Hey, we have all the faith in the world in Ninja Theory. They should be able to produce a great Devil May Cry reboot.
But it's often fun to play the "what if" game; i.e., "what if another developer got a hold of the DMC rights from Capcom?" And the inevitable follow-up question is, "which developer?"
Well, what about Platinum Games? These guys did Bayonetta and Vanquish ; they know how to make a bad-ass action game. The studio's designer, Hideki Kamiya, said his team would "be ready" if Capcom ever came to them with the Devil May Cry name. According to his Twitter page , he simply said "Sure, we're ready" when a fan asked if the studio would take on the project, provided Capcom offered. Hey, if they can do Bayonetta , they can do just about any fast-paced action title extremely well, right?
It certainly makes you think…let's combine our favorite franchises with the best developers out there. It's a fun game to play. Again, though, we don't want to take anything away from Ninja Theory; we really enjoyed Heavenly Sword and Enslaved: Odyssey to the West .
Related Game(s): Devil May Cry
I'm all for this idea. If Platinum was on the new DmC I'd actually be pretty interested and have firm faith in the quality if it. As it stands, it seems to me NT narrowly cheated death having failed in sales with Enslaved and performing below expectations while with Sony.
Some devs haven't had 3 chances at bat before they're out.
I strongly prefer Ninja Theory taking the title forward, Platinum may be capable of more technically sound games but they can't do DmC. They can't do solid, just wacky. Bayonetta was suck-sauce in every place except the battle system. DmC is about more than the battles.
So what design did u like least World? Bayonetta or Monkey?
Is it just me or is there always a weird conflict with you and the rest of us when it comes to these action/adventure games? lol
I'm sure you're not the only one who likes Dante's Inferno over God of War.
But to also prefer Ninja Theory's DmC to Bayonetta (creator of DMC) just adds to this weird taste you have in action/adventure games World.
I don't know, NT's DMC won't sell, trust me last thing you wanna do is reboot a series that didn't need a reboot.
Got to take it easy on world. The poor guy played Bayonaise on PS3.
Not the same game. Cause one is LAaaaaaame. And the other is not 🙂
Oh and I'm sure world only liked Dante inferno for the boobies 😉
EDIT: but wait GOW had boobies too so I'm stumped.
Last edited by Temjin001 on 6/16/2011 10:20:21 PM
Yeah I have different tastes, but I'm not gonna conform. I simply see what others don't. If you can tell me you thought the characters in Bayo were better than in Enslaved, that you enjoyed the little shooting gallery, that the items were useful, that the story made any real sense, that there was any diversity in enemies, that the level design was inspired and had scope, and that the flat-graphic cut scenes fit in the game then yeah we have very different tastes.
It wasn't NT's idea to reboot DmC, they are just making the game. It wasn't even their idea to make Dante look silly, Capcom shot down everything that looked like old Dante but loved this radical heroin guy.
For all I know it will be bad, but I don't think NT will have Dante scooting on his butt or traversing levels that have no background but open space.
Inferno had a real story besides "kill em all" that was thought provoking and payed homage to a great piece of literature and it had more useful gameplay elements and actual, interesting levels instead of a constant circumnavigation of the same few claustrophobic areas.
Hmmm, that's enough for now.
Last edited by WorldEndsWithMe on 6/16/2011 10:26:55 PM
to be honest world DMC for me has always been about just the combat system, I honsetly don't see anything in the storyline that is to be taken seriously.
Most stories aren't to be taken seriously, but that doesn't mean they shouldn't be entertaining either. The battles are the feature for sure, but without attitude, scripting, memorable characters, competent level design, and attractive environments it would be… well Bayonetta.
@WorldEndsWithMe
DMC already has a story he could work with and he was the one who made the series from the start. Bayonetta's story begins to make sense once it gets closer towards the end. I don't doubt that he would make a good DMC game; story-wise and gameplay-wise.
World, I hear ya how Bayonetta's story and character (and delegated porting effort) left a bad taste in your mouth, but Hideki Kamiya is the very originator of the DMC series…which is kind of why he has been vocal about, and Capcom's decision to go with NT.
DMC is a very Japanese game. And NT's very much a western studio. So, in this case, I'd trust the real parent over the foster parent.
The parent would still have to bow to Capcom's whims on this no matter who is making it.
You hit the nail on the head Shams. Who better to do the reboot than the creator/director?
Imagine that! What would make it even sweeter is if Bayonetta herself made a guest appearance in the DMC game that Platinu Games makes.
Capcom, you heard them, they would love to EVOLVE the DMC franchise.
