Rumors are already circulating concerning next year's Call of Duty effort from Treyarch (it seems the team is leaning towards a Cold War setting), but if you're thinking they may look to Infinity Ward for ideas or even simple cues, think again.
There's a reason why recent CoD installments from each studio are so very different from one another; according to the latest GameTrailers Bonus Round episode , these two development teams simply don't communicate. It may seem a little strange on the surface, especially considering that both are essentially internal studios for Activision Blizzard, but Infinity Ward creative strategist and community manager Robert Bowling says both sides are on "completely different tracks."
"The teams are completely separate. And our design schedules and our design philosophies are completely different tracks. It’s not like they might be leapfrogging in terms of franchise but the design state of mind from the teams at Infinity Ward and Treyarch are completely different. We don’t work together, we don’t collaborate…the teams are very focused on what we’re doing and we really don’t let what happens in another game impact that."
So if you're thinking you'll see some element of Modern Warfare 2 in the next series entry from Treyarch, think again. It seems clearer than ever before that the teams are just going their separate ways; the good news is that both are fully capable of producing some fine productions. While Modern Warfare certainly has the edge, we shouldn't overlook that many critics called Treyarch's 2008 gem, World at War , the best World War II shooter ever. And besides, if they're focusing on a completely different war setting, we'll definitely be excited to learn more about it, regardless of this lack of collaboration.