A sequel, as we all know, is the continuation of a story that began in the original tale. But this can be difficult when the second plot takes place long after the first story ended, and we're forced to have a different protagonist.
Faced with this conundrum, 2K Marin decided to do something very intriguing when making Bioshock 2 . If you recall the first game, Jack Ryan was the main character and although he won't be in the sequel, he has attained an almost mythical status; the splicers actually debate his decisions. Essentially, this means they're debating your decisions, which is interesting, because the first game was open-ended enough so you had free reign to make plenty of different choices. In the sequel, the residents of Rapture have placed Ryan on somewhat of a pedestal and according to creative director Jordan Thomas, this will help to drive the story in Bioshock 2 forward. Here's what he said in talking with the MTV Multiplayer Blog :
"He's mentioned. His story, for the purposes of 'BioShock 2,' is over, in terms of his world driving narrative. That said, the things that he did are being fiercely debated by the splicers, because we wanted to support any of the choices the player could have made in the first game. It’s become kind of a religious question; what he did at the end of 'BioShock 1.'"
You can bet the storyline will be a main focus in the sequel as it was in the original, and that's going to be one of the primary appeals. Really, it's one of those games that plays like a FPS but features very plain RPG elements, and that includes a well-implemented plot with great character development. We can't wait!
Related Game(s): Bioshock 2