Unfortunately, most of the evidence we currently have is pointing towards the distinct possibility that the PS3 version of Bayonetta may not be as refined and polished as the Xbox 360 version.
Initially, Sega confirmed in an interview that the hotly anticipated action title would be "identical" on both platforms, but ever since then, disappointing news has flowed down the virtual pipeline. First, a demo of the PS3 version appeared at Tokyo Game Show recently, and many who sampled it noted serious frame rate drops and hitches. Then, we heard that Platinum Games originally designed Bayonetta on the 360 hardware and after it was complete, passed it off to Sega so they could finish the port. This fact was amplified after some players sampled the demo that just hit the Japanese PlayStation Store, and after the demo when the credits roll, it says very clearly, "Converted By Sega." Now, I thought we were well beyond the days of inferior PS3 ports, which plagued the system early on in its career. But you all may remember what happened with The Orange Box : Valve developed it and it worked out just fine on the Xbox 360, but they handed the reigns to EA for the PS3 port and…well, you know what happened.
This sounds like an identical scenario; the developer didn't design both games simultaneously for both consoles, which is what most studios do these days. I haven't had the opportunity to try out that PS3 demo just yet, but I haven't heard if the frame rate issues from the show are still evident. I'll try to check it out this weekend but in the meantime, I feel obliged to warn you all that if you're a super action fan and you own both systems, it may be risky to purchase the PS3 version…
Bayonetta should be out for the PS3 and 360 on January 5 in North America; the game will be available in Japan this month.
Related Game(s): Bayonetta
I hope they dont make a crappy ps3 port
I'm not willing to support a developer that doesn't support my system of choice. It's funny how the developer's wants us to buy they're game and yet they don't even put effort in it they just give it to the publisher's to make it. Oh well, no buy from me. I won't give money to some lazy ass developer. Either way, I'd be playing Uncharted 2, Rachet and Clank CiT, Modern Warfare 2, Bad Company 2 rather than this abortion of a game.
xbox has been the worst thing to happen to the video game industry.
although some of the games the xbox360 has are great, the system itself in my opinion has slowed and dumbed down the industry. And for devs. not to devolop a game simultaneously is redic!
everyone can see that first party and exclusive games all look and perform better, and are quite more enjoyable, on sony's platform. When a multi-plat game comes out, although they may be great often fall short because of the 360. This is another indication that the 360 has dampened the industry yet again.
im not a fan boy and as i said above the 360 has great games. but these days should well be past us, and its in part to blame for the devs. I havnt decided if its laziness or no love for the ps3, but either way, this should never be an issue!
Yes, and no. I think the worst thing to happen to the gaming industry is the paid exclusivity. Not the kind of exclusivity that comes from a decision by a developer to focus on one platform alone. No, that I can live with. If Bungie is an Xbox360 developer, that's fine. I have no problem there. I'm talking about the kind of exclusivity that Square Enix (only one of many, many, many examples I could give) or Capcom or any other multi-platform developer grants in return for a large sum of slush funds. This kind of paid exclusivity isn't about commissioning an exclusive game for a platform, it's about stealing away franchises from one platform to another. It's a weapon of competition and puts gamers right in the middle between the combatants. Who wins in that situation? Not the gamers.
I think that this kind of exclusivity has distorted the game market, the game development environment, and affected the thinking of developers. Bayonetta should be identical on both platforms. There is no real reason why one version would be inferior to the other – except the game was developed for a specific platform and converted. It would be like someone porting (converting) Uncharted 2 to Xbox in a hurry. Sure the basic game would transfer, but would the game engine have the loving optimization that ND put into the PS3 engine? Of course not, because the game is designed from the ground up to run on PS3.
Bayonetta and games like it that are developed as multi-platform games definitely need a lead platform. But a multi-platform game has to be designed differently. You can't so specifically target the design to one console and then expect a third party to port an identical copy to another console.
