Well, at least it's probably the most candid explanation for a delay in the history of gaming. That's kinda how David Jaffe works; he tells you like it is.
Who else would flat out tell you that if their game released on the announced launch day, it would be straight-up "bad?" According to the Eat Sleep Play co-founder's update at the PlayStation Blog , Twisted Metal will arrive at GamesCom and PAX Prime…but sadly, the game will miss its October 4 release date. It's now set for "early 2012."
Jaffe says they're "just not ready yet" and he adds that Sony has been "a super supportive champion and collaborator." He says that he understands how disappointing and frustrating delays are, but we all have to trust him that his project needs more time to cook. He then quotes Nintendo legend Shigeru Miyamoto- "A late game is only late until it ships. A bad game is bad until the end of time."
"Now, if we shipped Twisted Metal tomorrow – going off the response from folks who have played it – I assure you, it would never be a bad game. Not even close. But we’re aiming for a heck of a lot more than that! With Twisted Metal we plan to ship a multiplayer classic. We plan to ship the best Twisted Metal ever made. We plan to convert a lot of folks who think vehicle combat is a relic best left to 90′s nostalgia. And we plan to explode the belief that the only relevant kind of shooter is a first person one (or a 3rd person one, where you play a human… with a tee shirt not all the way tucked in :)…)."
Best of luck man. We appreciate the honesty and while we are certainly disappointed we won't be playing Twisted Metal this fall, we can be patient. We've been patient this long…what's a few more months? Besides, while a delay is annoying, a bad TM entry from Jaffe and Co. would be downright devastating in our eyes.
Related Game(s): Twisted Metal