Portal 2 will be ready to go on February 9 and Valve is confident they've got the requisite expertise to make the game shine on PlayStation 3.
Prior to this big announcement at E3, one of the reasons the developer said they didn't get involved with Sony's machine was a lack of PS3 knowledge. In other words, they just didn't have the right guys to dive into the platform. But as Valve's Erik Johnson said at GamesCom yesterday , they've got 'em now; the assembled PS3 veterans couldn't wait to get Valve's Source engine up and running on Sony's console.
"We have a handful of people who have a very strong PS3 background. They worked on a bunch of the early PS3 games and they're big fans of the platform. So they're really excited and jumped immediately at the chance to get Source up and running in Portal 2 on PS3.
Having Steam on that platform is incredibly valuable to us. In a lot of ways that's the way we define a customer having a good experience, because it's a way that we can keep talking to that customer over time."
Portal 2 is now one of the most anticipated titles of 2011, and PS3 owners wouldn't be getting it if Valve hadn't proactively sought the necessary talent. If they can bang this one out of the park, perhaps we'll forgive them for giving The Orange Box to EA (result = shoddy port for the PS3), and for all those little jabs at the PS3 over the years. We can certainly forgive and forget…you listening, Square-Enix?
Related Game(s): Portal 2