Gran Turismo 5 is a masterful driving simulation, but series creator Kazunori Yamauchi has promised ongoing updates and continued support.

If you want specifics, just check Andriasang citing the most recent Famitsu edition, where Yamauchi outlined his future plans for the blockbuster racer. Firstly, it seems he'd like to have one major update per month, which is fantastic news for the fans. Secondly, in regards to this month's new content, Yamauchi listed out a few region-specific add-ons: racers in North America can look forward to the launch of GT Academy, starting with online time trial rankings. European players get to begin an online tournament called the SLS Challenge where the winner will receive an actual Mercedes SLS AMG . Well…holy sh**.

Thirdly, while Yamauchi said new cars and courses are difficult to make, he didn't rule out the possibility; "They may be added as expanstion content, or we may leave it until the next title," he said. Yamauchi did confirm that GT5 will definitely get online races for B-Spec Mode, even though we're not sure when the option might arrive. Personally, I must drive in the game but hey, I sort of understand the desire to manage. As for GT6, the game making guru didn't seem ready to talk about it…duh.

"No, no… it's the future, so I still don't know. If this were ten years back, it was relatively easy to predict what things would be like in three years, but now it's pretty much impossible to predict three years into the future. Even if I were to say 'The next title will be like this,' three years later it would end up being completely different."

Lastly, Famitsu asked if Polyphony planned to redo the game's low fidelity "standard cars" as higher quality "premium cars." And you know what? Yamauchi said yes, this was indeed planned. Well, for certain vehicles at least: "Among the standard cars are some historical classics, and we plan on remaking them as premium cars." So who's looking forward to the future of GT5?

Related Game(s): Gran Turismo 5

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TheShadow
TheShadow
9 years ago

That's Kaz for you, he takes his time brings out one heck of a game and any faults in the game or lack of modes will be updated pretty soon, Good on him.

Also can't wait for the upgrade from S to P, even though premium cars look better than standard cars, the S cars don't look all bad, and I for one welcome any update for the cars to look better, Part of the beauty of Gt5 is looking and taking pictures of the awesome cars inside.

Gabriel013
Gabriel013
9 years ago

For me I'd rather leave the standard cars looking as they do because like you I think they are good enough.

I'd rather them spend time producing cockpit views for the standard models. They don't have to be the same standard as the premuim cars, but that particular camera angle would make my races more enjoyable.

maxpontiac
maxpontiac
9 years ago

Gabriel –

Once the Standards go Premium, they'll have a cockpit view.

Plus, the more cars I can take into Photo Travel, the better. As it sits, my 04 GTO can't go into Photo Travel, and that's a bummer.

AntDC
AntDC
9 years ago

Wow wasn't expecting some of the standards to be upgraded. Sweet. Hopefully it's entirely free, although by the sounds of things it will be.

Personally I love B-Spec. It's nice being about to sit back and watch a race with awesome camera angles and scenery in the background in 1080p goodness. It's really exciting when you have close finishes too.

Jawknee
Jawknee
9 years ago

Glad. This game is awesome. The more content and updates the better. I hope they fix the shadows soon. I finally had to restore my GTR V-Spec's chassis. These cars start to handle like poo the higher your mileage gets. Now I see the purpose of the chassis restoration.

TheHighlander
TheHighlander
9 years ago

Shadows? Meh. Damage modeling? Meh. Online – please improve. Brakes – please add tuning. Custom transmission, please open up earlier to custom ratio settings (I'm presuming that you *can* alter the ratios at the higher levels).
Clean up the sloppy standard models – yes please, because even in a race they look a bit off sometimes. Upgrade standards to premiums…OK, but I'd rather than you cleaned up the standard models, added a generic interior view and let me change their wheels instead.

Jawknee
Jawknee
9 years ago

Yes some of those standard cars can be disjointing when your racing against a them and your car is the only premium car on the track. Especially compared to some of those PSP models.

daus26
daus26
9 years ago

In a tweeter response from Kaz, there is and will never be any option to tune each gear ratio individually in GT5's current state. However, he also mentioned that it's "possible" to implement into the game through an update later on… whatever that means.

