Scheduled release date:
August 20, 2013
Ubisoft Toronto
Number Of Players:
Release Date:
August 20, 2013

Two things before I start: 1. I'm a huge Splinter Cell fan; the first three were fantastic and I liked Double Agent just fine. 2. I loathed Conviction . I was heartbroken to see that Splinter Cell had become a shadow of its former greatness. It eliminated much of the stealth-related depth and replaced that tactful, patience-oriented goodness with mediocre third-person action. And at first, I thought they were going to continue that unfortunate, dumbed-down direction with the new entry, Splinter Cell: Blacklist . But based on my research thus far, it appears I'm wrong in that assumption.

The new game will actually boast elements from multiple genres, and that includes adventure, stealth, and even strategy and role-playing. Sure, the resilient and highly capable Sam Fisher can kill with the best of them, but that will hardly be the focal point of the game (despite what you may have seen at last year's E3 ). Sam has become the leader of Fourth Echelon and he's in charge of his own crack intelligence team, which isn't based in Langley, Virginia (CIA HQ), but within a flying spy plane. Yes, you read that correctly. It's called the Paladin and it's basically your mission hub, where you can check out intel and launch new operations.