher AA, so many things people want but wont be able to have simply because these systems have PLENTY processing power but no where near enough storage, ie memory!
$ony f*cked themselves hard with the ps3, it was a powerhouse beast!
but held back because of its memory, resources, and development tools.
looks like there making the same mistake AGAIN!
as usual………

consoles NEED at least 6GBs of RAM to really be worth the time weve waited for them, costs they wont be cheap, not to mention PC gamings making a strong comeback with indie developers, lowering costs, kickstarter, mods, ect, ect.
if consoles are going to hold off the onslaught of PC gaming, and not to mention the ever evolving mobile gaming, they need to be the biggest leap possible!
and sadly judging by current specs, there not!

ulsterscot
ulsterscot
9 years ago

Hope they don't change the stick configuration – the 360 offset left stick kills my thumb – arthritis in my left thumb joint – no problems with the dual shock sticks though

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Is your arthritis from gaming?

bigrailer19
bigrailer19
9 years ago

Sounds crazy, but we all see what the backlash did with the sixaxis not having vibration so… I just hope its not a lame wiiU wanna be. That thing is just not what I woukd think people would like to use.

CrusaderForever
CrusaderForever
9 years ago

I bought the WiiU for my son for Christmas and must say it's a lot better than I thought. A few questionable design issues by Nintendo not withstanding. For instance, you cannot play MP with NSMBU with the Game Pad. You can only play MP with the WiiMotes (SMH). The Game Pad is very light and cool to play with. I am struggling with the button placement because I bleed DS3 controls. Hopefully they won't abandon the DS3 configuration. But having a Vita/WiiU like setup would have it's benefits as I have seen with the WiiU.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

I'll try to be open minded but I don't like my controller messed with too much, the DS has been perfect for like ever and I also have no interest in goofing with a gay touchscreen. I liked the little screen on Dreamcast's VMU.

Gordo
Gordo
9 years ago

Sounds like integration with the Vita games?

I wouldn't knock all touch screen options. Love using it to score goals in FIFA on the Vita, Escape Plan and Gravity Rush.

My biggest gripe has always been the price of a second controller. $100 for a DS3 in Australia until recently… Could never justify having a spare controller that cost the third of a console. Doubt that will change if this new one has a LCD touch screen!

JROD0823
JROD0823
9 years ago

As long as it lets me play PlayStation games with the same ease and comfort as the dualshock, then I don't care what the new controller looks like.

Well, as long as it doesn't look like those stupid boomerangs they had with the original PS3 reveal.


Last edited by JROD0823 on 1/18/2013 11:51:30 PM

RICHIECOQUI
RICHIECOQUI
9 years ago

I think it should be pointed out that this is just a " Rumor "!!

dlte
dlte
9 years ago

this is a huge mistake..

kraygen
kraygen
9 years ago

Touch screens still aren't precise enough so I'm totally with Ben on this one.

I have to say that the playstation controllers have always been best. Symmetry is what a controller needs for my symmetric brain. I can't stand it when controllers are offset.

However they do the next controller it needs to be symmetrical.

matt99
matt99
9 years ago

they should have learned from SIXAXIS this gen, almost all ps3 games in the first year or two used it in some way but after they realized that people didn't like it they went back to using the traditional controllers.

dmiitrie
dmiitrie
9 years ago

I'll be very upset if they start messing with the controller. To me, one of the worst things Nintendo did was completely changing the control interface with every single system. Please, Sony, don't go down that road.

Lemon_Saint
Lemon_Saint
9 years ago

Amen Dutka … amen

jugheadjones
jugheadjones
9 years ago

I read about this, too: http://mynintendonews.com/2013/01/18/sonys-playstation-4-to-feature-controller-similar-to-nintendos-wii-u-gamepad/

I'm not sure this would be a good thing, either. I would rather have the same controller with Vita integration. I love my Vita and would really like to be able to use it more with my PS3 or 4.

Beamboom
Beamboom
9 years ago

I'm pretty sure this is more a question of evolution than replacement. So what if there is a touch screen on it or something. It's not like the six-axis feature screwed up anything, other than being useless of course.

I'm not too pessimistic in these regards.

bigrailer19
bigrailer19
9 years ago

What I dont want to see is a vita as my controller. I dont care for anything the wiiU controller has to offer and im worried they eill try and replicate that.

