By now, you should be aware that Dead Rising 2 is on the way, and this sequel will indeed be available on both the Xbox 360 and PlayStation 3. However, we haven't seen much in the way of details since the initial press release, and we've got all sorts of questions. They remain unanswered, for the most part, but IGN learned about the game's awesome multiplayer mode.
During the Platform Independent Shader Development, Making of Dead Rising 2 panel at GDC 09, Blue Castle Games character art lead, Izmeth Siddeek, spoke about the team's efforts to generate a "large amount of characters that have to be lit and shaded properly." It seems Blue Castle has been able to create "unique eye and cloth shaders, as well as skin shading" that will look extremely realistic. This is interesting, but it was Product Manager Laura Scholl who spoke about mass producing characters to the point where as many as 6000 characters could be on-screen during multiplayer sessions. This not only proves that a multiplayer option is indeed in the plans, but it also proves that we could be looking at one of the most insane, intense multiplayer experiences ever . With that many zombies on the screen at once, it'd be like Night of the Living Dead times a hundred, and it ought to be crazy fun. Well, it'll be a little difficult, too, but at least it'll be worth seeing.
Capcom hasn't said any more on this issue, but just having this piece of information is enough to keep us excited until the game's launch, even if it won't arrive until next year.
Related Game(s): Dead Rising 2