Scheduled release date:
February 26, 2008
Publisher:
Codemasters
Developer:
Spark Unlimited
Number Of Players:
1-2 Players
Genre:
Action


Admit it, you as the avid gamer looking for something different out of your $60 purchase, is rather sick of World War II games. And so, with that in mind, Turning Point: Fall of Liberty is, in fact, a World War II game. No wait, come back! This one's different, I promise. See, Turning Point is one of those "what if"-type situations where the game tells the story of an alternate event.

The "what-if" and the alternate event here is what if Winston Churchill died on December 13th, 1931 after being hit by a taxi cab in New York City. What if he wasn't alive to lead the Allied Forces against the Nazis? That is, essentially, the premise of Turning Point: Fall of Liberty. After Churchill's death, England surrenders to Hitler in 1940, the attack on Pearl Harbor never occurred, and so America doesn't fight Germany until the German Wehrmacht (war machine) arrives on the United States east coat in 1953.

It's pretty crazy stuff, isn't it? There's no doubt about it being one of the most interesting takes on the first-person shooter genre to date. In addition to LucasArts' Fracture, Turning Point seems to be very story driven, and that's important. After the Wehrmacht lands in the US, specifically New York City, resistance fighters form to fight off the German invasion, and you're character, Dan Carson, is one of them. Carson is a construction worker, working on putting together the future of New York City and its architecture. Soon he finds himself working on destroying the invasion, alongside a gang of others.

Much of the game will take place in New York City, as it, ultimately, is turned into the main battlefield. You will also find yourself in Washington D.C., as you'll fight your way through a horde of Nazis that have captured the White House, and much of the city altogether. You are the underdog, underpowered, struck by surprise, unprepared, and vulnerable. And that's the point of the game, to put some intense pressure on you.

You can expect to find a decent assortment of weaponry here, much of which will feel rather fresh as Hitler has spent millions in advanced technology for weaponry. You'll have your pick: rocket launchers, grenade launchers, machine guns, pistols, dual cannon super tanks, and much more. And when you're not using weapons, a grappling system will be available for you to put your hands to use with.

Behind all of that will run a game engine powered by Unreal Engine III, and developed by Spark Unlimited, the folks who brought you Call of Duty: Finest Hour, and who are currently developing Legendary: The Box. Coincidentally, both Legendary and Turning Point take place in New York, and both feature pretty unique story-telling. In any case, with a film-noir presentation, Turning Point will be aiming for a dramatic approach in unfolding the story.

Hopefully Spark can harness the potential of Unreal Engine III and deliver a fine game. Because on paper, this sounds fantastic. And yes, multiplayer will be featured, but no word on player totals. Look for Turning Point to arrive this February 26th, 2008.

Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments