It's definitely true that many of the most popular titles fall into the same category of gaming.
Developers and designers do notice, and that includes Microsoft European Studios boss Peter Molyneux, who is currently heading up work on Fable: The Journey , a game that is compatible with Kinect and actually isn't "on rails." And in speaking to Xbox World 360 (as cited by CVG ), the famed game creator spoke about the importance of innovation, and how some modern titles just feel too similar:
"I love new ideas and innovation. I'm trying to think of a more diplomatic way of saying this, but I'm just a little bit bored of doing things the same way in games. While I love all the drama of modern games there is this sameness about it.
They're essentially the same – one's got a green palette, one's got a grey palette; you're shooting and ducking and diving and it just seems almost on the point of being a little bit like Hollywood where they have got into this rut with their action films."
Molyneux adds that we're not quite to that point yet, but we're sort of getting there. Now, we won't say he doesn't have a point, because he does. But just a few things, Pete-
First, gamers will still reward great productions almost regardless of genre. If the quality is undeniable, it will likely be popular, and we can no longer say this about film. Second…me-thinks you've been stuck on the 360 and PC for a little too long. The PS3's diversity and quality of exclusives allow you to step away from those "green and gray shooters;" with Uncharted , Heavy Rain , God of War , inFamous , Flower, Metal Gear Solid , Twisted Metal, Yakuza, Ratchet & Clank , Journey, etc., you get a whole lot of different color, styles, gameplay, and presentations.
But yeah, when I look at my 360 collection…a whole lot of green, a whole lot of gray, and shooters. Maybe look a little beyond MS, Pete? Just a thought. …not that you can, given your employment.