The controversy surrounding Capcom and Resident Evil 5 has raged long and loud across the Internet, and it centers on whether or not the publisher charged extra for on-disc content.
The new Versus mode, which recently became available for purchase and download on the PlayStation Store and Xbox Live Marketplace, is a surprisingly small download. It clocks in at only 1.8MBs on the Xbox 360 and 351KB on the PS3, and this has led to the assumption that this "new" Mode wasn't really new at all; that it was already on the disc. But according to Siliconera, Capcom swears this isn't the case; that it's not a simple unlock key we're downloading. Vice President Christian Svensson said very clearly:
"Keys are 100K or less. It is not a key. We have said in the past, it uses assets from the disc (like levels, models, audio, etc.) but the code is new and does not exist on the disc."
Even if this is true, it begs the question: can publishers hide little extras on game disks and charge consumers more to unlock them at a later date? How many gamers would even notice that they're downloading a simple unlock key? We're not saying this has happened in the past, but publishers have this thing about making money…in that, they want to make as much as possible, like any business. And they could probably twist the rationale around enough so it might even seem legitimate. What's your take on the issue?
Related Game(s): Resident Evil 5