When Kazunori Yamauchi said Polyphony Digital would continue to support Gran Turismo 5 , he really wasn't kidding.
Update version 1.05 for the masterful racer has arrived and it clocks in at a super-hefty 608MB. Why? Because, as GTPlanet reports, the upgrade offers a ton of improvements and alterations. GT Mode now has Seasonal Events, where you can "participate in official online events from the Polyphony Digital team," there's the Online Collector's Dealership, Online Race Rewards and Experience, Improved Rewards (rewards for A-Spec and B-Spec races have been increased for a limited time), and the ability to set the Race Information Display. In terms of a stability upgrade, the team has "made improvements to the [Log] within [GT Mode]-[Community] section, in order to make its operation more stable." GT5 is a driving simulator and deserving of constant tweaks, as one would constantly tweak a race car. It takes a few laps before you really get it running well, but the core mechanic is what matters…and when it comes to realistic physics, there's nothing better.
So next time you log in, prepare to wait a bit as the update downloads. If you're a hardcore racer, it's worth the wait.
Related Game(s): Gran Turismo 5
aewsomnezzz
Okay, that inspiring comment aside..
This game must've been rushed..ironic considering the delays but rewards for online race's should be in there already.
Also, "GT Mode now has Seasonal Events, where you can "participate in official online events from the Polyphony Digital team" is this just like GT5P?
LiamDaniels-
I don't believe that GT5 was rushed at all. I think PD is a slower development house, that's all.
Plus, go to the GTPlanet news section, and you'll see some interior photos on the cars, and you'll understand just how NOT rushed GT5 was.
Yea 6 years isn't rushed. The game is a powerhouse even though it has some flaws. This idea that GT5 is broken or was rushed is ridiculous. People expected more after 6 years, and I get that but c'mon! The game is a beast and packs plenty value for the $60 price tag. And the fact PD plans to give us updates and fixes for the foreseeable future for free only adds to that value.
Hang on, I don't think I got what I meant across.
Sorry when you write on the PS3's on-screen keyboard, you think about stuff while your writing, & because its so slow you forget what you were thinking about XD
I meant sony 'rushed' the game out, & PD probably only accepted because of the prospect of patches. Because they'res stuff that should've being in the game all along…like leaderboards.
I've saw the cock-pits & honesty I couldn't stop saying "Oh my god.. Oh my god..HOW!? HOW IS THIS POSSIBLE?"…when Kaz said these cars were built to last he was being for real.
Yeaaahhh!!!
Jawknee, the issue is "perception". There were quite a lot of complaints from users from the outset. If people didn't complain PD may have not tried to enhance the experience and fix these "flaws" quickly. They may have taken another 2 years to do so. Its an assumption though.
Sony and PD have a huge brand to protect. If people become discontented with it, it can ruin a great future for PD. You just need one "bad" game, and your future could be in jeopardy. Sony and PD have no choice but satisfy the masses…
I continue to watch the refinements. There will be more patches and my timing of picking it up GT5 mid next year I think is perfect, not to mention the price of the original disk would come down a tad as well. I am in no rush at all, plenty of other stuff to get on with.
Until this latest patch, I always felt GT5 was still in Beta… but I have to admit, with every patch it is getting better and better 🙂
Hoping to enjoy playing the beast in the next couple of months.
Q!
"play.experience.enjoy"
Last edited by Qubex on 12/20/2010 8:04:09 PM
"Until this latest patch, I always felt GT5 was still in Beta…"
How do you know? You don't have the game.
It was defs rushed. The game is almost incomplete, in my eyes they spent way too much time in car detail. Less focus on gameplay.
I know because I owned the first GT HD, Prologue and the GT Time Trial… and have played them for hours and hours. Visually the shadow flaws and glitched are obviously still present in the full release of GT5.
The later GT Time Trial demo was to show the "new" physics engine. From what I have read, seen (plenty of video footage on YouTube in HD + the "now playing" series on Gamespot) and heard, I can see the differences between GT HD, Prologue, GT Time Trial and the full release.
Obviously the game is bigger with more cars, but the "flaws" previously present are still, to some extent, part of the main release of the game.
