Don't tamper with a winning formula. Upgrade the cosmetic stuff but don't you dare touch the foundation; that which makes it the memorable piece of entertainment it is.
So say the hardcore gamers, and unsurprisingly, Naughty Dog understands. They seem to understand everything the gamer wants. While the industry loves to embrace open-world scenarios that, if done correctly, are often wonderfully received (any new GTA, Red Dead Redemption , Assassin's Creed , etc.), this doesn't necessarily mean that every game would be better if it utilized such a theme. While Uncharted is quite linear, many enjoy that aspect, as it directly contributes to the story-driven, cinematic feel. And don't worry, because Naughty Dog isn't about to alter the formula: in speaking to Eurogamer , studio boss Justin Richmond first said Uncharted 3: Drake's Deception will feel "more open," but then clarified that position:
"We’re not an open-world game…We’re never going to be an open-world game – just because that’s not what we’re interested in making…It’s still up in the air how much gameplay we’re going to let you wander around…It will probably feel more open than the other games have. For sure."
Naughty Dog will keep the focus on the story and character progression, which is exactly what they should do, right? Having a bit more room to maneuver is fine, provided they don't lose sight of their goal…and we seriously doubt this team is about to "lose" anything. If anything, they're only going to become more secure in their vision and continue to fine-tune and hone. November can't get here fast enough.
Related Game(s): Uncharted 3