Maybe you liked the original name – Heroes on the Move – better but either way, the wait won't be too long.
In development at Nihilistic Software and designed to utilize the PlayStation Move; the wand becomes different sorts of weapons in various situations. It could be a gun, a whip, Sly's cane, or a bowling ball type weapon, and of course, you get to play as four of the most recognizable characters in PlayStation history. And now, according to Siliconera citing Famitsu, the game is slated to arrive in Japan in March. This should mean North American and European players will see it around that same time frame, and we can't wait to give it a try. The Move could use a signature title and Ratchet and the boys might deliver one in just a few months time. We're also looking forward to Sorcery this year, and it'll be interesting to see how the Move functions with shooters like Killzone 3 . We have seen some footage of PlayStation Move Heroes , though, and that's high on our Move priority list in 2011.
By the time the year is over, you might have to own Sony's motion sensing tech simply because there are experiences you don't want to miss…
Related Game(s): PlayStation Move Heroes
This and sorcery are prime examples of Move-only games
Yeah, hopefully they make more of these games, for us hardcore gamers.
Im really looking foward to Sorcery, that looks like a lot of fun
They should see if they could add Crash and Spyro to this game 😛
So it'll come out around March? Very nice, don't think there are other exclusives coming out at that time so it's a smart move.
I hope they release some kind demo for it.
Demos are what really matters. Reviews won't really show how fun the game can be when played right.
Yet another 2011 title I am looking forward to getting. 😉 The next Ratchet and Clank game also looks good, with the co-op gameplay.
wow already!?
i had such high hopes for this, but the lack of previews have me worried.
and the last preview IGN gave it was less than positive!
no title with ratchet in it has sucked to date, please dont wreck that reputation!
I have high hopes that this actually turns out to be like SMG for the Wii. Something that defines the existence of the Move. I'm sure it'll be good, but will it alone be worth getting the Move for? Then again, with this and Sorcery, as well as KZ3 and SOCOM having Move support I'm finding more reasons to be interested in the peripheral. It'll still take more, and I'm sure Sony will announce more later in the year.
Peace.
I can't deny I still miss 'Heroes on the Move'. It was such a creative and catchy title. It also combined the two concepts of Ratchet, Jak, Sly, etc. and the Playstation Move very subtlety. Now the title makes it sound more gimmicky. *sigh*
Regardless, I can't wait. I'm a little skeptical because I hoped Insomniac, Naughty or even Ready at Dawn or High Impact games would handle this instead. It looks great. After playing through the Sly collection I'm really excited but I just hope this developer captures the humor and charm Naughty Dog, Insomniac, and Sucker Punch did.
I'm not into the whole motion control movement so I think I'll hold off until the year after next when it has a more diverse library of actually games.
Last edited by GuyverLT on 1/7/2011 11:32:05 AM
I'm worried about games that make using move controllers optional. More specifically, I'm worried about the online content and playing against other people.
Hopefully, we can make a server move only, and if you don't have a move controller, or if you try to switch during the match, you get kicked. Otherwise, I think people who use motion controls will get destroyed.
Still lukewarm on Move.
I'm guessing this is for children? It's gotta be. Can't see too many adults playing a game like this for more than an hour.
If it doesn't have guns and bullets it's not good enough.
/sarcasm
Jak is Back!
Not really though is he.
Lookin forward to this as well. Gotta say, I'm not looking forward to playing Killzone 3 using Move. I tried it on MAG, and it was nauseating as heck. Granted, I could've gotten the hang of it after a few games, but not before I vomited. They should have the move less sensitive to movements, then only when in gunfights, have it at 1:1 movement (probably have the player push Move button to distinguish normal/gunfight scenarios) so that the crosshair doesn't move so much.