In GT5, the "flaws" people speak seem to be a mix of visual glitches and gameplay/navigation/online issues – some worst than others, but non so terrible that the game cannot be enjoyed… as we know it can, and many people are in fact loving it.
As for the visual glitches we know of the low polygon car models (for the non premium models) and some bad 3D model stitching. My friend at work has it and he complains about it on a daily basis. Other "flaws" extend to the online lobby and the grind it takes to get anywhere.
So what we are seeing is PD trying to fix this mix of "flaws", both technically and also from a gameplay/navigation/online perspective.
This latest patch it seems will go some way to address some of the issues. We will see what more they do to add the final coat of polish to the title.
As stated, by mid next year, we won't be having this conversation as the game will be ready for its real release.
Q!
"play.experience.enjoy"
Last edited by Qubex on 12/20/2010 11:21:37 PM
The ignorance burns my eyes.
One guy (Qubex) talks a lot of ish about a game he doesn't own.
And the other guy "sh4dowking" says the gameplay suffered.
Wow, it's almost hilarious what I'm reading 😀
Qubex, my friend, Scarecrow is right. You really need to buy or rent GT5. I don't even know where to begin. My question is why are you relying on Youtube & the internetz? GT5 is perfect without the update. Now that we have the update, you can't complain, it just got better. Don't rely so much on Youtube, your opinion matters the most. The game is a beast at simulating how to drive! If you like GT, you'll love GT5. It's just that awesome. Know what? I have so much money I'll even gift you a car! Anyway, when you GET it & PLAY it you'll see its awesomeness.
P.S Yes you can "Gift" cars to friends.
Nothing like reading ones (Qubex) opinion on a subject when he doesn't even have first hand experience.
I never have understood how or why people claim to be experts or knowledgeable about any given subject when it's painfully obvious that they have only gone by 2nd and third hand experiences.
Oh, so you (Qubex) have played GTHD, GT5P, and GTTT? Good. That means nothing when speaking of GT5 since so much has changed.
GT5 is not perfect. However, when it comes to driving, it nearly is, and last time I checked, Gran Turismo was all about the driving.
Ugh!
OK look, let's boil this down to the nub of the issue. Is GT5 perfect? No, are there things that could be better? yes, could that be said of every game, even Uncharted 2? Yes. Are there any visual issues that break or ruin the game? No. Are there any game breaking issues at all? No. Are there minor user interface tweaks that could make things better? Yes. Are there improvements to online that would be welcome? Yes.
Seriously, GT5 gets a lot of criticism for things that on any other game would not be a source of criticism. This thread is a great illustration of much of that.
So, let's look at the issues raised. Shadows, there are some jagged looking shadows, but it's a small visual element in an otherwise extremely good game. Smoke/spray clouds do not blend well when the car is in-front of the cloud, otherwise, the effects are pretty well done. OK, the blending is a visual issue, but it's no worse than the shadowing, and to be honest, it's just a minor visual flaw.
I'm aware of no navigation issues, the main menu feels a little thrown together, but the recent addition of the online dealership and seasonal events were seamless. Navigating the menus is not difficult, and everything is organized just as it has been in the past. can it be cleaned up? Probably, but it's not terrible, and not a distraction.
Online. Yes, at launch the online was a problem because they completely under-estimated the demand for online play. It has got better, and continues to get better. leaderboards and such are re-appearing as they are added for the Seasonal events such as the GT Academy. They look and function just as those in Prologue did.
Some of the standard cars were clearly sourced from lower resolution sources, and it shows, other than that, most cars in the standard line up look fine, I don't honestly see how this can be a real issue for anyone, the biggest issue is not being able to take these cars into the full photo mode, granted they would look less good, but even so, it would be nice.
3D model stitching issues? First I've heard of it.
As for the grind, if you played GT3 or GT4, then this should be familiar, and to be honest, it's no where near as bad as it was in those games. In fact there are several events that are relatively short and easy wins that generate a decent amount of credits each time making grinding relatively pain free. But come on, any game where you save credits to buy in game items has some level of grinding. I'm level 20 and the only real grinding I've done was to obtain and tune the heck out of an E-type Jaguar which I then gifted to my wife in-game. I think that this is an example of mountains being made of mole-hills.