TheHighlander
TheHighlander
9 years ago

@Daus,

Well, if that is the case, it's not a fully customizable transmission and it's inferior to what we had in GT4. I personally find that a large disappointment. It seems to me that the sheltering of the player from the complexities of setting transmission ratio's is just the kind of hand holding that a casual gamer wants. That hand holding sure wasn't there in GT4, so why do we have it now? You said that the brakes automatically upgrade as well. So, where's the fun in that? The core of this game beyond the driving is the upgrading and tweaking. Now we can't set the transmission the way we'd like, nor can we alter the brakes. That's pretty crappy actually.

Whether it's good practice in reality or not, I enjoyed adjusting the transmission ratios. I could adjust the transmission to suit my style of driving and sometimes improve the low end acceleration and sacrifice the acceleration at the high end for a better top speed. For an oval track, I could concentrate the gears to give me better acceleration at higher speeds.

I can't do that now, and according to you I won't be able to. That is utterly crappy, and a real dumbing down of the game.

daus26
daus26
9 years ago

Not only inferior to GT4, but GT5P as well.

I am really, really, really disappointed about not having the ability to tune each gear ratios as well. I'm one on those that messed with it so much in GT5P and how it was deadly essential on my drift trial scores.

Don't get me wrong. I'm not trying to justify GT5's shortcomings. In fact, I'm working on a review on GT5 for PSX, and you might be surprise on how I would rate it.

TheHighlander
TheHighlander
9 years ago

Not sure I'll be surprised now. I think I will stand by my original score after a much longer play through, but add a large rider to the review that covers the missing elements of the game.

Seriously, these are not omissions, they are missing elements. I can't help but think that the custom gears were left our because Sony demanded a pre-Christmas release, and for whatever reason the code for the custom gears was not up to scratch and had to be yanked for the release. In which case, they better bloody well hurry up and retrofit it via a patch.

daus26
daus26
9 years ago

Yes! You're thinking what I'm thinking now. I figured something chaotic happened during the final push. Not only that, they admitted to being about 3 days late in developing. Sometimes when we rush, we tend to leave off some things.

At least for right now, we know that Kaz is aware of it. Hopefully something is to be done about it.

TheHighlander
TheHighlander
9 years ago

I hope so. You know considering the perfectionist that he has the reputation for being, the way the game was released must have nearly killed him – emotionally speaking.

dkmrules
dkmrules
9 years ago

Cool, more updates the better! As long as they keep hammering away at some issues i'll be pleased. Frankly the only problems I have with this game are small. Sometimes the shadows look REALLY ugly, the online is a clusterf***, damage modeling, (but I havent reached lvl 40 yet so that may change.) theres no option to upgrade brakes, and that the ratio of premium to standard cars is not very good. Oh, and that the Bugatti Veyron is a standard car….. That is all


Last edited by dkmrules on 12/15/2010 10:50:25 PM

Jawknee
Jawknee
9 years ago

Its odd. I noticed some of the damage modeling is better for some cars. Like 2009 GTR V-Spec looks like some one melted a plastic car with a lighter yet the older 2002 GTR looks like its actual metal or plastic being bent and twisted as it should. Happens to quite a few cars.

dkmrules
dkmrules
9 years ago

Yeah I've seen that as well, and probably the only place where forza has the upper hand. But hey, you've got to take the bad with the good. And fortunately theres a whole lot of good going on with gt5!

Jawknee
Jawknee
9 years ago

I like how precise the damage is to the area of impact, it just seems they could have worked on the detail a little more. There's always GT6.

Lawless SXE
Lawless SXE
9 years ago

The damage modelling is actually restricted in a sense. It was clarified, I think, last week that it isn't unlocked, but rather different cars have different levels of modelling. And this is why some cars actually look like they're getting trashed, and other just look like very strange shadow effects.
Peace.

Jawknee
Jawknee
9 years ago

yea i remember that clarification but im talking about damage between premium cars. Some like the Nissan 370Z has more realistic damage vs the 07' and 09' Nissan Skyline GT-R's. The Skyline's look like they melt while some others actually look like twisted metal and plastic.