The whole paid exclusivity for the 360 thing has created a situation where it's been common for games to be developed for the 360, and then ported at a later date by another team to the PS3. This will always produce bad games, the ported game will always suck – unless the initial game design is not so targeted at the specifics of the original platform.
I'd rather see a game like Bayonetta remain exclusive than have it spawn a poorly implemented port on the PS3. The same is true with regard to games developed for PS3 and ported to 360. The point is not one console over the other, the point is that multi-platform games need to be designed and implemented as multi-platform titles from the very beginning, and not completed on one console before being ported to another. Competition through paid exclusivity by Microsoft in particular encourages developing a game for the 360 first and then porting it to PS3 later. This always results in a poorer version on PS3.
Yea high than MS can and does use that as ammo to slander Sony. They sent out a nice little love note to reviewers when reviewing RE5 encouraging them to mention that the Xbox version was better. I hate MS.
"No, that I can live with. If Bungie is an Xbox360 developer, that's fine."
Funny you use Bungie as an example. Bungie was known for making *Mac* games before Microsoft literally bought the studio. Anyone remember Marathon? Halo was never originally intended for the Xbox. It was being developed for the PC and Mac, and there was even talk about possibly doing a Linux version. Then MS bought then and all of the sudden Halo became an Xbox game…
Gotta agree. For all the above reasons. Just the fact that I sit with a superior console and continue to get scaled back (for equality) and port (inevitably inferior quality) versions of games. Boggles my damn mind.
Hey Highlander you took the words right outta my mouth. 🙂
this may shock you but.
halo was originally a playstation game, my cuz had a magazine with a very short snippet on halo and bungie.
i think this was before it was announced for macs.
wonder if he still has it, it was a very long time ago and i will never forget it.
Looks like ill give this a pass.
Dont matter anyway with so many great Ps3 titles upcoming who cares about this game. Maybe this is the one title that people may open gamefly accounts and rent it to save the bucks.
Yeh, but it's always good to have that little extra variety.
Agreed, I don't understand why people get so hyped up for these new random, unproven franchises. Alright who am I kidding? The blame is on Microsoft with all their slander and marketing.
I've played the demo and its addictive. Yes it needs improvement. Considering all I've heard around the web I expected the demo to be much worse. As long the issues are worked on and not abandoned.
Perhaps SEGA could bring in one of the Sony tech teams that Sony is so proud of to help them optimize the game engine and squish a few bugs?
Hopefully they will do that because I love fast action games like dmc and bayonetta. If they don't address the issues I can't see myself buying this game at full retail value.
Fast action games?
Ninja Gaiden Sigma 2.
Of course I have Sigma 2 it plays better than the 360 version no bugs.
I played the demo off the Jap store and, to me, the issues are greatly exaggerated. Sega might have made a pigs ear of the full game, idk, but the demo isn't that bad really. Not the nightmare I was told to exopect anyway-there were some framerate issues(oddly they seemed to have no pattern and were just as likely to occur when little was going on as when the screen was packed with madness!
Conversely the game itself feels like a slightly, slower, slughtly madder DMS with breasts-and isn't as good either. Kamiya and Platinum haven't extended themselves with it anyway and without the controversy over the "port" I doubt many would be bothered with a phoned in DMC lite for fans of hair based fighting.
However dated Ben might feel NGS2 is(I don't agree and feel it's great to have a game that knows what it is and revels in just being a video game that challenges you on the most basic level. Imo if you want a slick action game on PS3 buy this instead of Bayoneta glitches or no glitches-and if you REALLY miss a decent DMC play No 3 again while we await Capcom's inevitable DMC5 next year sometime.
Honestly everyione's caught up in the quality of the port and whether Platinum should have just made a 360 exclusive when the real issue is the state of the game itself regardless of latform-it really didn't do anything for me as a big DMC fan and it's obviously aimed at Kamiya proving he does DMV best(which so far he does, imo) but Bayonetta wasn't the way to do it and feels plain derivative of his earlier work and, realy, a bnit half arsed and lazy.
