Scheduled release date:
Q4 2010
Publisher:
SCE
Developer:
Media Molecule
Number Of Players:
1-4
Genre:
Platformer


After selling 3 million copies and generating 2.3 million user-created levels, the original LittleBigPlanet has made a significant impact on the industry. Due to its innovative and perhaps even revolutionary “Play, Create, Share” concept, PlayStation 3 owners were treated to an unparalleled level of customization and creative freedom. But developer Media Molecule is taking yet another step with LittleBigPlanet 2 , which should once again wow players and critics alike. Boasting backwards compatibility (all your ingenious designing work from the original title will transfer over), the ability to create entire games within the game, and intelligent new characters known as “Sackbots,” this sequel is primed to redefine the nature of user freedom. We’ll also receive no less than 30 new developer-designed levels, an overhauled camera, and direct-control vehicles, so if you’ve asked yourself, “gee, I wonder what else they can do,” you gotta check out these new details.  They're uber-impressive.

Let’s start with that new camera system: players will actually be able to create full cinematic scenes for simple viewing on their own, or inclusion in freshly-built levels. And you know, it goes far beyond the basics; you’ll have control over everything from the camera’s position and tilt to transition and timing. On top of which, you can take yet another step and record voiceovers for your characters, and that sounds downright insane. In our heads, we’ve given silent video game characters voices in the past but for the first time ever, we can finally lend our own voices to the little dudes on screen! But of course, you need more than just voices for your movie/cut-scene directing; you also need actors, which is where the aforementioned Sackbots come in. They stand at the ready, awaiting your command, and the sheer amount of behavioral-based orders they can receive and understand is amazing. These NPCs are only gonna be as stupid as you allow them to be, my friends.

Heck, you can even give them an attitude if you so desire. I’m already thinking about taking a small cast of Sackbots and creating a bunch of enemies for the hero – Sackboy, of course – to battle. Or maybe I’ll make some that are allies. In the latter case, you can assign standard commands like follow or flee, or you can have them patrol certain parts of a level. You can say whether or not they’re capable of jumping, give them a defined personality and/or goal, and even assign a certain level of bravery; the cowardly ones will flinch in the face of opposition. Lastly, in the spirit of total and complete customization freedom, you can even generate unique animations for each Sackbot by utilizing the Sixaxis controller. There are a few animations built in, of course, but to have full control, feel free to build a Sackbot quite literally from the ground up. To do so means accessing the special circuit boards that will dictate each Sackbot.

The brain of each NPC can actually be applied to just about any other object in the game that requires AI, and Media Molecule has gone to the extra effort of reducing the amount of space required. The first title had the player setting up a ton of switches and wires and all that circuitry sort of dominated all the space in any given level. But in LBP2, all of it will be placed on a single solitary microchip, which can then be attached quickly and easily to whatever you wish…like, for instance, those direct-control vehicles. You can slap a direct-control seat onto almost any object, and then you can use the controller to move it about; in addition, you can open up a direct-control circuit board and assign specific functions to each button. Take all these little micromanagement facets and add them to the overriding concept of allowing maximum freedom, and you’ve got one of the most in-depth games you’ve ever experienced. If you’re willing to put in the requisite time, you can really bring your very own vision to life.

Lastly, the new sharing system will let you distribute your best work as multiple-level creations; i.e., entire little games you developed on your own, which don’t have to be limited to simple platforming mechanics. Toss in 75 new costumes, a whole horde of new themes and sticker packs, and more tools than you can shake a stick at, and LittleBigPlanet 2 is absolutely jam-packed. I particularly like the fact that available themes will highlight various points in the industry’s growth; it’s the melding of the unique, cutesy LBP style with retro gaming: Neon Propaganda, Designer Organic, Handmade Arcade, Techno Renaissance, Fluffy Hi-Tech, and more. It’s just major cool. We were plenty satisfied with the original and nobody denies the innovative elements within, but this time…man, it’s almost too huge and unrestricted to fathom.

Subscribe
Notify of
52 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
MartyRules
MartyRules
10 years ago

Damn I can already smell all the money Sony's gunna make.Just like LBP,this will be a day one buy!

Vitron
Vitron
10 years ago

but I thought there won't be LBP2, well go ahead Sony! FTW!!

hadouken
hadouken
10 years ago

Man I don't have the first yet. I guess I better get on it.

Keep it up Sony it's your time now!

BTNwarrior
BTNwarrior
10 years ago

just saw the trailer for it and all I can say is that they seem to have added everything I wanted them to add in the level creator

Scarecrow
Scarecrow
10 years ago

Yeah

The level creator alone is so 'straight up' easy now. This is going to allow everyone to enjoy the game. Sure, it's fun enjoying other's level. But sometimes it saddens me how in the current LBP I can't share my ideas through levels since it really takes a lot of time and knowledge of how to wire a level together.

