Although it's being developed by a new studio, it seems Silent Hill: Downpour will have everything franchise fans desire.
You can check the digital version of the recent EGM ; there's a feature interview with Downpour producer Devin Shatsky, and he provides us with a few new pieces of information. First and foremost – and we loved this about Silent Hill 2 , in particular – we will once again get multiple endings, thereby giving us more reason to replay the game. Another reason would be the fact that not all side-quests are available during our first play-through. In terms of atmosphere and gameplay, Vatra really seems to be focusing on the "creepy" factor; for instance, the main character, Murphy Pendleton, will walk differently depending on how much damage he has suffered and – get this – his fear level. Very cool. Furthermore, we see something about "infinite hallways" and "disintegrating rooms" that will continually keep players on their freaked-out toes.
And although many of us define Silent Hill as Survival/Horror – a sub-genre that has either disappeared or been absorbed into the action/adventure category, depending on your views – Shatsky would rather call Downpour a "psychological thriller." Yeah, we'll go with that. This game sounds sweet and it's nice to see Vatra sticking to the concepts and ideas that first made the franchise great.
Related Game(s): Silent Hill: Downpour