Some games cater to the hardcore while others are accessible for the casual. But Rockstar wants both audiences.
On the surface, Team Bondi's L.A. Noire appears to be a dream for avid, progressive-thinking gamers looking to indulge in an in-depth, realistic detective thriller.
But after being the first game to premier at the Tribeca Film Festival yesterday, Rockstar art director Rob Nelson spoke about involving the hardcore while making allowances for the casual. See, while just about anyone with an active brain and a desire to solve crimes will be able to enjoy the majority of L.A. Noire , there are – of course – action sequences. And if those action sequences are too much for the attorney whose last game was Pac-Man , he – or she – can skip it.
"You can skip those action elements and still experience the bulk of the narrative," said Nelson. And that's a first for Rockstar, as the likes of Grand Theft Auto IV and Red Dead Redemption are often restricted to the hardcore due to challenging action sequences. But in order to expand beyond boundaries and appeal to others outside the industry, the developers give us the chance to make L.A. Noire almost entirely action-free.
What do you think of this? It shouldn't affect the big-time gamers, after all.
Related Game(s): L.A. Noire