TheHighlander
TheHighlander
9 years ago

Damage modeling is nice, but it's primarily a cosmetic concession to gamers who like crashes.

If they want to make a material addition to the game, brake tuning is a must. As I pointed out in another thread, if you fully upgrade a Nissan 350z/370z in the game, you end up with a car with ludicrous horsepower, and full racing slicks. but the brakes are the standard retail brakes that came with the car right out of the factory. Either that or they were upgraded without my knowledge. Seriously, if you put that much extra horsepower on a car with that much extra grip and don't improve the braking system, you're just creating a death trap.

We need bigger rotors, different materials, ducting for cooling the brakes, bigger pads, multiple calipers, better brake controller, etc… All that. If you really beefed up a car as I suggested you'd pull the brakes out immediately and at very least install bigger rotors with better thermal properties and bigger calipers and discs.

For anyone that says brakes aren't important, I'll invite you to drive an F1 car, but first I'll just replace the brakes on it with the disc brake system from a family car. Still want to drive it?

http://www.automedia.com/Big_Brake_Upgrade/pht20020201bk/1


Last edited by TheHighlander on 12/16/2010 11:49:38 AM

Jawknee
Jawknee
9 years ago

I maxed out a Premium 370Z and I have no problem stopping the car. Once I did all levels of weight reduction the cars stops beautifully. Oh and if you really want a beast, max out a '09 Skyline Spec-V. That car is a monster. I haven't had any issues with breaking on most cars once I mess with the suspension and weight.

TheHighlander
TheHighlander
9 years ago

@Jawknee,

Indeed, but that's my point. If you upgraded a 370z that way in reality, are you honestly telling me that you'd be comfortable racing with stock brakes? Even with all the weight reduction in the world, that's just not going to work.

Jawknee
Jawknee
9 years ago

Aaaah, yes, I understand now. You would indeed need to upgrade the brakes.

daus26
daus26
9 years ago

Highlander, the brakes in GT5 are automatically upgraded, so adding the option to "upgrade" your brakes would really just create an extra step. In actual reality though, GT5 doesn't calculate temperature nor the coefficient of friction in their brakes. Otherwise, it would annoy the heck out of us. However, that isn't the case.

TheHighlander
TheHighlander
9 years ago

@Daus,

Yeah, I figured it did since the car can still stop at ludicrous speeds. But the thing is in a game where every minute aspect of the car can be tweaked, why completely shelter us from tweaking the brakes? Deliberate or not, it's an odd omission.

daus26
daus26
9 years ago

Yeah, I get ya. First time I watched leaked videos, I was a bit stunned to not see a section on brake upgrades. However, I was less worried when I saw that we could at least set our brake balance controller. In previous GT games, we have to purchase upgraded brakes to adjust this.

That's all I tweak on brakes in a GT game. What else do you mean by tweaking?

TheHighlander
TheHighlander
9 years ago

Brake tweaks?

Bigger rotors, different materials, more calipers, better brake controller.

daus26
daus26
9 years ago

Oh, I thought you meant adjusting their settings. You're basically talking about what's physically needed for the brakes to handle higher speeds. Upgraded brakes are just that though. It's not like we've ever had the option to "tweak" those parts separately. We buy them as a whole.

Actually nvm. I'm getting the feeling that I'm irrelevant to what you actually meant by tweaking.

TheHighlander
TheHighlander
9 years ago

Not really Daus, I wouldn't say you were irrelevent at all.

I'm just disappointed not to have the extra element of being able to upgrade the brakes myself. It just seems that there are things that have been left out or removed from the game, and I'm saddened by that.

I didn't know about the inability to set the gear ratios in the fully custom transmission. I thought that it would unlock as I progressed. I'm actually more upset by that than anything else at this point.

Scarecrow
Scarecrow
9 years ago

Cool, love the game entirely. The support is welcomed.

coverton341
coverton341
9 years ago

Any word on my biggest gripe with the game? i.e. the lack of individually customisable gears?

I heard tale that PD said it was a design choice and that it would not be changed, but I find that hard to believe given the fact that the menus say you can do it, but you just can't.

