Oh, I'll freely admit it. I won't attempt to make any reasonable, rational, or legitimate argument. It's stupid .
Every time I hear about extra downloadable content for a game I love, I always go- "Oh yeah, I should definitely get that." And then I never do. The bottom line is that by the time I look at such an option, I'm almost always done with a game and when I've completed an adventure, I say it's over . I don't need it to keep expanding and growing; I don't need extra little quests that don't mean anything; I don't need costumes and avatars and themes and other stuff that really doesn't mean anything.
And it's not a matter of cost. I'm not avoiding DLC because I don't want to pay a few bucks; I'm avoiding it because I just can't bring myself to do it. It doesn't matter if extra content is free because I just won't download it. Maybe it's some sort of tic; a subconscious or barely slightly conscious psychological aversion to the concept. I certainly don't advise others to avoid DLC, though, and that's because I'm fully aware that I'm in the minority. Why wouldn't someone want more content for a game they enjoy? Why wouldn't they want an excuse to keep playing?
Like I said, my bizarre philosophy is stupid . Even if I say most of the bonus DLC is worthless, it isn't all worthless and some people really love it. I was this close to getting the DLC for Assassin's Creed II because I adore the game, but it never happened. And besides this strange outlook, I can't really explain why I refuse to grab more content for games that have impressed me. But am I the only one who believes that when a game is done, it's done ? I guess that's an old-fashioned idea but I can't get past it.