There's no doubt that Metal Gear Solid: Rising will go in a different direction than previous entries in the series; many are expecting something more action-oriented, like Devil May Cry . After all, with the uber-agile Raiden as the main character, it almost seems inevitable.
Even Hideo Kojima himself is interested to see how the "younger team" will do, and how the final product will turn out. However, don't misinterpret "interested" as "concerned" because he seems very confident in the assembled Rising group, as evidenced by his recent video interview over at the European PlayStation Blog . As much as the fans adore what Kojima has done in the past, he's not about to dictate and command from an unreachable executive position; he's more than open to new ideas:
"How I created the Metal Gear Solid series is what I created for the past 20 years or so. That's the world I created so I want people to expect more of a bigger scope or a bigger world of Metal Gear Solid. If I pass on to my young staff, I think there will only be a new kind of Metal Gear with their new thinking and new involvement. I kept my world of Metal Gear Solid in the titles that I have presented before. It means I have kind of stepped back as a producer and I'm kind of looking forward actually to what my younger staff will create, a new kind of world or color to the MGS franchise."
Yes, we all have to progress or grow stagnant in this industry, even though plenty of die-hard MGS fans can be heard screaming, "they still can innovate if they keep the style the same!" Well, yes, but as Kojima said, they're taking things in a new direction and in so doing, they just might appeal to a whole new demographic of gamers; gamers who were never before interested in the hardcore stealth/action presentation. We're certainly intrigued by Rising ; that's for damn sure.
Related Game(s): Metal Gear Solid: Rising