Although Deus Ex: Human Revolution won't arrive as soon as planned, we're still looking forward to the promising project.

For more information on the gameplay and overall structure, visit the PlayStation Blog , where Eidos Montreal Level Designer Steven Ciciola talks about their emphasis on the "Multi-Path, Multi-Solution" style. This exists for "practically every challenge" in the game so in other words, regardless of the goal or obstacle, there are always multiple ways to reach the solution. He uses the example of the Police Station level shown at GamesCom, where the player can settle on one of four possible ways to approach the situation: Combat, Hacking, Stealth, and Social. That really sounds a lot like past entries in the series, and we're overjoyed to hear it. And in truth, there are more than 4 ways to go about it; you can mix and match and use a bit of all types, if you so desire. Added Ciciola:

"There are so many different ways to progress through that I couldn’t possibly list them all; and chances are there are even methods to progress through that we haven’t even thought of! While at first glance that seems like a nightmare for a level designer, what ends up happening is our level designs promote multiple playthroughs in order to try out many different styles of play. All we have to ensure is that we’ve provided the tools and the environment for the player to just explore, imagine, and act-out their creative solutions."

We just can't wait to give this one a try. Having so many options in a story-driven adventure is always a plus, and the newest Deus Ex experience really ought to be something special. If you're not familiar with the series, we strongly suggest you give one of them a try…provided you don't mind dated technicals.

Related Game(s): Deus Ex: Human Revolution

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Jawknee
Jawknee
9 years ago

I'd be more interested in this game if it was a third person only. Or if first person view was just tacked on like in MGS4 for aiming down the iron sights. The FPS then TPS cover turns me off. One of the reasons I didn't like Rainbow Six Las Vegas.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

It bounces into third person in cover?

Jawknee
Jawknee
9 years ago

That's would it looks like from the gameplay videos.

Lawless SXE
Lawless SXE
9 years ago

Apparently yes. But Killzone 2, I believe, was the first FPS to incorporate a cover system that remained in first person. And many found it distracting, so I understand this decision.

Jawknee
Jawknee
9 years ago

I think the cover system in Killzone 2 is way better. FPS/TPS reminds you it's just a video game. ūüôā

Jawknee
Jawknee
9 years ago

*what

Geobaldi
Geobaldi
9 years ago

Did the console version of Rainbow Six Vegas switch viewpoints like that? I have the PC version and it stayed FPS throughout unless you told it otherwise.

Jawknee
Jawknee
9 years ago

From what I can remember. When ever you took cover it went into 3rd person view.

Lawless SXE
Lawless SXE
9 years ago

So that is in effect for the entirety of the game? If so, it'll be awesome. The only thing that really turns me off the game is the first person format, but if I can overcome it for Bioshock, Resistance and Killzone, I'm sure I'll be able to do it here. Especially considering that it is more like Bioshock and less like a straight up shooter. Truly promising.

I only hope that the folks at Eidos aren't talking out of their a**es when they speak of the variety and diversity present in the gameplay of this.
Peace.

manofchao5
manofchao5
9 years ago

sounds like heavy rain with that variety, if they can provide that kind of content, we'll all pour our love to them along with our wallets

WorldEndsWithMe
WorldEndsWithMe
9 years ago

I really have absolutely no clue what this series is about. First person adventure? Maybe I will have to find a way to try one to see if I'd be interested in this. Though I think I could stand to miss a game or two.

I'm surprised Squeenix hasn't forced them to make it an all action military FPS.

Ben Dutka PSXE
Ben Dutka PSXE
9 years ago

It's technically an action/RPG, in that you can build your character however you wish, and as noted in the article, attack any given situation however you please.

This has pretty much always been the appeal of Deus Ex. It's a sci-fi franchise in first-person view, and it features most all the elements of a RPG.

Jawknee
Jawknee
9 years ago

Does this interest you more than ME2 Ben?

Qubex
Qubex
9 years ago

If I were looking for an action/RPG combo it would probably be ME2 now. Haven't read up much about this Eidos outing…

Q!

"play.experience.enjoy"


Last edited by Qubex on 1/7/2011 11:44:35 PM

Ben Dutka PSXE
Ben Dutka PSXE
9 years ago

Depends. I haven't played ME2 yet, but if it feels like a mediocre third-person shooter with RPG elements like the first one, I'll take Deux Ex any day.

But like I said, I need to play ME2.

mehrab2603
mehrab2603
9 years ago

I always avoid the FPS genre (only played Bioshock in this gen), but I think I might get this

Dancemachine55
Dancemachine55
9 years ago

This looks very promising.

I bought Deus Ex GOTY Edition from Steam for 5 bucks, still barely touched it. One of my friends tells me its the best story he's played in a shooter, pretty much any video game.

