The max performance of the Tomb Raider Definitive Edition has been a hot topic of conversation among gamers.
There have been plenty of rumors but now we've got a clarification from executive producer Scot Amos, who said the PlayStation 4 version will run at a higher resolution than the Xbox One version.
We learned this during a recent GamesRadar Livestream , in which Amos addressed the subject. After being asked if the game would be locked at 60FPS for both versions, he replied:
"Uh, no, you’re seeing it right here. So, there definitely… One of the things that people had asked, they had heard various quotes – actually heard some misquotes – but our goal from the beginning was always to be 1080p gameplay at 30 frames per second minimum.
Some people have taken that and misconstrued like, ‘Oh, it’s locked to 30!’ Actually, no…from the beginning, our absolute requirement was gameplay at 1080p and minimum 30 frames per second. And anything past that was gravy. That’s the kind of game we are, the kind of world we are, and as you’re sitting here looking at it, like we said on the PS4, this is running at 60."
He added that the Xbox One iteration isn't locked at 30, either, although some sources have claimed that it will run at 30FPS with 1080p resolution. Amos said it will indeed sit "around 30FPS" and the PS4 version "will attempt to hit 60FPS as often as possible." So, there you have it.
Related Game(s): Tomb Raider Definitive Edition