The idea of change isnt the issue because things evolve in this industry. But buildinf off the DS3 is what I wouod like to see if they do anything. Its a great controller, so…

Underdog15
Underdog15
9 years ago

I completely forgot about six axis until journey when I got up and couldn't figure outwhy the screen kept freaking out when I walked around to get a drink.


Last edited by Underdog15 on 1/19/2013 7:10:02 PM

Beamboom
Beamboom
9 years ago

I've later read that Sony actually don't own the rights to that controller, it is (partially) owned by some other company and licensed by Sony. If that is true it would make sense that they want to cut down on the licencing fees.

@Big:
I don't think we should be too worried. Sony knows after all these years what makes a good controller. It's essential. Also remember that they've not really succeeded with *any* other kind of controller technology (I call Move a clear failure too, regardless of sales numbers) so they *will* stick to what they know works. Too much is at stake to experiment here.
So we will get a anatomically good controller with all the right buttons. The rest is just additions, just like the six-axis this generation.

@Underdog:
Hehe – I've had a similar experience with LittleBigPlanet, I was like, "why the f*ck is my sackboy looking down all the time", then it struck me, "aha – the six axis"! 😀


Last edited by Beamboom on 1/20/2013 4:47:21 AM

Snaaaake
Snaaaake
9 years ago

If you're gonna change the controller, should have done it with PS2, not after 3 generations of same controller layout you just go boom and change it all.

Solid Fantasy
Solid Fantasy
9 years ago

I'm sure they will come up with great idea to make it work.
This is me not complaining about lack of change and/or innovation!

Clamedeus
Clamedeus
9 years ago

I wonder what the design is going to be. I like the DS3 controller. But, I'm open to new ideas for it.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Covering it with silly touchscreens could make it all big and clunky, I hope the PS3 controller will still work like Ben suggests.


Last edited by WorldEndsWithMe on 1/19/2013 10:32:50 AM

bigrailer19
bigrailer19
9 years ago

I just dont wanna see a vita looking controller, honestly.

Beamboom
Beamboom
9 years ago

I would not mind if the controller became a tad bigger myself. I am enlarging all my controllers with grips and triggers to make it fit better in my hands, so a slightly bigger "casing" would only do it good in my humble opinion, as long as the ergonomic shape remains – and it's unthinkable that they go for anything else.


Last edited by Beamboom on 1/20/2013 4:45:57 AM

Underdog15
Underdog15
9 years ago

Anyone remember the boomerang controller? I bet we'll have the dual shock again because it's the perfect controller until we get the holodeck.

Lawless SXE
Lawless SXE
9 years ago

No. The Dualshock is awesome. I don't want a touch screen for my console.

PharaohJR
PharaohJR
9 years ago

damn… was looking to see next format for ds4. now im wondering bout the possibilities & if its worth the experience.

___________
___________
9 years ago

im not so sure.
its such a icon it will be back in one form or another.
whats probably happening is $ony found it difficult to incorporate a screen in the DS format so they decided to ditch that and use it as a separate allocation.
probably will end up like the wiiu pro controller, not the primary main controller every game supports.

VictorDeLeon
VictorDeLeon
9 years ago

next generation smells bad : first the bullcrap WiiU using the same "it's trendy, I'll buy it" recipe like the WiiU with a remote screen most people will think is a portable console and has a pathetic range, then rumors about killing the "used" business, now getting rid of the DS3???
And all those stupid ideas reappear : headtrack (my head doesn't move an inch when I play), 3D gaming … all those are useless

DjStiv3
DjStiv3
9 years ago

they have created the most perfect controller it feels right it has more than enough buttons, its perfect in everyway the ps3 made it wireless and added a rechargeable battery what more can you ask the only thing they may do in the end is make it a bit bigger like the 360 so bitches can quit complaining about it not being big the way it sits its comfortable for anyone… the other thing i bet is they change the r2-r3 buttons to mimmick the wii u's and 360s triggers and finaly i KNOW they will either a) add a small screen or touchscreen…. or b) it will have a touchpad possibly to handle the r123 or l123 buttons or just add that as a new features and call it the T-pad lol (touch)

gumbi
gumbi
9 years ago

Go ahead and build your gimmicky controllers Sony. As long as I can keep using my dualshocks, I'll be happy. There's a reason Sony hasn't changed the design in 15 years; They got it right the first time! Why change a winning formula?