How long has Crytek been preparing for the next generation of consoles? Oh, since around the time of the first Crysis .
Granted, that title never came to consoles but the sequel certainly did, and it turned out to be one of 2011's best titles thus far. In speaking to GamesIndustry.biz , Crytek CEO Cevat Yerli said their CryEngine 3 was made "with an eye on future hardware architectures." He adds that most of the fancy features in other middleware "are running in an unplayable tech demo on a supercomputer," but those very same features are in action right now (in the recently released Crysis 2 ). Said Yerli:
"We've been waiting for the next generation of consoles since we released Crysis 1, as the high end PC features we invented back then will be pretty standard on next-gen consoles, we believe.
Developers can work with CryEngine 3 right now, running real-time GI, sub-surface scattering, movie quality camera effects, etc. in vast worlds with extreme complexity and be confident that the technology they are working with will be scalable to the next generation."
This follows hot on the heels of what DICE said last week, about how they're looking forward to the next generation, and Ubisoft said something similar , too. There's no doubt that Crysis 2 was a great achievement, and it'll be interesting to see what Crytek does with their next project…and whether or not they'll wait for the PS4 or Xbox 720.