Actually, I think that all of this is mountains being made of mole-hills. By all means recognize flaws, but put them into perspective and context for heaven's sake. The biggest 'flaw' in the game is actually the fully custom transmission not being fully custom, even though the game manual and help say it is. Other than that, everything else is non-consequential.
Qubex, I've played GT2, GT3, GT4, GTHD, GGT5Prologue, GT Time Trial, and now GT5. I can honestly say that I find your comments to be overblown with respect to GT5. Truly and honestly, GT5 is the best driving of all of them, and although the menus in Prologue were slick by comparison, everything else is the same or better. Until you play the game, your criticisms will ring hollow.
Last edited by TheHighlander on 12/21/2010 10:44:45 AM
Thanks for your mature response Highlander. I will definitely purchase this title, but I would like to see what further improvements are brought to it in the coming few months.
Admittedly, I never said the game is "bad", I know its good, and I know it has the best simulation engine on any platform – I owned GT2 on PSX.
It still doesn't mean PD should be so easily forgiven for a release I honestly think was rushed through. If Sony did not put pressure on them I feel you would have gotten this game Holidays 2011 and not 2010. It needed a few more months of polish that is all.
I think the whole community is just glad they are going about fixing whatever needs fixing… enough noise was made about it… if they didn't or showed arrogance they would have begun destroying this great I.P. Gamers would have just started to lose confidence in future GT iterations.
Q!
"play.experience.enjoy"
@Qubex, like most games it could have benefited from extra time in the oven. I fear though that with PD, the extra time would have been swallowed up by other things. In some ways the way that the game is reminds me of a pitfall that I personally have fallen into when building an application. I spend 90% of my time making the core of the application as good as I can, so the logic and code is tight, and nearly bullet proof, but then I have only 10% of the time left to put the user interface together. Of course the UI suffers, and requires some polish. If I get the time after launch I go back and do that, but if you gave me more time to complete the project, I'd just spend more time perfecting the guts of it an still only have 10% of the time for the UI.
I don't know whether that is even close to what happened with GT5, but I do know that the core of the game is extremely good and solid, and the user interface is what lets some things down.
I was one of those calling on PD to just get on and release the game, I was impatient to play. So I can hardly turn around now and blast them for releasing it too early (I don't think that they did). Like you though, I am glad that they are still working on the game and adding/refining things. GT5 is such a big game, there are so many features and aspects to the game. As such, that means there are many ways in which the game may be improved, despite it already being the best GT I've played.
Honestly, I think that when you play it, you will be extremely pleased. Many of your worries will melt away as the game warms your heart in so many other ways that you won't worry about some things in the same way as you may be now.
Thanks Highlander, I agree with everything you wrote above. It won't be long before I add it to my collection, and really happy PD are growing it making it into what it should be… Forza has been forced out!
Q!
"play.experience.enjoy"
Sweet
Doing it now.
Hey guys, any idea whether or not this is going to solve the "cannot connect to server" issue? It's seems like it's an isolated problem that's only effecting a few people. When you are using WiFi on the PS3 and signed in to PSN GT5 just hangs on the screen for about 2 minutes looking for online data or something…
It's rather annoying and the only way I get around this is by logging off PSN when I'm playing GT5. I want to compete in the GT Academy!! =)
The only time I have had problems with connecting was when PD was doing server maintenance. That's expected though. From what I read over at PlaystationLifestyle, here are the features and fixes included in the update.
* â[Seasonal Events] have been added to the upper left side of the [GT Mode] â [GT Life] screen. From here you can participate in official online events from the Polyphony Digital team.
In these events, all participants race under the same regulations, and if you complete the event you will win rewards and experience. In Time Trials and Drift Trials, compete on the leader boards with players around the world.
* An [Online Dealership] has been added to the left center of the [GT Mode]-[GT Life] screen. In here you will find popular and rare used cars. You might just come across that one car youâve always been looking for, that you havenât been able to find in the [Used Car Dealer]
* Online Race Rewards and Experience
When you complete a race in the [Open Lobby] or [My Lounge], you will now gain rewards and experience points.
Therefore if you are focused more on playing online, youâll still be able to gain rewards and levels that you need to progress in [GT Life].
