With that nifty new engine they're using, the new Need for Speed will be bigger – and perhaps better – than ever before.
In fact, according to what Need for Speed: The Run executive producer Jason DeLong told IGN , the Frostbite 2 engine has allowed the developers to implement three times the amount of available track as any NFS predecessor. It's going to be "epic," he says.
"We’ve got over 300km of race track in the game this year. We were able to, with Frostbite, create more than three times the track than has been in any previous Need for Speed."
This story-based racer involves a high-speed race across the country, from San Francisco to New York. Therefore, all that extra track makes perfect sense, and we're hoping for a unique and invigorating experience. This won't be exactly like any other racing title you've played and with Frostbite helping out…yeah, we're pretty excited.
Need for Speed: the Run begins its cross-country dash on November 15.
Related Game(s): Need for Speed: The Run