We'll be 100% honest with you, because we're men at PSXE and we can admit when we're wrong: we didn't think inFamous would be the smash success it has turned out to be. But everyone, myself included, has really responded.
According to some numbers by VGChartz and the NPD, as summarized at PS3Center , it turns out that Sucker Punch's excellent new IP has made a huge impact on the sales charts. In its first week of availability, the game managed to sell around 176,000 copies, which easily eclipses that of LittleBigPlanet (110,000) and MotorStorm (107,000). Bear in mind, though, that we're talking about IPs so games with a number in their titles don't count. Metal Gear Solid 4: Guns of the Patriots , for example, sold over 400,000 copies in its first week, and this year's Killzone 2 (and last year's Resistance 2) topped 300,000. But even so, inFamous has indeed made a tremendous impact and Sony should be satisfied with the early results. Although we can always scream about quality over quantity, sales numbers are the ultimate reward for a designer's hard work, and in this case, it's well deserved. There are a few titles on that list that we believe should've fared better, but have no fear, something like Uncharted: Drake's Fortune is recognized everywhere as a class-A game.
But really, I don't wanna write about it any more. I'm on the second island, I've achieved Hero status, and the Warren is 60% complete. More missions to do…more missions…must go…
Related Game(s): inFamous