Sometimes, a publisher urges a developer to take a franchise in a certain direction. Unfortunately for Sacred fans, it was the wrong direction.

A designer who worked on the recent dungeon-crawling action/RPG Sacred 3 has officially apologized for the game's lackluster quality, saying it was partially the fault of publisher Deep Silver's marketing department.

Junior game designer Sacha Wagentrotz said: "The marketing department of Deep Silver was the only one with enough power to change the direction of the franchise." The department in question wanted to remove a portion of the game's depth, and they were also responsible for outsourcing the story and "chatter writing." As a result, Sacred 3 turned out to be mostly underwhelming.

The game was released on the PlayStation 3, Xbox 360 and PC last month, and didn't exactly blow critics away. Oh well, there's always Diablo III , right?

Related Game(s): Sacred 3

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WorldEndsWithMe
WorldEndsWithMe
6 years ago

Sad when they are apologizing right after release. I was actually thinking of getting it to see if it had some B-level greatness in it.

Harerazer
Harerazer
6 years ago

I have three friends that told me it was simply horrible. Site reviews are one thing but when people I know tell me something about something they paid money for, I listen a little closer. Sad because i really liked Sacred 2 and was looking forward to this. It's one of those games that sets the whole "pre-order" business back lightyears, especially if you buy a game like this digitally.

ethird1
ethird1
6 years ago

I refuse to play a game where a female warrior fights in high heels. I know, this coming from me, sounds crazy, but it is true. I dont mind scantily clad mages or anything. Even half naked amazon warriors. But I expect them to be at least half serious about fighting attire. You cannot fight in high heels. There you go.