In the bigger scheme of things, motion control in gaming is young. Very young.
Speaking at the recent GamesCom panel , Sony boss Shuhei Yoshida admitted that motion sensing for interactive entertainment has "many limitations," but also reminded us that such technology is in the infancy stages. "As far as I'm concerned, the motion control of today is like the 8-bit phase of video games," said Yoshida.
Sony Worldwide Studios senior director Mick Hocking echoed that comment by saying Sony has just begun to explore the "possibilities of motion control." Added Hocking:
Move has given us the first accurate device use for motion control. I’m also interested in the possibilities of virtual reality and tracking every part of my body. There are loads of things we can do with motion control. Maybe we’ll create objects holographicly and interact with them via motion controllers."
Remember, it has been reported that Sony is already looking into virtual reality 3D , so it's no surprise to hear Hocking's ambitious aims. Right now, not a huge number of PlayStation 3 owners have gravitated to the world of motion sensing, but Move has sold relatively well (based on expectations, apparently). But will hardcore gamers ever adopt motion sensing? Is it even a matter of advancement?
I can see hardcores accepting full motion VR. Hasn't that been the dream for decades?
I know it is of mine. 😀
yeah, but it will be a few more decades before even that is in it's infancy stages.
I agree with the above sttatement from mr. Yoshida and mr. Hocking.
Motion control is a pretty new technology in the gaming world, and the possibilities for it are great. I'm glad to hear though, that mr. Hocking is looking beyond that of motion controls and still into vr. I seriously can't wait for that day, god I hope its in our lifetime. I hope to hear more about both topics though. Especially advances in motion control since its on our plates right now.
I consider myself to be an avid gamer, and I'm fairley interested in motion control. Give me games like heavy rain along with it, and ill be buyin it up.
A late PGU: trading cod:blops for ff13 cause I figure if I get mw3 I won't be playin blops. And I've got to say, im. Not far into the game by any means ( actually just got to the lake of bodhum and can't remember the name ) but I'm acually enjoying the hell out of the game so far. Just a few things I don't like. Like the point system after a fight, its too dirge of cerberus-y. Wich doc was a good game, but it was a different type. Anyways, the battle system its self isn't that bad, takes some getting used to. Ad the crystarium system reminds me of the grid sphere off ffX.
On a side note, anyone else get a garden master NORG feeling from anima? Or how about bodhum? Remind anyone else of zanarkand?
I'm glad you're enjoying XIII, you'll get a lot of those vibes throughout the game as it doesn't really create its own world as much as it assembles bits from other games in the series.
Take Home and other PS3 games in 3D, a 3D VR headset and motion controls and you'll have the closest thing to a holodeck available for the next decade.
All we need now is a kind of player play-pen where you stand and can swing your arms and legs safely without hitting anything, or anyone else, and you have everything you need for what they're talking about.
Last edited by TheHighlander on 8/22/2011 10:41:24 AM
Just like the movie The Lawnmower Man. =)
I really like your Avatar Claire, who is that?
That's the problem Highlander, most houses don't even have the space for Kinect, let alone a set up like that. When I start a Bar I'd put one in though.
Faye Valentine from Cowboy Bebop. 🙂
The original Hard Luck Woman. What's your favorite episode Claire? I think mine is Ganymede elegy. I'm not even big on Jet as I like Spike, but it was emotional.
That's a great one. I love "Mushroom Samba" becuase it's hilarious. I don't really have a fav. Maybe "Honky Tonk Women" or "jupiter Jazz 1 & 2."
Last edited by Claire C on 8/22/2011 3:32:13 PM
I think he's off his nut or not willing to admit defeat in hopes of selling more hardware. There are too many limits to motion controlled gaming, it is a lovable distraction to regular gaming but is ultimately a gimmick in every way. A one-trick pony that is fun for parties (preferably involving women and alcohol), the Move, Wii, and Kinect and their successors will never be a part of the core gaming experience.
If and when VR begins to come into play, it won't grow out of motion gaming at all. It won't be the 128-bit update of the 8-bit, it will instead come along the lines of tracking instead of sensing. So I see them as very different.
I'm all for the Move tech.
Let's just hope they keep taking it forward, adding, updating, improving, & constantly supporting the tech.
And please add it to more AAA games, but make it as an option.
obviously, but where will it move on?
MC is just a fad, simple as that!
it will be gone soon, the sooner the better!
if anything i find it a distraction, playing KZ3 with the move just did not feel right at all made me feel like i was playing a crappy on rails game!
even dead space, or heavy rain, just do not feel right with it!
way more fun and satisfying to use a normal controller.
it certainly has its uses, for on rails types of games, or maybe even sports styled games like sports champions.
but outside of the casual market it really has no pulling power.