The first huge piece of news for 2011 has already arrived: Final Fantasy XIII-2 is a reality.

We don't know much about it but there are two details from Square-Enix's announcement that stand out in my mind:

The first is the fact that boss Toriyama specifically said they would take fan feedback into account. The second is the statement that combat in FFXIII-2 will have "evolved" from FFXIII. The brief teaser trailer they released also has me a little concerned but that's a separate subject; for the moment, I want to focus on that "evolved" term. Given the direction Square-Enix has taken this generation, a word like "evolves" – in relation to combat – absolutely terrifies me. What we consider to be an advancement in terms of an evolving mechanic might not factor in; the question is, how does Square-Enix define the word?

And that's the reason I'm scared. At this point, it seems like "evolved" means faster and dumber rather than slower and smarter. It seems that way because that's the apparent direction of the entire industry, and with S-E desperately trying to cater to the Western audience with every new project they create, it almost appears inevitable: faster and dumber is on the horizon. But wait. There's that bit about "listening to fan feedback." I don't know about you, but I never once saw any piece of feedback that said FFXIII is exactly what they wanted, and I saw a lot of people sorely missing the role-playing elements, like towns. So maybe they'll make it appear more RPG-ish but they'll erase any semblance of role-playing on the battlefield and it'll play like Versus XIII .

If they would only implement a way to pause battle so we could input commands, and if we could only control the other characters in our party, maybe it would actually feel like an RPG. If they adopted the same mechanic found in FFXII or Dragon Age , and gave us our towns and a slightly more traditional RPG format, the fans would be overjoyed. It seems ridiculously simple. But "evolved" in the eyes of Square-Enix may indeed translate to "faster and dumber," despite their claim of listening to feedback. …and if that happens, count me out. For the time being, though, I'll be optimistic and remain at least partially excited.

Related Game(s): Final Fantasy XIII-2

Subscribe
Notify of
65 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Oyashiro
Oyashiro
9 years ago

I know this is a bit off topic, but i really dislike the XIII-2 logo…

On topic – Hopefully not the same as it meant in Front Mission Evolved.

shadowpal2
shadowpal2
9 years ago

SAME HERE haha, I dislike the logo as well.

Well FFXIII-2, I feel like is truly going to be another "action game." I mean you guys saw the trailer right? I mean she pulls out a sword, and then she gets into a fight with another guy with that sword, having swords clash, while having the lead character dressed in a pretty provocative way, and having some kind of electronic rock music in the background just SCREAMS…ACTION GAME.

But I guess I'm sort of glad that FFXIII has a sequel.

But what made me more glad was that I actually saw battle gameplay footage of FF VERSUS XIII. YESSS!!! YESSS!!!!

I like it…and yes it's not like the "Final Fantasy" we knew, but I expected it from the very 1st trailer of 2006.

I mean it said it was going to be made by the KH Team. What did you guys expect? The world of VERSUS XIII looks pretty sick. I'm liking the characters from their dialogue especially.


Last edited by shadowpal2 on 1/18/2011 10:38:10 PM

TheCrazyMerc
TheCrazyMerc
9 years ago

Yeah me too, it seems like the logo is just pointing out that new character and lightning is the only main characters -_-

CHAOS THEORY X
CHAOS THEORY X
9 years ago

Not very creative at all…and so much pink and purple (FFX-2 flashback)*shudder*

Scarecrow
Scarecrow
9 years ago

I know what this evolved crap is about. It's either:

1. Control 2 characters at the same time with the two analogs. One character using the left analog and the other using the 2nd analog.

a. Attack with your first character using the left shoulder buttons
b. Attack with your 2nd character using the right shoulder buttons

or

2. Team up with friends online to play story mode with you.

Vivi_Gamer
Vivi_Gamer
9 years ago

I like the logo, but then i always have with FF, theres something traditional abotu the white background ,bold text underlined and a faint symbol/figure in the background.

before i saw the trailer, i thought it was Lightinings alter ego, but obviously its that guy(?) from the trailer. There bound is obviously going to be important to the game. Like many of us , I really want to see more and i'm sure as it is coming out in Japan by the end of the year we will get frequent updates through out 2011.

eLLeJuss
eLLeJuss
9 years ago

Combat is gonna evolve?? like from CHARMANDER TO CHARIZARD?! DAMNNNNN. lol. but seriously. They should look at pokemon. Gameplay hasn't really changed. A few tweaks to the graphics and thats it… And people still love it! They should still keep the Final Fantasy Experience. RPG's different from Action games and they are trying so hard to try to mix them =/ Meh. im still getting this day 1 though.. Whatever..

