Let’s face up to facts: “The Lord of the Rings” in movie form is simply too graphic for kids. And if a developer wants to make a video game that is an accurate portrayal of either the films or books, it’s also going to be inappropriate for the younger generation. At the same time, it’s a great story of fantasy, loaded with all the mythical, awe-inspiring fiction most bedtime stories include. So what to do? Well, we need a game specifically designed for those who shouldn’t be ingesting tons of blood and gore at the age of seven or eight, but would still like to take a highly imaginative and rewarding ride through Tolkien’s lush world. Enter TT Fusion and Lord of the Rings: Aragorn’s Quest , which is the PlayStation 3 version of the Wii edition; Sony’s effort will boast PlayStation Move functionality, as those who watched Sony’s E3 press conference are probably aware. For the record, there is no Kinect-compatible version in the works for the Xbox 360 so parents, make sure you’ve got a PS3 for this one.
As you might expect, the game focuses on the character of Aragorn, and gives us a look at all three adventures (i.e., books) through his heroic eyes. So yeah, players will be able to participate in significant, tide-turning battles like the one that took place in Pelennor Fields in “The Return of the King,” and the earlier hair-raising rush through the Mines of Moria. The really cool part is that it’s sort of a retrospective; Sam Gamgee is relating Aragorn’s feats of strength to his kids at a later time (Sean Astin is handling the voiceover, too), so you should anticipate a lighter, less intense version of the epic story. Remember, this is supposed to be family-friendly so it’s a very nice touch to have the game revolve around, as we mentioned before, a tamer bedtime tale of legend. In other words, Sam isn’t going to tell his kids all about how Aragorn sliced the head off a fearsome orc chieftain, nor is he going to explain in grisly detail how the Ranger’s sword brutally cleaves skin, muscle and sinew from bone.
As for the gameplay, Aragorn will usually have his two buddies along for the ride – the dwarf, Gimli, and the elf, Legolas – and they will assist him in his battling of Sauron’s evil hordes. You won’t be controlling all members of the party nor will you be issuing orders to your allies; you will only control Aragorn throughout, which again is a nod to accessibility for the sake of the youngsters. However, you will be able to grab some upgrades and buffs for your friends, like strength or defensive enhancements, which means the game won’t feel quite so bare. Besides, perhaps the most appealing aspect of the entire production is the motion sensing, which of course is a part of the Wii version and will be a part of the Move-compatible PS3 version. This will involve swinging your wand like a sword, using both pieces of the device to fire arrows, and obviously, general movement. It’ll be interesting to see how the more advanced Move works in comparison to the Wii’s system, although we know Aragorn’s Quest wasn’t specifically made with Move in mind.
For added assistance and in order to promote the more social side of gaming, the title will offer drop-in co-op play. If you’ve got a friend who would like to join you in your noble quest, he or she can always pop in with Gandalf (no split-screen required). You’ll also be able to learn more about the details and lore behind the fabled franchise, as you can locate all sorts of documents that will open the eyes of fans. Provided the motion-sensing feature turns out to be accurate, reliable and entertaining, this should be a game well worth playing. Just be wary that it’s obviously geared towards kids; if you’re a long time adult fan of Tolkien’s stuff, you should probably wait for the next full-fledged interactive take on the trilogy in question. Then again, maybe you just want any excuse you can find to try out your nifty new Move controller this fall…
Not entirely thrilled for this, but I do want to get Move now. I just hope there are some better bundles, as in like, most games appear to need two dildos.
Ah damn. I tried not to, but I couldn't help myself. It's just that "dildo" makes me lol every time.
The only thing funnier than "dildo" is needing two of them 😉
Am I the only one who has noticed that the Playstation Eye is old tech that does what Kinect can't seem to accomplish.
Lol that is so true. they had the PS eye on the PS2.
Wow what a piece of crap the 360 is.
Well they have the Eyetoy, and the PSEye is even better so yeah.
What's even funnier is kinect has 2 camera's and it still can't pull off what the eye toy could.
PSEye has twice the frame rate that Kinect does, in both resolutions that Kinect can support.
Fun eh?
i really enjoyed LoTR 2 it was one of the best action games when it released, even the 3rd one was quite good!
so i cant wait for this, we dont have any where near enough sword fighting games these days.
EyeToy did the same thing on PS2 as the so-called, "revolutionary" Kinect. And them Xbots don't get it because Microsoft has been repeatedly claiming (along with other websites) that Kinect is, "revolutionary", "groundbreaking new technology" and stupid stuff like that. Nobody even recalls EyeToy OR the PlayStation Eye now. They were and are the same thing only that Kinect is bit more laggy. But maybe more accurate, I don't know.
Last edited by Sithis on 7/6/2010 2:37:49 AM
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I'm interested in it, kinda looks fun, but sounds like it won't be a full rpg experience like I was hoping.
I'll probably pick it up when the price has gone down.
Probably too "kiddie" for me, but it looks quite cute.
I think it's going to get increasingly embarrassing for certain people when all these games start coming out for the Move, but none for the konnect.
"Kinect". Although Konnect sounds better and more… German.
decent for a kids game probably and move compatibility is always good. But seeing as I am not a kid and Dues EX seems a bit more important… well this one certainly will not be on my list.