Damage is a tricky thing if you're a simulator. A truly realistic damage modeling system is almost out of the question, simply because a scant few gamers would even be able to play it. But Gran Turismo series creator Kazunori Yamauchi will certainly strive for "perfection" when it comes to the damage on display in GT5.
When we first caught a glimpse of a busted car in the game, it was at GamesCom, but everyone noticed – and Polyphony confirmed – that it wasn't quite complete just yet. And it's further true that not all car models will boast authentic damage, as many of the available road cars will only suffer scrapes and dents. However, as far as the Rally and NASCAR vehicles are concerned, the developers wish to implement "full damage," and in an interview with Spanish website Meristation , Yamauchi put to rest any ideas of a half-assed presentation:
"I'll only say one thing. Our team of engineers did not want to do something that has already been seen in other games. No. I wanted something completely different and new. Yes, expect perfection."
Damage could easily end any Rally or NASCAR race, so we're going to have to be extra careful. We'll also have to be careful in other races as well, but the fact of the matter is that when a 200 mph car on a road track gets "damaged," it usually translates to serious problems, which almost always ends the race. Most people simply don't understand that even lightly scraping a wall at 50 mph on a turn can flatten a tire, and perhaps cause other issues, too. So it's a definite balancing act for Yamauchi and Co.; they want to be realistic, but they can't be inaccessible, yes?
Related Game(s): Gran Turismo 5
Good I'm so stoked for this game, GT:PSP will have to tide me over until.
I still hate that Forza 3 is even in the same conversation with this game. Some people really, truly believe that FM3 will be better than GT5. I don't understand it. I don't understand how anyone with a functioning brain can really believe that.
Maybe I'm the one with the problem?
Yes, maybe you are…
Maybe we should all stop being PS3 fanboys, get a reality check and start believing the Forza guys.
i think i know how the "forza fan" logic works…
so here's my research.
"omg, forza 3's going to blow gran turismo 5 away because of the damage and custom paint!! it's been 5 years already since gran turismo released a full game and obviously forza 3 is better than the 'demo' they released on their 'next generation console' last year!!! it seems that they can't release another gran turismo game anymore because it's taking forever bwahahaha!"
so, if i had the logic of the typical "forza fan"…
i would be worried as hell since polyphony never released a 'full' gran turismo game yet on a next generation console.
Last edited by archs13 on 10/2/2009 2:39:11 PM
how about keep a open mind eh?
Yea…. most of these gamers that are yelling at Polyphony for making the "unrealistic" games are probably too young to have a driver's license. The same stupid gamers that are praising the addition of rewinding in time in GRID and Forza 3.
I want GT5 NOW! 🙁
Some people don't understand that Gran Turismo was around before most of them were even born, the franchise has raised the bar and pushed all the platforms it's been on to it's limits. People want to compare an average racer to Perfection, that is GT because they have nothing better to offer. Anyone that hasn't become a total moron realizes this. No sir, you are NOT the one with any problem. It's certain fanboys others that won't be put in there place until GT5 comes out and starts showing people how to make the perfect simulated racer. Let people compare whatever they want, I'll enjoy the ideal Rally racing in 1080p.
I was never worried about GT5. When has the series ever produced a disappointment on the consoles?
GT5 will not either.
Plus, I honestly believe that Microsoft has flooded the internet with paid trolls in an attempt to stop the inevitable of what GT5 will be.
A system seller, that re-defines the genre.
As long as the damage on the road cars is at the level of some other titles, I will be more then happy, especially if the race machines end up at the perfection PD is aiming for.
I honestly believe that PD will allow the user to select the level of damage to the vehicles.
I'm sure Forza 3 will be a fine racing game, but I don't want to settle for fine. I want total mind-blowing realism. I am at a total loss for words on how excited I am for this game. The fact that they have a WRC license is beyond incredible in my opinion. (It's cool that they have NASCAR also, but I'm not a huge NASCAR fan.) Now the news that damage will be perfect for these features is the icing on the cake. I am totally getting this game at midnight when it's released. If I can afford it, I will buy a G27, or a G25. If not, I'll get the best wheel I can afford. This game deserves nothing less.