In short-it's no loss and won't pull up any trees on either platform so lets stop assessing who was in the wrong over the port. This is NOT the Orange Box where the outdry was based aropund a bloody classic not getting to PS3 owners in a playable state-noone would be talking about Bayonetta if the port wasn't meant to be dubiously put together.
This sucks. I'm tired of seeing how the crapbox keeps holding technology from growing further. What is the point of buying a PS3 if devs. are only going to make games as big as the crapbox can play? Fuk multi-platform titles, fuk those drowzy devs even more, and VIVA las exclusivas!
The issue here is not the game being restricted due to some limitation of the 360 compared to the PS3, it's more a case of a 360 game receiving a poor port to PS3. I agree with you last point though. Devs need to be clear, either a game is multi-platform, or it's exclusive. There is no halfway house, because ports always suck.
And were expected to pay full price for a port. No thanks.
i like your idea jawknee, If the game is clearly a port, you know developed after or by a different team like platinum and sega, it should be cheaper. why pay full price for a half ass product.
That is a great idea, if they only give us a half baked port then why are we expected to pay full baked prices.
The PS3 is getting an inferior version, it doesn't make sense because it has limitless potential. But that's also why I refuse to waste money on this pathetic excuse for a game. I hear the frame-rate is a real problem, I just don't understand why Platinum games doesn't want to push the PS3 and get everything out of it they can.
frankly i just 4got this game…………sooo many tittles are coming………and all my psxe friends asking you a question………..what was the last sega game you enjoyed in the last 5years or so……….
the answer explains evrything
Valkyria Chronicles. Which at least explains my avatar.
Last edited by chucknasty on 10/9/2009 11:26:10 AM
Resonance of Fate is coming. I'll scream bloody murder if the same thing happens with that game….
I am keeping my fingers crossed. I want to like this game. Of course I do not demand perfection from every title I purchase (WET and Saw for example) so I will likely play it through regardless so long as it has some redeeming qualities.
How is SAW? I was thinking about getting it just because I'm a gore hound and I heard the writers of the original movie were called in to help write the story line for the game. Is it worth the money to pick it up or is it a wait for the price drop kind of game?
Saw is amazingly faithful to the movies' vibe. If you like the franchise then you will enjoy the game. It is gore and cringe heavy. It does a nice job of setting an on-edge tone with dark environs and limited light sources (lighter, flash light, camera flash) and lots of booby traps that are pants-soiling when you are focused on something else and walk into one.
There are two basic elements: puzzles and fighting.The puzzles range from great to meh with the each chapter culminating in what can be a nerve wracking race to save someone who dies horribly when you fail to solve progressively harder puzzles in time.
The fighting is a real weak point. There are two buttons (heavy and the ironically named quick) so I don't know how you bungle that but they did. The wind up for either move is really really slow which can end with the opponent (some poor soul whose own game trying to get the key sewn into your chest) quickly beating you dead. You get used to it and plan on pushing the button long before the guy shows up but ick on the combat.
The thing that sort of takes away the sting of the combat is the trophy list that has a trophy for killing someone with everything from a table lamp to a crutch so you have something to look forward to after surviving the fight. The game hemorrhages trophies for the first few chapters which may be a pull for some (three trophies popped up after killing my first guy) and the platinum will be easy since you can get it on one play through at any difficulty level.
On the whole if you enjoyed the tension and discomfort of the movies you should be able to overlook the short comings. This is a very enjoyable survival horror game for fans but perhaps less so for strangers to the premise.
Sorry that ended up being much longer than I planned. Should have just typed 'probably a rental'.
PSXE could employ you as a game reviwer. 🙂
Oh well, wasn't really interested in it anyway. At $60 a game, there's no way I'd even consider buying something that's only got $20 worth of work put into it.
I played the demo last night. It was pretty fun. Very reminiscent of Devil May Cry, but the mechanics are different.
Anyway, from the screen shot comparisons, it looks like the 360 version does in fact have richer colors. However, I can't say that the 360 version is any sharper then the PS3 version (at least from the screens).