Seems like it was an oversight that should be getting resolved, just haven't heard anything official.

coverton341
coverton341
9 years ago

Looks like I have a down voter. Must not like the fact that I have one thing that I find a fault in the game.

You could at least back up your opinion

Gabriel013
Gabriel013
9 years ago

If it's in the game menu but just doesn't work then I'd think this was a minor bug they would be fixing with the first couple of updates but probably not significant to mention as a patch fix?

I agree it should either be fixed or the option removed.

FM23
FM23
9 years ago

I was trying to set my gear ratio too and I couldn't find out how too either. Well at least I can still change my top speed…lol

maxpontiac
maxpontiac
9 years ago

I agree on the gear ratio's. That's my ONLY main issue with GT5.

TheHighlander
TheHighlander
9 years ago

I was under the impression that the customizable gears were speed based and then at higher levels opened up to allow you to change the ratios yourself.

thj_1980
thj_1980
9 years ago

I hope this game will be something like burnout paradise, with constant updates, so the game will drastically improve.

StangMan80
StangMan80
9 years ago

The bad things about the premium cars is they don't have a cockpit view, you can't even use photo mode with them and you can't change the wheels other then that the standard cars are fine.

It seems the shadows are a big deal for some, I don't notice them because I use cockpit view and for the standards the roof cam But I noticed them in replays, no biggy thou.

I would love too see the standards updated too Premiums but as long as we get a cockpit view no matter how good it looks and be able to change wheels would be fine.

Whats with the 'Racing Modification'? Every car I use it won't let me use.

GT5 is a really, really great game, it's not prefect but that's impossible. There always be problems with some, no matter how small they are, like people saying it has horrible music(elevator music) when you can use your own songs off your HDD…lol

Whats with the Crash physics? does it get better, I mean a lot better after lvl 40? if so why lvl 40, that's way to late, won't the game be beat by then and that will take way to long to get too. I've herd that the AI and Crash physics get better as you lvl up because if you started with it then it would be way to hard to win/race. I would personally wish for it right out of the box, it is a 'real driving simulator'… right?

Even how the game was out of the box would keep me playing up until GT6. I'm glad that we will be getting updates monthly 😀

I hope Santa get's my letter… a Wheel(Thrustmaster TR500 or Logitech G27). I need one bad, that's all I want for Christmas(Christmas with a capital 'C')

Lawless SXE
Lawless SXE
9 years ago

I was interested in the Race Mods too, until I found out it's pretty much just new decals. One of the Premium Honda Civic models allows you to use it, but that's the only one that I've found so far. A mate reckons his RX-7 can get it done too, so there's two to have a look at.

And my comment further up the page explains the damage modelling, based on what I've read. Also, the AI does indeed seem to get better as you progress through the game. Well, except in the special events… They just ignore you.
Peace.

TheHighlander
TheHighlander
9 years ago

I think the race mods are pre-configured variants of the car like those done by tuning firms like Toms. They don't exist for every car, and I can only imagine that's becasue in real life they don't.

I believe that the damage get's better at the higher levels, I think the idea was to allow players to play through the game without being discouraged by finishing races in a beaten up car. Also the degree and detail level of the damage modeling varies greatly with the Premium cars having the most and standards having the least, but I'm hearing that the premiums vary too.

The AI definitely improves as you do. In early races, the AI is little more than a hot headed lead foot who doesn't care where you are and sticks to it's racing line. As you progress he AI get's calmer, and more aware, and more assertive. I'm hoping it get's more strategic too, but not so much that I can't beat it.

One thing about crash physics is that it's not really been part of Gran Turismo before. In fact, if you were racing at 120MPH+ and had even a minor collision the odds are that your race would be over. That would be true crash physics. Game crash physics will always be limited because the objective isn't to piss off the player by having their race ended by another driver. Just look at how annoyed you get trying the harder Top Gear challenge events. That's because just a single heavy tap on another car disqualifies you. Well, in a real race, a good solid tap at speed will not necessarily have to disqualify you since you're more than likely going to be unable to proceed anyway. It's bloody annoying. So I am personally completely OK with no damage modeling at all, but I understand and accept that it has a place as a piece of fun in the game.