* Driving Distance and Number of Wins in Online Races
The driving distance and the number of wins you achieve when you complete a race in [Open Lobby] or [My Lounge] will now affect your stats in [Profile] and the [Garage].
Here again the results from your online play will c*mulate within [GT Life].
* Improved Rewards
The rewards for winning races in both A-Spec and B-Spec in [GT Mode]-[GT Life] have been increased for a limited time only. (This applies until the end of January 2011)
This is a great chance for those who were previously having difficulties getting ahead in the game, due to a lack of funds for tuning and purchasing required cars.
* Race Information Display
[Race Information Display] is now available in [Start]-[Quick Options]. (You can also see this in [Race Display] in [Options]).
* Save Data Backup
You can now copy and restore your save data. For details, please refer to the in-game [Manual].
* Personal BGM (Menu)
From [Options]-[Hardware]-[Audio], it is now possible to set the [Personal BGM] (Menu)]. (This can also be accessed from the [Music Library] within [GT Mode]).
* Car Name Change
The official name of âRed Bull X1â³ has been changed to âRed Bull X2010â³.
* Integration with the Website
The main features within [GT Mode]-[Community] can now also be accessed through the âgran-turismo.comâ official website.
* [Important Note:]
* We have made improvements to the [Log] within [GT Mode]- [Community] section, in order to make its operation more stable. Please note that the information that was here before the update has been reset.â
Nice. And, given that PD filled up a Blu-Ray disc, it only makes sense that these updates will be similarly huge.
Peace.
Saw this over at PlaystationLifestyle. This update is MASSIVE. Will download this in a bit and try it out later tonight when the day is over. Still annoyed with myself and at how easy it is to accidentally quit or restart the race when the game is paused. I spent 3 hours on a 4 hour endurance race last night only to accidentally restart the freaking race by accident when I was coming back from a paused game. UGH! 3 hours of my life wasted.
on some of those b spec races in the extreme tier you can have more than one driver, you start to run out of gas and tires wear and the driver gets tired. i only have one driver so i am working on a second right now
man i will have to stop playing and update the game so that i can keep playing again.
A few of these updates in this patch were discussed in detail and requested over at GTPlanet. Glad to see they are listening.
The tuning the LSD always comes easy to me. Never have a problem adjusting for acceleration and deceleration. However….
When it comes to "pains" in car tuning, the dampers give me problems.
All this time spent talking about the game makes me want to leave work and try out 1.05!!
The biggest change here is the ability to backup your game save. That is huge because before it meant that you could not take your game save with you. Since Ip going to upgrade my HDD in the new year, this update comes just in time for me.
Now, if they could fixed the fully custom transmission, I could pretty much live with everything else.
I still haven't been able to find a concrete answer as to why they left that option out when in the help menu it clearly implies otherwise. I don't know much about adjusting gear ratios but I would like to learn. 🙂
I think that what it came down to was that in the user interface if you manually set the ratios, and then tabbed through the top speed setting it would reset the ratios to a proportionate setting based on the top speed. the way it was described it sounded like you could either go with the fully custom transmission without a top speed setting, or have the top speed setting without the custom ratios. In which case, why not have two custom gear boxes? One for novices and one for experts. I suspect that this is something that is on their fix list, although why it became an issue is beyond me, it'd just be a case of adding radio button to switch from novice to expert mode on the transmission tuning screen.
Agreed. However, it's become more of nuisance to me now.
With nearly every car I tune, the gear ratio's are by far the easiest thing to do.
It's the suspension and aerodynamics that require more attention.
But yeah, all the other GT's have had it, so it is missed.
Yeah, perfecting the suspension is difficult, I think that's because with the transmission you are working to the power curve of the engine, and so you can more easily see what to do, and detect the performance benefit.
The suspension is more of an art, and it can be difficult to determine the best settings because sometimes your best sits on a knife edge between horrid and uncontrollable.
The thing that I have the worst time with is the limited slip differential. More than once I have had a car with a powerful engine, but have not been able to find a setting on the LSD that allows the power to be tamed.
The tuning the LSD always comes easy to me. Never have a problem adjusting for acceleration and deceleration. However….
When it comes to "pains" in car tuning, the dampers give me problems.
All this time spent talking about the game makes me want to leave work and try out 1.05!!