To me it seems that the differences are minimal at best. I don't think it's anything to get too excited about.
Richer colors? The people taking the screenshots probably turned down the color saturation and color temp on the PS3 screen first. This has always been a complaint between PS3 and 360 games and it's down to the configuration of the screen. A screen that is set up well for the 360 may look washed out with a PS3. That's why screen manufacturers give us controls for brightness, contrast, color color temp, tint, and saturation.
Yeah, I have both my 360 and ps3 set up correctly on my system and these screen shot comparisons are a load of rubbish as far as differences in colours, brightness and contrast etc..
i will have to get it on my 360 then, thought i only play on 360 for its own exclusives, guess not in this case.
hate this phenomenon
Last edited by BigBoss4ever on 10/9/2009 11:43:28 AM
Really you'll be purchasing it for your 360? Don't you pirate 360 games like everyone else?
no, i do not do that for my 360 (PSP and DS Lite will be better for that purpose), i only have 7 games so far for my 360 : Lost Odyssey, Infinite Undiscovery, Last Remnant, Star Ocean 4, Blue Dragon, DOA4 and Halo Wars. I will soon get the 8th one which is Magna Carter 2. You see I got 360 almost solely for its exclusive JRPGs which should have all been released on PS3, ( it is the PS3 JRPG drought forced me to do that and I was always a hardcore sony loyalist before)
I so far still stick to my original intention with the 360. 😛
Last edited by BigBoss4ever on 10/10/2009 12:02:19 AM
I always feel it is a shame that, when I buy a 360 title that is multiplat the purchase cannot be logged as "the customer would have prefered the PS3 version but the half baked port was too degrading to the game play experience"
Well I was Never waiting on this game! I got my 360 but I don't think I'd buy it.
it's over, i used to be a fan, but now i'm an all out sega-hater, you can't count on them for anything ever, i'm starting to think sonic and the greatest hits i enjoyed so much in the past was a fluke
Why hate Sega? They aren't the ones that developed the game and then asked the publisher to do their work for them. They are only the publisher. If you want to hate anyone, hate Platinum Games. I'm still holding out hope for this game on the PS3 though.
Aaaah, more justification on my position about most multiplatform games. Most of them are crappy Xbox ports and if I wanted to play crappy Xbox games I would still own an Xbox. The only multiplatform game I'm gong to buy is FFXIII. I still hold enough faith in Squeenix that regardless of the Crapboxs limitations Squeenix will have found away to work around them. Plus the fact the PS3 version was started and completed 1st gives me faith.
Highlander, great points about this paid exclusivity crap. I never thought about of it that way. MS has hurt the industry in so many ways. This is one of the biggest I suppose.
That, and Square isn't pushing it off on someone else to port it to the 360. They are doing it the right way and working with both systems to make the game as identical as possible. I'm mad about them taking exclusivity away when they said it would be, but at least they are doing it themselves. As far as I know.. >.>
I suppose if this game is as good as the developer wants everyone to believe I will be picking it up on the 360 but I will probably just pass this one over. I would rather hold on to the money and buy Alan Wake if I am going to buy any 360 game.
I wish this was a 360 exclusive and Sega used that time with this port to just give us our Yakuza 3 and Kenzan US versions already.
I was interested in this title when it was first announced, but the more info that came out the less interested I became. I find the main charter design to be horrid! Did a witch doctor shrink her head somewhere in the plot of the game or what? Her stupid little gyrating movements look like a bad skit from Saturday Night Live!
I really can't even understand the hype this game is getting? This title has a mediocre vibe to it at best and I think that's being generous. I think they should have made this garbage game an Xbox360 exclusive and Sega should have put their time into bringing Valkyria Chronicles 2 to PS3! I'm sorry but I hope this game flops!
Last edited by Evil Incarnate on 10/9/2009 12:53:02 PM
Microsoft Xbox – anti competitive – evil