If a gamer was forced to choose between the PlayStation Move and Microsoft's Kinect, Sony would ask one question in reply: "how big of a gamer are you?"
We've heard this business philosophy before and Sony continues to stand by it: as reported by the Wall Street Journal , the makers of Move say they will continue to focus on the hardcore crowd. Director of Hardware Marketing, John Koller, has confirmed that they're "layering on more and more core titles" in 2011, and he's talking about games that specifically cater to the big-time avid players. Of course, such players tend to be interested in the deeper, more complex, more immersive games, especially those that feature realistic action. Koller adds that the technology behind Kinect "can't match the greater precision of PlayStation Move," which is something we've heard before. In regards to Kinect, Koller said- "The limitations are such that you can't create all the games you want to do." Upcoming Move games include hardcore stuff like SOCOM 4 and Killzone 3 .
Microsoft has reported that they've shipped 8 million Kinect units in the first 60 days of its release, and Sony says they've shipped 4.1 million Move units since the new tech launched in mid-September. Koller admits Microsoft's number is "impressive" but also adds that Sony is "happy where we are in the market."