Vitron
Vitron
9 years ago

I'm kinda worried about this. I voted the second option in the poll but with this "evolved" thing made me consider to vote for wait and see.

Atleast they're taking the fan's insight in this.

CHAOS THEORY X
CHAOS THEORY X
9 years ago

supposedly taking fans insight…

however due to how horrible FFXIV went, they might actually be considering fans now

Kowhoho
Kowhoho
9 years ago

Bring back the class-based ATB system from X-2!

Vivi_Gamer
Vivi_Gamer
9 years ago

The best thing about the game if you ask me, really well done.

Bonampak
Bonampak
9 years ago

What freakin fans are they even listening to, anyway?

The ones that supported this franchise from day one… or the ones that have yet to jump into this franchise? And thus the need to dumb-down the experience to make it accessible for mainstream non-gamers.

Sheesh!

WorldEndsWithMe
WorldEndsWithMe
9 years ago

I hope "evolved" means your team doesnt die with you, you may control your members, and you don't get all your health back afterward. I'm not big on the stagger thing either, maybe they could scale it back so it isn't so important.

I guess I'd call that devolving, but that's what fan feedback says to do!

Alienange
Alienange
9 years ago

Woah! I liked the health back after a battle. Nothing slows down an already dreary game more than having to load up on potions for the after-battle health menus action.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

I like to have to manage my team's health, makes it more involved and you have to grind for gil. but I did like how status changes wore off after battle in FFVII

shadowscorpio
shadowscorpio
9 years ago

I agree with both of you. The reason why you got your health back is because SE did not implement practical ways to manage ANYTHING in FF XIII. It was pretty much done for you so because of this engine they used full health recovery kinda made sense.

However, give us an actually Final Fantasy where we actually get to manage even the basic things that make a JRPG what it has always been and you can by all means leave us with the HP that the enemy left us with after a kickass turn based ATB battle.

Sogi_Otsa
Sogi_Otsa
9 years ago

Hey!Make it even more like mystic quest! LOL jk. i want leveling back. and a wide array of weapons and armor. oh and of course i want to see the return of SPD, STR, VIT, DEX, LUK, SPR. Crystalium should be stat boost/skill system not your only source of getting stats up.

Snaaaake
Snaaaake
9 years ago

Don't you guys get it?
Evolved mean that Square button is for light attack, Triangle for heavy attack, O for Magic and X for Jump.

L1 for aiming and R1 for shoot.

Now that's evolving!!!

Vitron
Vitron
9 years ago

That's nightmare…


Last edited by Vitron on 1/18/2011 11:56:43 PM

Scarecrow
Scarecrow
9 years ago

Soul Calibur gameplay.

keybladesman
keybladesman
9 years ago

I'm staying optimistic. I'm one of the few people who actually liked FFXIII. I have yet to see a review of the game that actually reviewed it as a game and not a Final Fantasy sequel. Most people have yet to realize that even though they're numbered I-XIII they're not sequels to each other. They're stand alone games. So the gameplay's going to change, or the story's going to be different, or there's no towns. Change is FF tradition. What's so great about towns anyways? I have YET to see a review that DOES NOT mention "the other FF games" when rating FFXIII.
You want linear? Go play Mario. Now THAT'S linear.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

they may be stand alone games, but they always hold to certain staple elements too. That's what people get butt hurt about, the removal of what they believe made the series so compelling.

keybladesman
keybladesman
9 years ago

Which was? Towns?

WorldEndsWithMe
WorldEndsWithMe
9 years ago

towns, npcs, exploration, side quests throughout, control over all party members, the ability to pause for decision making, intricate strategies, creative systems for leveling up and becoming more powerful, the need for item management over time, the ability to return to previous locales, exploration instead of straight paths.

keybladesman
keybladesman
9 years ago

THAT'S why FFXIII sucks? Wow. Thank you. Now I know. Because it doesn't include all the elements that would make it a clean copy of the previous games. Everyone would probably be happier if they just took one of the older games and replaced the characters and the dialogue. lol. So much for being stand alone.

kraygen
kraygen
9 years ago

I'm guessing XIII was keyblades first final fantasy game?

keybladesman
keybladesman
9 years ago

lol. No. It wasn't. I'm just tired of all the bashing a pretty good game is getting for not being perfect.

johnld
johnld
9 years ago

@world
let me add a couple of things to that list.

dont limit my level progression by story progression and allow me the option of being godlike in the game. i mean putting a level cap on the crystalium based on the story. along side leveling up on that crystalium doesnt make you godlike in the world unless you get certain armor and weapons was too much of a pain. in previous FF titles we grinded to get higher levels. it wasnt necessary for the story but we at least had the option to do it. It also helps in enjoying the battles if were not rushing to press buttons when its FF13 combat speed. i barely got to enjoy the battles because i was looking at the battle menu most of the time. I spent a lot of time farming that damn giant turtle till i maxed out but he can still trample me as easy as he did before leveling up.

also, and this is a big one for me, let my damn party members cast revive or phoenix downs on me. i mean why were they able to learn it but cant use it on a critical time on the main party leader. to add to that no revival thing, there were enemies that can 1 hit kill you if you're not careful.

