It makes perfect sense: an artist produces enough popular albums with enough songs hitting high on the charts, and it's inevitable that a Greatest Hits compilation will arrive on store shelves at some point. Considering how close a franchise like Guitar Hero is to the music world, nobody should be shocked to hear about Guitar Hero: Greatest Hits .
If you didn't already know it was coming, it's scheduled to launch for all major platforms in June; the PS3 and 360 versions will retail for the expected $60, while the PS2 and Wii versions will hold a $40 price tag. And now, thanks to a recent IGN interview with the game's producer, Paul Gadbois, we have a little more in the way of baseline information. Not surprisingly, Greatest Hits will include the most popular tracks from each of the previously released entries in the blockbuster franchise, and each of the 48 master tracks will offer full band play. We'll also get the online and multiplayer features we just received in Guitar Hero: World Tour , and of the 48, we know of 8 songs that will be featured:
Yep, that's a pretty classic list (although I still think "We're Not Gonna Take It" is the better of the two most popular Twisted Sister songs). For those of you have already bought every Guitar Hero title out there, this Greatest Hits assembly may seem superfluous, but it's convenient to have all your favorite songs on one disc, isn't it? Why do you think artists release Greatest Hit compilations, even when most of their ardent fans already have every CD they ever made?
Related Game(s): Guitar Hero: Greatest Hits