I like the GT approach to damage even if it's just a group of cars.
From what i've seen in online videos of Forza 3 damage, it seems cars can take a head on collision at high speeds (60+mph) and somehow STILL handle and perform as if they hadn't gotten hit. I'm sorry but that is not realistic in any sense. Also the whole rewind option makes the game less of a simulator.
I have full trust in PD's take on damage for the upcoming game.
I admire the likes of Kazanori and Hideo. These guys are relentless. I'd have to give the edge to Kaz though. He won't stop until the hardware taps out…
I have such mixed feelings about damage in GT. On one hand, I think it's really needed to give the proper incentives to race cleanly. OTOH, I fear that it may either be frustrangily realistic, causing me to restart numerous times. It's gotta be really tough to get that balanced right.
Either way, I hope the game offers a lot of controls and tweaks to the damage modeling as well as how much it'll effect the driving physics.
Agreed Agreed Ahhhhgreed
Please, someone, what is the best/cheapest wheel that will work fine? I don't want to spend a ton of cash but I also want to enjoy this game.
You can use a SIXAXIS and still enjoy this game.
Go look at the DFGT by Logitech. It was created by Logitech in collaboration with Polyphony Digital. It's basically a step below the G25/G27 because it doesn't have a clutch, but the force feedback is still awesome, and it has a sequential shifter built onto the wheel.
It costs about 150 bucks, but you can probably find a little cheaper on Ebay or something. I'm sure you won't be disappointed. I've had mine for about a year now and still works great. It's probably about 100 bucks less than the G25 or G27 as far as I know.
Last edited by SynerG on 10/2/2009 1:32:02 PM
Yeah Arvis, but having a wheel actually makes the games 3x more fun 😉
pretty much no exaggeration there.
Best affordable wheel is the Driving Force GT by far.
Then maybe the G25 for $175+ USD if you can find one after the G27 comes out.
G25 RRP is $299 USD. So that's $600 here in NZ ^_^
Last edited by Banky A on 10/2/2009 2:01:26 PM
so none for around 60-70? dang.
DFGT is pretty cheap.
I saw one online for $130 NZD. So you should see one around for$60-80 USD? Since America is bigger ^_^
that would suck to lose out on a 100 lap race due to a crash, but it would also be interesting to see some of the aggressive drivers causing fishtails to win races
It's actually pretty hard to crash into the track once you've played a little.
The only place on GT4 that I can crash is along some of the long winding fast straights/corners.
And cheaters online will always lose somehow with karma ^_^
GT5 will make Xbox fanboys weep with envy.It's just going to get better with the time they have to polish game. 2010 will be huge for Sony!
How much damage do people want, eh?
You'll be having to restart races all the time lol
Seriously, so turning damage off when I get this game.
Though doesn't mean I want explore and also play with damage. But for the most part, I want clean races.
How would having damage stop the race from being clean?
I reckon it will be a good sim experience to always be cautious of the AI cars and avoid touching anything like real life racers do.
Hell yeah. I hope there's a hardcore damage option for people like me. I don't care how hard, I can take more frustration than most adults I see on PSN. I live to be annoyed 😉
BTW before ANYBODY here dogs on the Rewind feature being stupid…. it is.. but well read this:
And never mention Rewind ever again until PD says so ^_^
Off topic & sorry moderators for posting so many links 🙁
There are a few photos from videogames that look as real as this:
It looks like it ripped straight from a Top Gear video (from real life graphics) =D
Damage will definitely make GT5 more challenging and in some cases like Nascar, it will be more entertaining.
See, what people don't understand is that even Gran Turismo 5 has been in development for 5 years dosen't mean crap! I am a Gran Turismo Fan and have played most of them and enjoyed them. But Forza Motorsport series is better to me than Gran Turismo. In forza I liked the customazation, online, car sharing all that, makes it a complete game. Yeah the driving is not top notch at GT, but it can be more fun when racing in a cool custom car that you made. Forza 3 even has a collector's edition something GT still hasn't had. In many eyes Forza is more fun because it focuses on fun more than real deal it's a good combination. But don't get me wrong I still want GT5 but I hope it delivers instead of being a bad game. I think you GT5 fanboys should stop looking at Gt5 as the only good game out there. GRID,DiRT and Forza are just as good but can be even more fun.