@kraygen
yeah, i think it is his first final fantasy game. a lot of loyal fans of the series were pissed with ff13, me included. carrying the name of final fantasy carries some weight with it. if you're going to use the name then there are high expectations concerning those loyal fans. I agree with ben, FF13 is a great game as a stand alone game. however, because they it was a numerical final fantasy iteration, it set itself up to be a failure for the franchise.

@keyblade
by the look of your picture, you are still young so you wont easily understand the reasons why we series veterans feel that FF13 wasnt up to final fantasy standards. i have played every final fantasy game on home consoles since the ps1 and loved all of them, i liked 13 but it still is a disappointment. Out of all those games, final fantasy 13 is the only game in the series that i wont replay from the beginning. hell, i'm pretty close to a platinum trophy in FF13 but i just cant bring myself to go back and play it.

keybladesman
keybladesman
9 years ago

Yeah, I'm young. Just turned 18 this Saturday. But I will say that I grew up with Final Fantasy in Japan and have played every single one of them, including the one you can only get on Japanese phones and all the DS remakes. So I don't agree that age has anything to do with it. What I DO agree with is that no matter how much I love FFXIII, I can't seem to repay it. However, I still think it's a good game as a stand alone. And THAT'S what I'm defending. Not that it's the best in the series.

Lawless SXE
Lawless SXE
9 years ago

Look, it isn't a crime for a game to change some minor elements, and offer a few additions, but when you completely overhaul a game, getting rid of everything that once was in favour for something that is completely unexpected in the eyes of fans, you are going to receive backlash. This is what S-E did with XIII. They changed EVERYTHING, and that is why people are up in arms.
Peace.

Vivi_Gamer
Vivi_Gamer
9 years ago

Well i think this is a pure example of people on here being prejudice. I too am a massive FF fan, from playing most of the series, i can say that XIII was still a great, not good, great game. I honestly cannot believe the sudden uproar of hate towards it, especially after X-2,XI, FFVII:DoC and XII, XIII was the first game i really enjoyed since X, sure its not to the standard of X, But it's the best we have had for years IMO.

I have read some of you reasonings, some justified, most absurd. But you can't go around picking on someone, judging like that because he enjoyed a really good game, even if it did not fit your requirements, your becoming barbaric.

spiderboi
spiderboi
9 years ago

Ultimadream, I can't speak for all, but this is my opinion on the FF13 hate. You can't change a game's core without having people rant about it. FF changed too much. You can improve on things, but it still has to feel the same. Uncharted 2 improved from the first but remained the same. Also, what would happen if one day, Activision releases a CoD without Perks? That's bound to irate some people.

Same for FF. Sure, people can go on all day about ATB's and turn-based and how FF13 was not all that. That's fine by me. But also remember some relatively new FF iterations that was warm received even though it was different, but felt the same. Crisis Core, anyone? Perhaps maybe to the same reasoning that a lot of FF fans disliked FF:Spirits Within movie vs FF:Advent Children, because it "felt" Final Fantasy. Peace!

Underdog15
Underdog15
9 years ago

@Keybladesman
I think if you visited this site often enough, you would recognize that not only has this site's reviewer said time and time again that it's a great game on it's own, but alot of people say that.

I myself did a user review and gave it a good score because I recognize that on it's own, it's a really great game!

HOWEVER,

You cannot expect people to agree with you that it's a great FINAL FANTASY. It does not live up to the expectations of the franchise nor does it resemble it.

So yes. You are correct. It's a great game. But it is not as great as other FF's. In fact, it's a whole 10 points out of 100 worse than the average FF. (Which still sits it at 8.3/10 on average, which is a good score!!)

At any rate, I liked it too. Platinum'd it in fact, as I've said before. But I not only played the series, I grew up with it and I still play to this day former FF's! So perhaps nostalgia plays a role, but it is not the same experience as past FF's.

Lastly, no one here wants a carbon copy. No FF has been a carbon copy. There are general elements to the genre and the franchise that are always or should always be upheld, but they all have their own twists. We've seen Materia, various job systems, junctions, sphere grids, license boards, weapon/armor based abilities, skill-based levels, etc. etc. The gameplay is always new, but important features like exploration and freedom and the many other things mentioned by others already, were left out entirely. And they weren't just basic ignorable features. They were features that traditional FF fans typically look forward to and look for in such titles. Remove those key elements, fans are going to be disappointed.