I'm amazed that Kamiya actually said "sure" since he was the original DMC creator. I thought he'd be bitter about all this reboot crap and say "hell no!"
Heavenly Sword was great and Enslaved was good but Ninja Theory's DMC reboot will never be as good as DMC1/DMC3. Let the creator of the series evolve the franchise again!
U know, I think a cross over could actually work pretty well.
If they did a crossover Dante would just see a predator-style interruption of the light.
I didn't care much for Bayonnaise but the combat looked fun enough and Vanquish was brilliant so I would trust these guys to do a better job than Ninja Theory. That new trailer they showed off at E3 looked incredibly blagh.
eh, it says "work in progress"
Last edited by WorldEndsWithMe on 6/16/2011 11:36:17 PM
Yea but they were still confident enough in it to show it off at E3. Didn't impress me at all. That new Dante is just terrible.
That's what I've been saying. If you change the character then change the whole fighting mechanics. It plays like the old games but has a drugged up manchild. Pass!
@WorldEndsWithMe
They were rather blatant in saying it was a work in progress. That was the only gameplay trailer I saw with that notice (as if they knew viewers wouldn't approve of it so they slap it on.)
I've seen it done before plenty of times, early builds get that treatment when the publisher feels a need to show something so people know the game is alive.
I thought Bayonetta was very well done. Music was a bit cheesy for my liking, but the game played smoothly and was fun but challenging at the same time. I'm all up for Platinum doing a Devil May Cry game.
I liked Heavenly Sword, and the Enslaved demo was pretty cool, but I've noticed Ninja Theory have problems on the technical side of things. Screen tearing, glitches, the odd problem with controls or the odd bit of lag in controls in places…
Sure Ninja Theory have creativity and style, and it REALLY shows, but on the technical side of things their games seem to come out looking unfinished. Had Enslaved or Heavenly Sword had more time, I reckon the glitches could've been smoothed out and a fantastic game would have shone through.
Platinum seems to be better on a technical level, few glitches and problems with Bayonetta (at least on 360) and their artwork was pretty cool too.
Fanboysim aside, I honestly would prefer Platinum to take on DMC, just because Bayonetta was a great example of how that hack n slash genre can be done very well.
Just no cheesy music this time, please?
The boss music and music in some latter stages are hardly cheesy at all.
http://www.youtube.com/watch?v=gV1RotTxA9E&feature=related
Oh, no doubt the music towards the end was borderline epic, but the Japanese pop-rock towards the beginning wasn't really my taste.
I prefer symphonies, choirs and orchestras to highlight epic events in video games, it offers an almost timeless classic vibe to anything in touches, making an outageous event seem epicin scope. Worked well for God of War and Halo.
Bioware doing the sequel for Alpha Protocol.
There's my dream mash-up.
That would be epicness.
Epic Games and People Can Fly doing a Duke Nukem sequel (hopefully within 2-3 years)
Another dream mash-up for me. I loved Bulletstorm, totally underrated game.
I'd settle for 2K and Gearbox doing more than polishing up some old stuff and releasing it.
EA and DICE doing Brink 2.
Yeah, I'd probably get behind that one. 🙂
Ninja Theory's story telling is brilliant but is that what the DMC franchise calls for? And NT's obsession with the Unreal engine is slightly unnerving as well. Maybe having Platinum just throwing together a wam-bam action DMC is all that's needed for some decent sales numbers.
Based on the first trailer they had it looks like the genesis of Dante will be a major point in the story and I trust NT to handle this better than Platinum.
I'll take the original creator of the DMC series any day over NT. Sorry on that one world. I'm still a fan of the originals as well as the character. I seriously dislike the new look. Whether NT does it or not the look has to go.
If Sucker Punch can change Cole back to what fans like, Ninja Theory can change Dante back too.
No problem Sawao, we can all have different opinions around here. It's a strong case that the originator should control the game, but I'd rather the man work on the next big thing instead. I think NT has better story telling skills imo. No matter how you slice it DmC isn't going to return to greatness whether it's DMC5 or the reboot the game sales are just on the decline and its burning out much like Resident Evil.
i share your concerns about u3 and nt's coding abilities on the ps3.
i kind agree with world that bayo's level design, and characters were terrible. platinum's games haven't exactly lit up sales charts, either. both vanquish and bayo bombed in terms of sales.
i guess it comes down to where nt is takng dante. i gotta admit i'm not a fan of their redesign of dante.
@Dancemachine55
"If Sucker Punch can change Cole back to what fans like, Ninja Theory can change Dante back too."
No! they can't! They're original designs WERE close to what the old Dante used to look like, but Capcom said NO, they did not want that what they wanted was a completely different look.
