Scheduled release date:
Q1 2012
Publisher:
Capcom
Developer:
Capcom
Number Of Players:
1
Genre:
Action/RPG
Release Date:


Capcom is trying something new with Dragon’s Dogma , and we’re not about to blame them for blending various genre elements; other developers have done this with great success. Their latest new IP isn’t really an RPG, and it isn’t really a strict action/adventure…yeah, it’s a little of both, and that alone is intriguing. While there’s a big open world to explore (ala The Elder Scrolls ), you’ll still need to rely on your dexterity and timing for the combat sequences (ala any action game you’ve played recently). I mean, any game that lets you leap atop a giant griffin – while he’s flying – and stab him in the head repeatedly is worthy of attention; such action is the obvious influence of Devil May Cry creators Hiroyuki Koboyashi and Hideaki Itsuno. The rest really does have this fantasy role-playing atmosphere.

Four adventurers will head out on a noble quest (man, that sounds familiarly awesome) and much like the recently released Dragon Age II , there will be three character classes: Fighter, Mage and Strider. You can think of the latter as the agile rogue, capable of tearing up a battlefield with either dual blades or a hail of arrows. You will encounter foes as you progress through a large, engaging world and the battles will play out in real time. There should be a fair amount of strategy, especially where your party is concerned, and we like the idea of the various classes being both distinct and effective. And very much unlike Dragon Age , you’ll have to be on point with your attacks and special skills.

Some of the bosses you fight will feature glowing orange weak spots, which must be targeted if you wish to succeed. And occasionally, during combat, your allies will help you in a variety of ways: for instances, they may offer sage advice regarding the enemy in front of you, or maybe they’ll provide invaluable support. You’ll be able to recruit a great many allies (or “pawns,” as they’re called in the game), and you’ll be able to pick and choose your favorite. By now, you’ve probably seen footage of one pawn holding an enemy’s arms while you bash away at him; this is the kind of good stuff unique to this particular adventure. Also, although it hasn’t been confirmed just yet, it seems everyone is begging for four-player co-op. Hey, we’ve got 4 party members…why the hell not?

Dragon’s Dogma is an interesting title, if only because it really does try to do something new. I can’t say if it will appeal to the hardcore role-players, and I can’t say if it’ll cater to the die-hard action aficionados. It may not intrigue either, as the mix of elements might not be to their liking, but we have to applaud Capcom’s ambition with this one. We’ll have to learn more about the story, how we actually interact with the world itself (how much exploration will be permitted in that giant expanse of landscape?), and if we’ll actually have to execute regular action-esque combos during battle. But we’re sure those answers will come soon and in the meantime, we reserve the right to be enthusiastic about this fresh IP.

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WorldEndsWithMe
WorldEndsWithMe
9 years ago

I'm very interested in this too, I'm glad it has been in development a long time already so we don't have to wait forever for a release (its next year I think)

For some reason this is reminding me of Drakkhen, lol. Anyway, got to be a Strider like Aragorn.

I really hope the combat doesn't resemble Dragon Age II, that was messed up.


Last edited by WorldEndsWithMe on 5/9/2011 9:42:54 PM

main_event05
main_event05
9 years ago

what was wrong with DAII? I really liked the 1st one and don't wanna be put off by a screwed up battle system.

Also, i'm interested in this new game too. ūüėÄ

kraygen
kraygen
9 years ago

Dragon age was a tactical style combat similar to kotor, DAII is pretty much an action rpg.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

I found it to be an uncomfortable mix of the two Kraygen mentioned.

mastiffchild
mastiffchild
9 years ago

Yeh, don't see what Bioware were even aiming for with the DA2 combat system to be honest. What they achieved seemed to mainly dumb dow BOTH sides of the coin for me-sure they might have wanted to add a little real time immediacy to their sequel but the fact is, for me at least, it ended up a lot more mindless than most H/S games in terms of actual combat. Sadly, they also lost the tactics and strategy, or most of it, at the same time.

I'm all for RPGs experimenting with combat systems but when people are expecting something after the first game was one way in a series THAT'S not the time to do it. I just think a lot of us were expecting more depth and what we got was a slightly shallow compromise but, then again, maybe I just didn't enjoy what they did as a matter of taste. I think i'm right on this though.

main_event05
main_event05
9 years ago

that doesn't sound too promising to me.

hellish_devil
hellish_devil
9 years ago

ummmm Ben, DMC creator is Hideki Kamiya.

Dancemachine55
Dancemachine55
9 years ago

I think I'll wait this one out. Unfortunately, low funds and low spare time means I have to be picky with games I choose to invest my time in.

I applaud and highly support new IPs, especially IPs that stand out from the crowd, so if this title gets excellent reviews and has highly addictive yet fun gameplay along with a lengthy single player experience, I'm in.

But like I said, will wait for reviews. Best of luck to Capcom, they deserve to be rewarded for showing creativity rather than sticking to standard formulas and known franchises (which they've been doing for a long time now)

DjEezzy
DjEezzy
9 years ago

HeHe… for some reason this game reminds me of the Lord of the rings games back on the PS2. I'm not saying this is a knock off or anything. But the Co-op in the LOR games was great!!! Such fond memories of slaying orks and shooting everything in site with Legolas. LOL.

Veitsknight
Veitsknight
9 years ago

This game should keep me and my buddies occupied until they final;y announce the Monster Hunter title for the PS3.

Having Monster Hunter on both Wii and Xbox and not the Playstation? Come on, give some love to the brand that skyrocketed the game to fame.

kraygen
kraygen
9 years ago

I'm super interested in this game as it looks to have tons of potential, but I'm definitely on the wait and see fence due to crapcom failing to deliver thus far this gen.

Lawless SXE
Lawless SXE
9 years ago

I enjoy hearing about new IPs. And this one certainly does seem interesting, but I'm wondering how exactly an action/adventure type combat scheme will work with party controls. Perhaps pausing combat to direct them to attack in certain ways, then unpausing and attacking yourself while the AI does its thing? Or auto-attack with the ability to switch between. I really am curious.
Peace.

___________
___________
9 years ago

dragons?
i love dragons!

Lotusflow3r
Lotusflow3r
9 years ago

This looks and sounds good.

It looks to have it's japanese touch intact too (something Capcom rid of mostly this gen in favour of trying, and failing, to appeal to western gamers more), keeping my eye on this one!


Last edited by Lotusflow3r on 5/10/2011 5:49:21 AM

jimmyhandsome
jimmyhandsome
9 years ago

"I can’t say if it will appeal to the hardcore role-players, and I can’t say if it’ll cater to the die-hard action aficionados."

But it WILL appeal to closet LotR nerds like myself.

Lairfan
Lairfan
9 years ago

Hell yeah. I'm with you on that one.

Lairfan
Lairfan
9 years ago

Let's hope Capcom can pull out a winning formula here. The combination of action and RPG elements could make the game a unique and interesting experience, provided they don't pull a DA2.

Plus, who doesn't like dragons? Seriously, all dragons are awesome.