Oh, the dampers are definitely a difficult thing to get right, especially the balance of front/rear. The LSD is an issue for me, for example I installed one in my Dodge Charger '70. I had boosted horsepower to the roof, and was having a little trouble with grip and wheelspin. So I got the LSD and put it on the car. Immediately the car accelerated a little better, *but* the amount of wheelspin and lost traction to one or other rear wheel increased. No matter how I set it, the car is far less stable with the LSD than without it. I find that setting it up can be something of a mystery because as far as I am concerned the LSD should at worst default to diff-lock which would have both rear wheels spinning, but that's not what happens.
That's what we're waiting for! 🙂
OMFG I love your avatar!
Glad I'm not the only one who sees faces on cars lol.
The Viper has the sexiest face of them all!
Lol I see them too. I love when they look like they are angry faces, especially if it's a fast car.
The Viper is one of my favorites. And the Lamborghini Reventon is pretty kick ass.
Last edited by SixSpeedKing on 12/20/2010 5:44:57 PM
Oh I see. So because it's a SIMULATOR it gets compliments for constant patch work? In FPS land that's called "unfinished."
Difference, GT5 was actually playable when first taken out of the box unlike Call of Duty. Besides, adding features is not something I'm going to complain about with any game, Call of Duty or GT5. It's buggy unplayable games that deserve scorn.
I wouldn't complain about adding features either but I do believe their exact words are "made improvements."
Unfortunately even the best games fall prey to patching. I for one was already tired of hearing my coworker complain about patches. I do not look forward to the day after he has to wait through this one.
Well considering that PD has included several items off players wish lists (see GTPlanet for example), I don't see a problem.
Plus, I believe FPS (COD specifically) have plenty of reason for scorn when it's the same game year after year with $15.00 map packs.
Black Ops and GT5 are completely different. Black Ops, especially for the PS3, had broken parts of the game that needed to be fixed. There's nothing "broken" about GT5 and there never has been.
lol, nice try Alienage.
GT5 was fully playable and fully packed since the beginning.
If the game was so finished when launched why have the first 5 patches mainly being for fixing faults?
How come GT5 gets a free run like this, if this was any other racing game, the same people which are defending GT5 would be critical and screaming out about it's faults.
A whole load of hypocrites in here! Now hit the thumb down button for a post that is not conforming with GT5 = the second coming!
I'm afraid that "continues to support" is sounding a little more like "continues to finish, fix and make more appealing to people with common sense".
I was seriously contemplating getting this, but between the huge install and the amount of large sized patches, I don't want to fill up my hard drive with Polyphony's "support".
I'm gonna have to wait for the "GT5 Finally Complete Edition" that will be out in 2013 sometime. You know it's coming….
If anything, you might have a point if you said that PD was attempting to cater to the casual fan base-slash-microwave crowd.
Most of the other features that were included were strictly from fans wishes.
Last edited by maxpontiac on 12/20/2010 2:05:23 PM
Hezron, was that true of Criterion with Burnout Paradise? No.
So why make that accusation of PD with GT5?
Excellent point Highlander. Burnout Paradise is another excellent example of a game changing over time, for free.
Why are people so simple minded?
Clearly the game's finished, the extra features are extra things that make the game better.
Right out of the box without patches the game is the best racer (sim) there is, there's no argument against that.
With that cemented, adding extra content is only a good thing.
—
Only in the West do you hear people whine about extra content.
Unbelievable.
@ Scarecrow
Tell me about it, Most comments I read from other website's involve GT doesen't have this or this thing is not in and this game has that and their are graphical issues (which I don't really see) and that Forza is better (I tried it, its OK but GT is better especially today)
Burnout Paradise was a borderline launch title. The patch also included motorcycles and extra challenges. It's patch does sit at a whopping gig, but we all know GT5 will make quick work of that….and if BO was as deficient, then shame on them too.
Scarecrow is clearly confused, and his cheap shot at the West is unwarranted. GT5 is not getting "extra content". "Extra content" would be cars, tracks and challenges. What GT5 is getting, as the article clearly points out, is "improvements and alterations". In other words, Polyphony released the game one way, and now a few weeks later, they're changing things around because it was lacking in many obvious areas.