So with that being said it really doesn't matter which studio is working on it, if the Employers who own the rights to the games want it to be made a certain way then that's how the Employees have to make it.
Let's say platinum games were the ones given the project, with Hideki Kamiya being the originator of the character there would be conflicting matters at hand because Hideki would want to keep his character the same and Capcom would want something else, they'd probably just end up passing the project to someone else anyway.
Last edited by GuyverLT on 6/17/2011 10:20:53 AM
I would like to see a reboot as well. Currently looking into picking up DMC 4, unfortunately one of the great titles I missed out on
I'm all for this as I really dig Platinum Games' style. Bayonetta and Vanquish were slick and fun and over the top.. a perfect fit for DMC.
I'd much prefer Platinum Games doing DMC rather than Ninja Theory. Enslaved & Heavenly Sword were ok, not great but decent games nonetheless. Bayonetta on the other hand was this gen's benchmark for action games as far as i'm concerned. Imo, it wipes the floor with anything Ninja Theory have produced.
Bayonetta, if you could look past the love/hate lead character & cheesy pop music, is a masterpiece. The combat system is as deep as any action game in recent memory, which is why i believe it is head & shoulders above every other game of it's kind out there.
I mean we could all say lets hand the DMC franchise back to Capcom, but look what Capcom did to Resident Evil 5? It became Gears of War because of Capcoms anal vision of turning everything Western.
I'm well & truly on the fence about DmC right now but i am hopeful of Ninja Theory delivering on it's promise. But if it came down to it, i'd rather Platinum Games got the project because Bayonetta alone is proof in the pudding that these guys can create a dazzling action game with combat deeper than Bill Gates pockets.
Btw, DMC HD collection is pretty much confirmed, if you guys weren't aware. Next up, give me Onimusha HD collection too, please Capcom.
Last edited by Kevin555 on 6/17/2011 2:01:15 AM
Damnit, I didn't refresh the page before posting only to find that you ninja'd me. Nah, it's cool.
Yeah well, i'm a sneaky mofo 😉
Yeah it's the 10th anniversary collection of DMC which will include all three DMC games including the special edition of DMC3 which i'm smitten about.
I reckon it's about time too. I'm guessing Onimusha is the next victim to get massaged with the HD cream too. It was one of Capcoms big franchises back on PS2 & needs to be brought back to remind us all why we need another one.
Last edited by Kevin555 on 6/17/2011 4:22:47 AM
I've barely ever even heard of Onimusha… What's it about? And I already know the details of the DMC collection, I posted it yesterday at Titan, so I beat you there, just not here 😛
I wonder if they will remake the Onimusha quadrilogy with real- time backgrounds in the first two games? Either way, it'll be great to see that series bring in some new fans.
onimmusha was a game based on japanese samurai. it debued on the ps2 around 6 months after its luanch. it was essentially a hack and slash game where you fought against the evil lord nobunaga who came back from the dead and brought demons with him. it featured prerendered backgrounds and had a lot in common with re in terms of tank like controls.
it was the first game on the ps2 to reach 1 million copies sold.
I say let NT take their swing. I'm really looking forward to it, as NT have proven themselves to me, in spite of the minor issues with their previous games. They have members of the old DMC team working with them, which should help transition from their simplistic combat style to the far more complex nature of the DMC games, and NT can tell one hell of a story. What I'd love to see is NT doing the story justice, bringing Dante from this teen into his DMC3 form, then allow them to write and oversee the story while Platinum handles the rest of DMC5, which would ultimately complete the story arc.
Also, DMC 10th Anniversary Collection exclusively on Playstation 3 from November 30th. THAT WILL BE MINE!!!!
EDIT: As for dream mash-ups, how about NT doing Bioshock 3? Sucker Punch doing an Assassin's Creed game and SOMEONE doing Valkyria Chronicles 4 for the PS3? Media Molecule doing Mario? Guerilla Games doing Resistance? How about just releasing Eight Days?
Last edited by Lawless SXE on 6/17/2011 3:46:29 AM
Media Molecule doing Mario? With all do respect to MM, that would be a nightmare, not a dream.
uh….'due' respect.
I can definitely see where you're coming from, but if they were to keep with their inventive game design and philosophy, while bringing the physics in line with the rest of the Mario games I think that they'd do marvellously. What's your issue with the concept?
I don't believe Media Molecule could bring much substance to the table where Mario is concerned. Usually, mashups should enhance, like Team Ninja doing Other M, but the on disc levels on both LittleBigPlanet games aren't that great and only served as a way to procure items. As for overall design, LBP is one of the best I've played this gen, but it wouldn't translate well to Mario, in my opinion.