Ooh…totally customizable characters. We figured the Street Fighter fans would want to hear about this.

We've always been able to slap new costumes on our fighters and sometimes, we're even allowed to make our own character from scratch (ala Soul Calibur IV ). But that's all cosmetic. What about being able to customize the skillsets and fighting styles? What about taking that to the nth degree?

Check out how Yoshinori Ono replied to GamePro when asked if he had any "lofty goals for the series:"

"What I’d love to do someday, if possible, is taking these characters — like Ryu, Chun-Li, Abel, and Juri — and having a game where users could customize them to a high degree. I’m not talking about their costumes or something like that, but actually customizing what moves they use — the timing of them, their strengths, their weaknesses — so that my Ryu could be completely different from your Ryu. In addition to our skill sets being different, our characters themselves would be different."

Ono went on to compare this idea to "something like F-1 Racing," where you have rules and regulations for your car, but you can still have different mechanical parts. Therefore, it all boils down to skill and in a fighting game, Ono thinks that "would be really awesome." Well, we're willing to bet fans of the genre agree.

Can you imagine how much time a hardcore player would spend on his favorite character? Tweaking and fiddling? Wow .