Last edited by TheHighlander on 12/16/2010 11:58:44 AM

Jawknee
Jawknee
9 years ago

Sony has already confirmed that damage DOES NOT unlock at level 40. It's there from the beginning. It just affects different cars as highlander said. Standard models suffer minor scuffs and dents, premium cars suffer more advanced damage and the race cars and rally cars suffer the greatest amount of damage.

I wonder, does crashing your car a lot speed up the detioration of the cars chassis? I had to restore my '09 Skyline Spec-V's chassis while the chassis on my '02 Skyline V-Spec remains firm. They both have the same mileage too. I have crashed the '02 V-Spec less.


Last edited by Jawknee on 12/16/2010 12:21:02 PM

TheHighlander
TheHighlander
9 years ago

Possibly Jawknee. I do think that more damage unlocks as you progress, just as the AI improves. I wouldn't be shocked is more crashing did damage the chassis long term. They do have mechanical damage in the game after all. crashing may simply add extra wear and tear to the chassis requiring an earlier than normal rebuild.

StangMan80
StangMan80
9 years ago

Thanks.
Maybe you get the complete, real damage at lvl 40, it stops improving. I'm almost lvl 20 and I've noticed the "crash physics" are getting better and the AI is a lot more aware, Except for the special events like you said Highlander.
I can't begin to imagine how good GT5 will be in a year form now with PD giving us "one big update a month" 😀
What update will we get this month?

Lawless SXE
Lawless SXE
9 years ago

Great to see that they're going to continue supporting and updating the game as they go on. I only hope that they don't focus too heavily on it and forget to release a GT6 on the PS3, with everything a bit more fleshed out. They could pretty much use most of the assets they already have and build on it.

Crap… I have to get a broadband connection like… now. I seriously want to try my hand at winning that SLS AMG. But then, I know that I don't stand much of a chance. Honestly, I have trouble with the National A licenses. Just dreadful. But GT5 is amazing. And, I've started on the review. It should be up next week sometime.
Peace.

Scarecrow
Scarecrow
9 years ago

GT6 = ps4

There's no doubt in my mind about that. GT games last for 2-3 years.

Jawknee
Jawknee
9 years ago

Why? They released 2 GT games for PS2. Now that they have the engine, 200+ premium cars, tracks, weather, physics, etc in place. They can easily pump out GT6 before this generation is out.

Lawless SXE
Lawless SXE
9 years ago

Perhaps it will be the PS3 swansong? If it is indeed three years away, then it should be about then that the PS4 launches, and it would make more sense to see them push the PS3 as hard as they can, than perhaps create something of only marginally better quality on a much more powerful piece of hardware. That then gives them as much time as they need to work out what the new console is capable of.
Peace.

Mamills
Mamills
9 years ago

i wont b surprised if GT5 is the only one for PS3
GT6 will be PS4
games aren't like they used to make em, and the turnaround time is a lot longer now, as long as they support GT5 until GT6 im with em.

TheHighlander
TheHighlander
9 years ago

Guys, this is the 2nd GT for the PS3. You're all neglecting Gran Turismo 5 Prologue.

Jawknee
Jawknee
9 years ago

"turnaround time is a lot longer "

Er, again, now that the engine is in place they can pump out another in 2 to 3 years. It took them so long to release GT5 because it was their first big release for PS3. We are seeing Uncharted games and Killzone games in 2 years turnaround time. I don't see why GT6 can't be done in the same amount of time given the fact everything they need is in place and we still have a good 4 to 5 years left in this generation. There is no reason to assume GT6 will have to wait till PS4. It isn't logical and it isn't very smart. God of War II was released for PS2 a year after the PS3 launched. Sony plans to support the PS3 even after the PS4 launch. Again, there's no reason or evidence to assume GT6 will have to wait for PS4. History and Sony's track record points to a PS3 release.

EDIT: Highlander, yes Prologue, but Prologue was more of a demo than a full, huge retail release like GT5. Prologue felt like less of a game than GT5. I really do think we will see GT6 come out on PS3 before this generation is out.


Last edited by Jawknee on 12/16/2010 12:08:54 PM