With all the information we have for Resistance 3 , we're starting to realize that comparing it to past entries might be silly.
Insomniac is clearly going out of the way to redefine the nature of this series, injecting the third installment with a ton of upgrades and enhancements.
Many of them are highlighted in a new campaign and multiplayer report at the PlayStation Blog ; it's a great read. We learn about the hit-and-run guerrilla tactics employed by the Chimera, the diverse level and landscape design, increased AI (Chimera will now have different "jobs"), and an overhauled arsenal. Designer Drew Murray said they "rebuilt all the guns, everything from the audio effects to the feel of the iron sights." The Carbine now does more damage but has a slightly lower rate of fire, the Bullseye can rip enemies apart, the Marksman can deploy a micro-turret for cover fire, etc. Oh, and the weapon wheel is back, too.
And as for the 8-on-8 multiplayer sessions, there's even more variety, with "teams battling in exotic locales from Columbia to The Republic of Chad." It also seems that the smaller maps and strategic shootouts makes it feel more like the original Resistance , although we have modern content like character progression and customization "supercharged with abilities that can turn the tables during a heated match." Yes indeed, come September, you're going to want to consider Resistance 3 .
Related Game(s): Resistance 3