Milonakis
Milonakis
10 years ago

Looking forward to this. I am super cereal right now when I say I must have this.

Shams
Shams
10 years ago

Hold on to your sacks, yo, this gonna be b/c! And with the new graphics engine, MM's is saying that all the user-generated comment will look better than ever!

Milonakis
Milonakis
10 years ago

That sounded like a rap song right there. Replace the MM with M&M and we good to go.

Shams
Shams
10 years ago

Haha, I thought you would get a kick out of that! Except, instead of "comment", I meant "content", but what-ev's, y'all understood (man I got to stop the quasi-ghetto talk, I just might get stuck).

Scarecrow
Scarecrow
10 years ago

Finally, no more crazy wiring/bolting everything together

It'll be as easy as sticking control seats to everything/anything and modifying it. That sounds simple enough for me!

^That's what going to really make this game amazing. No longer will you have to spend 20 hours to design a great level. It could take you as little as 4, 5, or 10 hours (speculating here based on the info)

It all just sounds so much more INVITING.
The sackbots will be fun as hell. I can already see some really cute sackbots in user created levels XD. Like a sackbot which fears light, or a sackbot who can't swim 😀

Ah! This is seriously going to challenge the GOTY nominations

SnipeySnake
SnipeySnake
10 years ago

They could bundle it with the move. It would make it 100 times easier to make levels with it. I'd buy it.

TheHighlander
TheHighlander
10 years ago

And the exclusives start to flow again…rough year for the competition – again. Do I smell a GOTY?

D1P

Scarecrow
Scarecrow
10 years ago

What competition?

Qubex
Qubex
10 years ago

…no competition!

Q!

"never.too.late"

Vitron
Vitron
10 years ago

GT5 maybe?

TheHighlander
TheHighlander
10 years ago

GT5 could be GOTY as well. The competition I was referring to is any similar games on other platforms – of which there are precisely…none…

spiderboi
spiderboi
10 years ago

Day 1! When are they gonna release this?

Scarecrow
Scarecrow
10 years ago

Winter 2010

tes37
tes37
10 years ago

I never messed with level creation in LBP, but this simplified process sounds like something I'm willing to try out. Being able to add voices is just too cool.

Reading this article has definitely changed my mind about MM being able to improve upon the first game.

DeathOfChaos
DeathOfChaos
10 years ago

While reading this whole thing to myself, that LBP narrator's voice was speaking the words to me in my head the whole time. Hell yeah, I'm even more pumped for the second one!!!

Random_Steve
Random_Steve
10 years ago

steven fry, a true British hero (note the sarcasm)

PAKINIPS
PAKINIPS
10 years ago

Hey take that back random steve 😛

DeathOfChaos
DeathOfChaos
10 years ago

Hey, everyone! Look at this trailer for LBP2, anyone who hasn't seen it at least. Looks even more epic than I expected!! =D

If they don't allow this video in my post, at least put it in the review guys! Come on!

http://www.youtube.com/watch?v=Oy_a3oCDzRA


Last edited by DeathOfChaos on 5/11/2010 12:01:31 AM

Qubex
Qubex
10 years ago

I just saw the trailer, thanks DeathOfChaos, incredible!!!

Q!

"play.experience.enjoy"

DeathOfChaos
DeathOfChaos
10 years ago

I seen the players 1-4 and the Online TBA, and for some reason, it sparked a question I've asked myself a few times before in the past…when will we see a game where 7 players can play with/against each other on the PS3? 7 controllers can go on at the same time on a PS3, why hasn't there been any games that utilize that? They should make an All-Stars type game that could utilize this…or LBP2…

PAKINIPS
PAKINIPS
10 years ago

I agree!
Ben can you shed some light on this?

keo7
keo7
10 years ago

Also there is one good new for level creator. Some people will say the control is hard and complex in LBP but this time LBP support Move, Keyboard & Mouse in addition to controller. So I can see much easier this time.

just2skillf00l
just2skillf00l
10 years ago

Only one acronym can accumulate and display my anticipation, respect, love, and excitement for this title…

D1P!

WolfCrimson
WolfCrimson
10 years ago

D1P! Booya!

RadioHeader
RadioHeader
10 years ago

D1P

*pays royalties to Highlander*

___________
___________
10 years ago

im really looking forward to this, i just hope they keep the focous where it should be.
on platforming!!!!!!!!
also i really hope they improve the checkpoint system and remove that limited lives BS!!!
i cant remember what level it was but i kept getting stuck at a part like 80% through the level, id get through everything without loosing a life than get to that bit and loose all of them.
so then i would have to start the whole level all over again.

nothing more annoying than having to do the same sh*t over and over and over and over and over and over and over again just to get up to the part your struggling with.
thats what made me say f*ck it, and took the game back and gave up.

same as borderlands, i spent like 4 hours than my save went corrupt so i spent another 4 than again at the same spot my save game went corrupt again.
so i said f*ck it and took the game back.
2 such good games, games that had the chance to be my favorites because i love open world games like fallout, and i love platformers.
2 games destroyed by their lazy a$$ developers.
its sad when a developer brings his game down, they should be striving for perfection, their game should be bringing them down not the other way around!

fluffer nutter
fluffer nutter
10 years ago

MM are lazy ass developers? LOL

aaronisbla
aaronisbla
10 years ago

geesh dude, stfu and get better, neither game was mind numbingly difficult, the fault doesn't lay with a lazy dev, it lays with a whining mofo like yourself.

