Maybe this will remove the bee in certain people's bonnets.
According to recent findings by the Federal Trade Commission , video game retailers "continue to enforce most vigorously the ratings governing age and content that were established by the entertainment media industry."
The worst by far was music CDs, as a great many under the age of 17 seem capable of walking out of a store with that "Parental Advisory" label. Basically, the FTC recruited 13 to 16-year-olds to attempt to buy R-rated movies, R-rated and unrated DVDs, music CDs with the aforementioned warning, and video games rated "M" by the ESRB. Check out the significant difference between CDs and games:
Music CDs- "Retailers of explicit-content music demonstrated slight improvement since 2009 in enforcing the Parental Advisory Label – but still generally failed to prevent sales to minors. Nearly two-thirds of underage shoppers (64 percent) were able to purchase CDs with this label, down from 72 percent in 2009."
Electronic games- "Thirteen percent of underage teenage shoppers were able to buy M-rated video games, a statistically significant improvement from the 20 percent purchase rate in 2009."
There. Happy, anti-game activists? Can you all be quiet now? Most can't get their grubby little mitts on games they shouldn't have and comparatively speaking, the industry does a good job of keeping it that way.