Sequels tend to be big sellers and often help to drive the industry forward; many new franchises just get better with age ('cough' Uncharted 2 'cough'). However, in some cases, a sequel might be "counterproductive."
Media Molecule continues to insist that we'll never see a LittleBigPlanet 2 . Due to the unique "Create, Play, Share" concept that fuels the multiplayer aspect of the game, the developers have avoided the idea of a sequel so as not to splinter the accumulated community. Besides, with everything they continue to add to the LBP experience, it's as if a brand new game is springing to life before our very eyes. A Critical Gamer interview with producer Martin Lynagh and level designer Danny Leaver proves once again that LBP is a living, breathing, expanding game and LBP2 just wouldn't make any sense. "I think what you've seen so far from LittleBigPlanet , that's the way it's going to continue," said Lynagh. Leaver added: "We'd never do that. That'd be the most counterproductive thing you could do I think." Well, all one has to do is examine the sheer amount of DLC that is currently available for the game to see that Media Molecule hasn't stopped working. No, they're not sitting back on their laurels saying, "nah, no sequel."
They're working diligently to make the LBP experience fresher and more entertaining as time goes on. Besides, they'll get their profits via premium DLC…dont' worry, they won't go broke without a sequel.
Related Game(s): LittleBigPlanet