Oxvial
Oxvial
9 years ago

Biggest retard ever.

Rings0fUranus
Rings0fUranus
9 years ago

Perhaps they should have made FF13 a new IP, called "KillTube". And not called it Final Fantasy. Because it was turds.

keybladesman
keybladesman
9 years ago

I actually didn't see myself as being picked on. I saw this as a serious debate (up until Oxvial and I have fury came up. Thank you for your intelligent contributions)and now I have justification towards the fans' upset that I could not find anywhere else(the best answer on IGN was "because it sucked"). I'm actually new to this site and just wanted to see if there were actually people here who had their own views and could provide personal insight instead of just following what everyone else says to fit in and not look stupid. Overall, yes. FFXIII was too easy. (auto battle? wtf?) You could beat it with your eyes closed, walking forward and spamming x. And party leader = sudden death? I seriously thought there was something wrong with my game or that I was attacked by an invisible area insta-kill attack. lol. It didn't live up to the FF name but I still enjoyed it and I have rights to my own opinion. Thank you to the people who actually contributed to this little discussion.
Especially to WorldEndsWithMe. I'll be using your list of what FFXIII is missing elsewhere. You hit all points right on the spot.

Underdog15
Underdog15
9 years ago

Props to you, friend.

booze925
booze925
9 years ago

im no rpg fan, but i watched my bro play ff7… are there any games out there like that game today? it looked epic

Ben Dutka PSXE
Ben Dutka PSXE
9 years ago

Any games like that today?

NO.

What do you think we're all always complaining about?

johnld
johnld
9 years ago

white knight chronicles is the closest to final fantasy 12 battle system. the way i see it, its the same as the other final fantasy turn based system but you can manually move your character during battle.

Vivi_Gamer
Vivi_Gamer
9 years ago

Yes and look at WKC, the combat is slow, not just in comparison to XIII but many RPG's. I think it's due to the set up of waiting after your command, than wait before, in Pre XII FF's, you would wait then attack, while in XII you would attack then wait, which got tedious because once you enter the command you want to see the command instantly.

BigBoss4ever
BigBoss4ever
9 years ago

yea, very correct, they will EVOLVE into the coffin together with the rotten dead WADA. thats wuts their evolve means.

BikerSaint
BikerSaint
9 years ago

I think the real $59.99 question will boil down to only 2 variations of the same exact word…

Evolving or Devolving

kraygen
kraygen
9 years ago

I would love to believe that SE has decided to listen to their fans and all that, but for the last few years SE has been doing exactly what fans have not wanted them to do.

Then they act completely baffled by the outcome, now they're claiming they are listening to fans, except they never have before and don't seem to know what we want anyway, so forgive me if I don't get excited.

johnld
johnld
9 years ago

when they ignore a site crashing response to a question, that tells me how much they listen to their fans.

Vitron
Vitron
9 years ago

Evolved: No turned-base there.

Sigh…

Lawless SXE
Lawless SXE
9 years ago

I asked this very question in the confirmation article. As I said there, hopefully it means an increase in player involvement. I actually don't really care how they do it, as long as they make me feel as though my input matters. The Paradigm system is solid, and building on the strategy that that creates would be a lovely way to go about it.

I think the key factor for S-E is to slow the combat down, and get rid of the lead character insta-fail. Give us time to consider the best moves to use, and ways to utilise our buffs and debuffs, and perhaps switch control to a second character if the first falls.

As far as we know though, evolved could mean the eradication of the ATB system completely, leaving us with something entirely real time. Would not be happy Jan.
Peace.

johnld
johnld
9 years ago

hey ben, i saw alot those "positive fan feedback" from the kotaku comments. i believe i even heard that they wanted it faster and less cluttered to just basically keeping the battle system but improving graphics.

why the hell does square enix go out of their way to cater to the 360 crowd when they know that they probably wont buy them. if there was a halo, cod, or gears game that came out in one year, all other games take a back seat.

___________
___________
9 years ago

oh $E when are you going to learn you actually need to release a game before you can announce a new one?
after that atrocity they call XIII i wont be touching this with a 50 foot pole!

Jutter
Jutter
9 years ago

My problem with 13 is the noobish approach to the game. It's over simplified combat which really could have been great rubbed me the wrong way. Insta commands isn't FF. I don't even have to go into detail on the linearity. I still don't believe the game has earned much of the hate it has received, I don't think it's a bad game just not a truly great game, like any other game in the series.