Nice to see developers still thinking of the single player campaign lovers. We still exist and we do love our good stories!

___________
___________
9 years ago

sooooooooooooooooooooooooooo looking forward to this!
finally a game that i would make!
no more of this heres your objective, heres your tools now do everything i say!
finally for once an game throws us in a situation and lets us handle it however we want!
its about f*cking time!!!!!!!!

Jawknee
Jawknee
9 years ago

MGS4 did all that in 2008.

Lawless SXE
Lawless SXE
9 years ago

Jawknee, it depends on how you look at it. MGS4 did have a lot of tactical diversification options. As did Bioshock and Valkyria Chronicles. I think what 'The Silent Southerner' is implying is the ability to talk your way out of encounters, as well as sneaking past, or engaging enemies in combat. It's a rare game that allows you to do that.
Peace.

___________
___________
9 years ago

not really.
MGS4 does not let you talk to your opponents and try to convince them to give you what you want.
nor does it have all the gadgets you get in this.
MGS is a stealth game thats more or less how you have to play it.
you can go in guns blazing but it makes things o so much harder.
this you can go in guns blazing, stealth fully or try and talk your way out of a shootout.
no game has ever offered that!

BikerSaint
BikerSaint
9 years ago

This will certainly be joining my other 3 Deus Ex games, The Conspiracy, Invisible Wars, & Project Snowblind….

that is, when I'm not marathon'ing Human Revolution of course.

Geobaldi
Geobaldi
9 years ago

As long as it stays true to the formula of the original, then it will be a fantastic game. And hearing Eidos say these things, it makes me smile wide knowing that they aren't watering down the series and catering to all the FPS shooter junkies out there.

kraygen
kraygen
9 years ago

Good news. I've been very interested in and was glad to hear it was delayed to increase polish. Not enough of that going on and too much release it before it's finished has been happening lately.

Hope this game is as good as we're all expecting it to be.

Alienange
Alienange
9 years ago

This game sounds fantastic. My only concern would be its length. On some occasions, multi-paths can lead to short game. I'm hoping this one avoids that and gives us a great futuristic action rpg.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Which is the best one? I've only been able to find Invisible War. That one any good?

Geobaldi
Geobaldi
9 years ago

The very first Deus Ex in the series is the best one so far. If you don't have a PC, then look up Deus Ex: The Conspiracy for PS2. It's the original that was ported over. Not sure how it compares to the original though since I haven't played that one. Just forgive the graphics since it is an old game now. But the gameplay more than makes up for it.

BikerSaint
BikerSaint
9 years ago

World,
If you liked "Invisible Wars", then I's definitely advise you to find the first one, "D.E. The Conspiracy" (for the PS2) since it was considered by most to be the best(on consoles, that is).

Then the original Xbox got the slightly watered down 2nd game, "D.E. Invisible Wars".

Then later on the original Xbox too, they decided to make the 3rd one, as it's own stand-alone game without the D.E. designation, called, "Project Snowblind", which had a Multi-player theme added(it still had the bio-augmentation & most of the same elements that the first 2 game had though). It's also considered by many as the "spiritual successor" to the D.E. series.

Hope that helps ya.


Last edited by BikerSaint on 1/8/2011 2:44:45 PM

WorldEndsWithMe
WorldEndsWithMe
9 years ago

thanks fellas.

BikerSaint
BikerSaint
9 years ago

Wreckless,
Thanks for that tip.

I never realized that the PS2 also got Project Snowblind because I've never seen that version in all my marathon gaming safari hunts, either in stores or on-line.

But now I WILL definitely be hunting it down now.
Look out eBay, 1/2 price-comm, Amazom, and many more…..here, I come!!!!!

BTW, I wished that they hadn't canceled D.E. Clan wars due to the low sales of "D.E. Invisible Wars", because I would've loved having that game in my library too.

BikerSaint
BikerSaint
9 years ago

Wreckless,
Well actually, the original Clan Wars game was turned into Project Snowblind after they decided to change thing up.

Here's some bits of info on the Clan Wars/Project Snowblind saga from back around 2004 ….

http://www.1up.com/news/playstation-2-deus-details

http://www.gamespot.com/news/6100820.html

KNG201
KNG201
9 years ago

this game sounds like a winner…now if only we could get a final fantasy game like this I would be happy. (or an old school style ff wouldnt hurt either…cough) viva rpgs!

KNG201
KNG201
9 years ago

off topic: anybody know if there is a HITMAN game in the works…that game was ahead of its time and would really benifit the next gen tech this day and age….imo

Rogueagent01
Rogueagent01
9 years ago

This is how I wish most games were designed. By having multiple paths to everything you can make a game that is for everyone without sacrificing hardcore or casual elements. If more games would use this approach I would buy them.