Hey, everyone wants to know why it took seven years to make.
And that's why you should check out the recent 1Up interview with Team Bondi boss Brendan McNamara; it simultaneously manages to answer a ton of questions and ratchet our excitement up another level.
One particular note of interest, though- for a while there, it was assumed that L.A. Noire would be exclusive to the PlayStation 3. But in 2008, it was reported that Team Bondi's promising detective drama had gone multiplatform. This left a sour taste in the mouths of some Sony loyalists but McNamara confirms that the PS3 was the lead development platform for L.A. Noire . In fact, he added that "most third-party studios" are using Sony's machine as the lead console in multiplatform projects. Remember, McNamama previously headed up Sony's Soho studio, which was responsible for The Getaway .
"For this project, we led on PlayStation 3, and in a way I think that's what most people are doing. We found out that people were doing 360 and then trying to get stuff across to PS3 and were struggling with it.
There seems to be less of a struggle to go the other way, I think. You hear things that you have to put a lot of effort into on PS3 and get it up and running pretty quickly on the 360. Then, like everyone else you have to scramble to get your framerate up."
If you weren't already aware, the game will ship on three DVD discs for the Xbox 360, while of course, there will only be one Blu-Ray disc required for the PS3 version. And typically, if one version of a game is a port, we recommend the other; i.e., just play the game on the platform it was initially designed for. Plain and simple.
Related Game(s): L.A. Noire