My wife beat LBP without me and before i did. Its like the only game she plays, she's not a gamer. Pretty sad if she did it yet you couldn't and you're a gamer

Also: " its sad when a developer brings his game down, they should be striving for perfection, their game should be bringing them down not the other way around!"

What the fvcx does that even mean?


Last edited by aaronisbla on 5/11/2010 3:11:28 AM

darxed
darxed
10 years ago

oh great, another wave of negativity coming from the anonymous poster… we sure need at least one of them in every blasted news, right?

shessh…

aaronisbla
aaronisbla
10 years ago

I'm still waiting on him to explain this last few words in his post, until then it still sounds like incoherent gibberish

___________
___________
10 years ago

im not going to waste my breath.
every time i try to explain something it goes through one ear and out the other, so why should i bother?

aaronisbla
aaronisbla
10 years ago

I just wanted to know why a game should bring down the person who developed it instead of the other way around. In what way can that be explained?

You won't bother cuz not even you can explain the crap that came out ur mouth. Just suck it up and move on.

Also, you suck as a gamer if Little Big Planet frustrated you to the point you took it back. It's a casual family game that appeals to more than just casuals for crying out loud. Had you have said demon souls i would somewhat understand but LBP?


Last edited by aaronisbla on 5/13/2010 12:28:05 AM

Kempy21
Kempy21
10 years ago

Is Stephen fry going to be in it as the narrator?

kraygen
kraygen
10 years ago

I watched the debut trailer. . . . DANG!

Droooool . . . drooool

aaronisbla
aaronisbla
10 years ago

That was a kick ass trailer! But i wish that could have been saved for E3 just for jaw dropping potential, doesn't matter though, D1P

FullmetalX10
FullmetalX10
10 years ago

I already want to pre-order this, that sh*t looks amazing! it sounds amazing too btw.
Can't wait to make my own cut-scenes.

sunspider13
sunspider13
10 years ago

Holy crap! Just watched the trailer. A must buy for me. Still haven't made a level as of yet for the first one but I will now. MM should be commended for making these games. "Play, Create, Share", and how and wow!

Zorigo
Zorigo
10 years ago

im gettin this, the wrods backwards compatible made me very happy. even though i haven't created anything.

Alienange
Alienange
10 years ago

May modders everywhere buy LBP2 and make both a shooter and an RPG because I certainly can't do it no matter WHAT tools you give me.

kraygen
kraygen
10 years ago

I might actually just see if we can finally get that turn based rpg so many of us have been wanting. Not sure what all lbp2 will be capable of, but it sure would be nice.

I am sackboy release the princess or fall by my sword!

Lotusflow3r
Lotusflow3r
10 years ago

LBP was the only game i have deemed worthy of a perfect score.

Now, after learning what LBP2 is gonna do….seriously, WTF!? I originally thought it was a hoax it was that insane.

I never before have been so giddy or excited for a game, ever.

I still can't fathom it!

In my prediction, i am confident we will see AT LEAST The highest rated game of the generation…but i think it's going to go further, i think it's going to be officially hailed as the greatest game ever made.

Wow….never thought i'd say these words.


Last edited by Lotusflow3r on 5/11/2010 3:06:34 PM

darxed
darxed
10 years ago

He he, that's just awesome… If Sony is announcing games as big as this a month before E3, It makes me wonder all the things they're keeping for the show… can't wait!

BikerSaint
BikerSaint
10 years ago

Ok, I'm not good at these building thingie games, so I was thinking…..

how about someone making me a a real mean "The Lost And The DamnedSackboy" Motorcycle Club level??? LOL

BikerSaint
BikerSaint
10 years ago

Slightly related…

Here's a sweet bundle deal, a PS3 LBP GOTY edition, with a Dualshock3 controller for $60.

BTW, there's also these $60 game/controller bundles out now for Resistance 2, Killzone 2, and inFamous too.

FYI: They also have a Uncharted:drakes Fortune one too, but that one's going for $85

http://www.joystiq.com/2010/05/11/ps3-greatest-hits-and-dualshock-3-bundles-on-amazon/

piratedrunk
piratedrunk
10 years ago

I got that uncharted DS3 bundle at walmart for $60 I wonder why they are charging more there.