Yes you're right.
Most people don't have the needed time to invest in GT to make it as fun as an arcade like Burnout.
Don't need to call us fanboys ^_^
We are interested in other games too you know. Like DiRT 2 and NFS: SHIFT. And I am very interested in Forza 3. But to me it's overall presentation does not match GT's.
BTW GT5's driving will be top notch. Trust us 😉
so you say that Forza focuses more on 'fun than real deal'…well, that's why GT is a true simulator and Forza has more of an arcade feel.
Yeah the driving is not top notch at GT, think sof that as as GT TYPO!!!!!!
WOW! DIRT FUN? i LOLed
i tried arcade racers & I H8 DA FAKNESS
i just cant stand it!
i need a sim & dont c it as fun if it doesn't blow me away w/ handling & graphics
GT has all dat & in cars i look mainly for beauty & GT offers da best
GT has style & i always feel so FANCY & lik im @ a dealership looking @ cars with GT5 PROLOGUE (sic)
I LUV GT & NOTHING ELSE WILL DO! SKIP forza & dirt or even need for speed
BTW who else comments w/ der PS3?
LONG LIVE THE PS3 (til PS4 lol )
This game will be the best ever! I Cant wait 🙁
Despite its near perfection which is GT5, people will still ridiculously overrate Forza and crown it as the best racing game this generation, just look at Halo and how overrated it has become despite the many other better shooters out there.
its GT5 i think its safe to say people are expecting perfection, especially considering how long its taken.
some companys have released 3 games or so in the time PD have been working on 2.
and considering how small GT PSP is i sincerely doubt it took them much time.
with that said i think they should go as far as they can, i think they would be suprised how well people can react and deal with what their given.
they seem reluctant to push damage to far because than most people wont have the skills to play it, but it looks to me that more than enough people have the required skills.
GT has always been a hard game to play, thats why i perfected ridge racer.
i could actually win a race in ridge racer, every time i tried GT i got my ass handed to me, and racing my father well the less said about that the better.
point being they should push it as far as they can go, i think people would be more happy that way GT is a simulator after all.
We need OPTIONS here. We should have a choice if we want the damage to be realistic or not. I think if we all had a choice, nobody can complain! Right?
damage is a good thing but they should allow the user pick how much damage they want & create a system that rewards you with a custom car or allow you to do certain custom things to a car if played with the highest level of damage available.
i do race cars in real live & for the consoles I've always found that the GT Series feels more real when it comes to their physics, handling feedback, specific cars behavior, etc..
one thing that GT has felt short on their 3rd & 4th series is freedom of custom decals & paints designs. online gaming & normal engine swaps for certain cars.
the custom decals & paint be nice but not really needed.
the online better be good & i hope they allow us to host a game with or without damage.
it be nice if it gives the option of expert online mode which would require a G25 or G27 as the controller to allow us to join a game.
as well as endurance & drag races
rally & nascar allow you to use specific cars.
arcade online for the casual users too.
engine swaps are normal in motor sports, you take a great chassis & swap a more powerful engine from the same car maker, it doesn't matter if engine is newer or older than the car is going into. i hope this is included.
as long as it is based on swaps that have been done & proven in real live that don't upset the handling of the car. not something improper like forza putting a v8 on a chevi volt & making it 4wd.
i know GT5 won't disappoint but good lord release it already stop delaying it.
True yes but it's the sales and hype from microsoft that makes forza a mega series, while GT5 isn't getting priased by sony in any way, Microsoft supports it's good exclusives games as a bundel like the upcoming forza 3 bundle and ps3 had a GT5p bundle but that's in europe only NA never getd a good bundle in along time.
hey ben i would really like to know how the NASCAR part of this game is going to work?
I love nascar and GT, but they are totaly different. i would like to see a seperate Nascar game. this is like mixing madden and fifa together.
So which one is NASCAR? Madden or FIFA?