How many times have you fighting fans screamed at the screen, "he's overpowered! It's so fu**ing lame! I hate this sh**"…? And how many times have you wanted the developer to simply stand up and admit their mistake?
Well, your day has finally come: if you're one of many who believed that Seth and Sagat had unfair advantages over their opponents in Street Fighter IV , Capcom is about to vindicate your beliefs. According to VideoGamer , SFIV assistant producer Ryota Niitsuma admitted that both characters were too powerful. When asked if any of them had an unfair edge, he responded, "Well, first of all I might have to apologize! Does he involve being slightly blinded and scarred [laughs]?" He then went on to say that both Sagat and Seth "might have turned out a little stronger than expected," but maintained that skilled players could still beat them with other fighters. However, in the recent "Street Fighter IV European Championship," the UK's Ryan Hart beat France's Alioune Camara…and both players picked Sagat. In this way, Niitsuma's comments about "anybody can beat anybody" seems out of whack, but then again, none of the top 3 SFIV players in the world use either Sagat or Seth; two use Ryu and the other uses Dhalsim. It may be an ongoing debate amongst fighting purists, but when one of the game's designers freely admits that two of the characters might be too powerful…well, that's a pretty big deal.
Now, all we need is to have some RPG developers admit that AI enemies cheat every now and then (oh yes, another critical hit when I'm low on health…amazing), and we'll be all set.
Related Game(s): Street Fighter IV